mizzajl sync
This commit is contained in:
@@ -1,97 +0,0 @@
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/** @param {NS} ns */
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export async function main(ns, allServers) {
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ns.tail();
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await scanRecursiveWrapper(ns);
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let currentHackingLevel = ns.getHackingLevel();
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let currentArray = [];
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let currentHop = "";
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let serverRoutes = JSON.parse(ns.read("ServerRouteList.txt"));
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let allPaths = getPaths(serverRoutes);
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let checkAll = ns.args[0];
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for (const entry of allPaths) {
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for (const name of entry) {
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if (ns.singularity.connect(name) === false) {
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ns.tprint("Error when trying to connect to: " + currentHop);
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return
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}
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if (ns.getServer(name).hostname === "CSEC" || ns.getServer(name).hostname === "avmnite-02h" || ns.getServer(name).hostname === "I.I.I.I" || ns.getServer(name).hostname === "run4theh111z" || ns.getServer(name).hostname === "The-Cave" || checkAll === true ) {
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if (!ns.getServer(name).backdoorInstalled) {
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if (ns.getServerRequiredHackingLevel(name) < currentHackingLevel && ns.hasRootAccess(name) === true) {
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ns.print("Trying to backdoor " + name)
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await ns.singularity.installBackdoor(name);
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ns.print("Success on " + name)
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}
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} else { continue }
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}
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}
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}
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ns.singularity.connect("home");
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}
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function getPaths(obj, path = []) {
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const paths = [];
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for (const key in obj) {
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const newPath = [...path, key];
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paths.push(newPath);
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if (typeof obj[key] === 'object' && obj[key] !== null) {
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paths.push(...getPaths(obj[key], newPath));
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}
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}
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return paths;
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}
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/** @param {NS} ns */
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async function scanRecursiveWrapper(ns) {
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ns.rm("ServerRouteList.txt");
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const home = "home";
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let serverRouteList = { home: {} };
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let knownServers = [];
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let unscanned = [];
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unscanned.push(home);
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knownServers.push(home);
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while (unscanned.length > 0) {
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let currentServer = unscanned.pop();
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let currentChildren = ns.scan(currentServer).filter(element => !knownServers.includes(element));
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knownServers = knownServers.concat(currentChildren);
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let keyPath = findKeyPath(serverRouteList, currentServer);
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let childrenObject = currentChildren.reduce((a, v) => ({ ...a, [v]: {} }), {});
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writeValueToPath(serverRouteList, keyPath, childrenObject);
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for (let i = 0; i < currentChildren.length; i++) {
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let child = currentChildren[i];
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unscanned.push(child);
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}
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}
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ns.write("ServerRouteList.txt", JSON.stringify(serverRouteList), "w");
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}
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function findKeyPath(json, key) {
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if (typeof json !== 'object' || json === null) {
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return null;
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}
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if (key in json) {
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return key;
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}
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for (const property in json) {
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if (json.hasOwnProperty(property)) {
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const path = findKeyPath(json[property], key);
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if (path !== null) {
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return property + '*' + path;
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}
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}
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}
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return null;
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}
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function writeValueToPath(json, path, value) {
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const parts = path.split('*');
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let currentObject = json;
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for (let i = 0; i < parts.length - 1; i++) {
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const part = parts[i];
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if (currentObject[part] === undefined) {
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currentObject[part] = {};
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}
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currentObject = currentObject[part];
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}
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currentObject[parts[parts.length - 1]] = value;
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}
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@@ -1,14 +0,0 @@
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/** @param {NS} ns */
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export async function main(ns) {
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let cities = ["Sector-12", "Aevum", "Volhaven", "Chongqing", "New Tokyo", "Ishima"];
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let corpName = "AgraNeo";
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//ns.tprint(ns.corporation.getConstants())
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//ns.corporation.getMaterial();
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//ns.corporation.buyMaterial();
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for (let city of cities) {
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await ns.run("/corp/Smart.js",1,corpName,city);
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await ns.tprint(ns.run("/corp/UpgradeOffice.js",1,corpName,city));
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await ns.sleep(1000)
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}
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}
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@@ -1,8 +0,0 @@
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import { getCracks, scanServerList, findBestTarget, crackingAndRooting, copyAndRunScript } from "/RamsesUtils.js";
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/** @param {NS} ns */
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export async function main(ns) {
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let cracks = {};
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cracks = getCracks(ns);
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crackingAndRooting(ns, cracks, "", false);
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}
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88
local/path/home/EveryServerRun.js
Normal file
88
local/path/home/EveryServerRun.js
Normal file
@@ -0,0 +1,88 @@
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import { getGrowThreads } from "myLibrary.js";
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/** @param {NS} ns */
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export async function main(ns) {
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//ns.tail();
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const sOverrideTarget = ns.args[0]; // run on this target instead of best
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let serverList = JSON.parse(ns.read("serverList.txt"));
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let bestTarget = JSON.parse(ns.read("bestTarget.txt"));
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let sTarget;
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if (sOverrideTarget !== undefined) {
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sTarget = sOverrideTarget;
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}
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else {
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sTarget = bestTarget.serverName;
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}
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let sScript = "batch.js";
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const sShareScript = "factionboost.js";
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const sWeakenScript = "RMweaken.js";
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const sGrowScript = "RMgrow.js";
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const sHackScript = "RMhack.js";
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const nWeakenThreads = 1; //5
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const nHackThreads = 1; //1
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const nGrowThreads = getGrowThreads(ns, sTarget, nHackThreads);
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//ns.tprint("nGrowThreads = " + nGrowThreads);
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const nWeakenScriptRAM = 1.75 * nWeakenThreads;
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const nHackScriptRAM = 1.75 * nHackThreads;
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const nGrowScriptRAM = 1.7 * nGrowThreads;
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//ns.tprint("nGrowScriptRAM = " + nGrowScriptRAM);
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const nFrequency = 50;
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let nScriptsRAM;
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let nMaxRam;
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let nScripts;
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for (const [name, entry] of Object.entries(serverList)) {
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//let rootAccess = ns.hasRootAccess(currentServer);
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//ns.tprint(entry.serverName + " sTarget = " + sTarget);
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nMaxRam = ns.getServerMaxRam(entry.serverName);
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//ns.tprint(entry.serverName + " nMaxRam = " + nMaxRam);
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//nScriptsRAM = ns.getScriptRam(sScript, "home") + Math.max(nWeakenScriptRAM, nGrowScriptRAM, nHackScriptRAM);
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//ns.tprint("nScriptsRAM = " + nScriptsRAM);
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if (entry.maxRam >= 64 && serverList[name].rootAccess === true) {
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if (sOverrideTarget !== undefined) {
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sTarget = sOverrideTarget;
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}
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else {
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sTarget = bestTarget.serverName;
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}
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//ns.tprint("sTarget = " + sTarget);
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//ns.tprint("entry.serverName = " + entry.serverName);
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ns.scriptKill(sScript, entry.serverName);
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ns.scriptKill(sShareScript, entry.serverName);
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ns.scp("myLibrary.js", entry.serverName, "home");
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ns.scp(sScript, entry.serverName, "home");
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ns.scp(sWeakenScript, entry.serverName, "home");
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ns.scp(sGrowScript, entry.serverName, "home");
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ns.scp(sHackScript, entry.serverName, "home");
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ns.exec(sScript, entry.serverName, 1, sTarget, nFrequency, true, false);
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await ns.sleep(1);
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}
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else if (entry.maxRam < 64 && entry.maxRam > 0 && serverList[name].rootAccess === true) {
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ns.scriptKill(sScript, entry.serverName);
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ns.scriptKill(sShareScript, entry.serverName);
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ns.scriptKill(sWeakenScript, entry.serverName);
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ns.scriptKill(sGrowScript, entry.serverName);
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ns.scriptKill(sHackScript, entry.serverName);
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ns.scp(sShareScript, entry.serverName);
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let nShare = Math.floor(((ns.getServerMaxRam(entry.serverName) - ns.getServerUsedRam(entry.serverName)) / ns.getScriptRam(sShareScript)));
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ns.tprint(entry.serverName + " nShare = " + nShare * ns.getScriptRam(sShareScript));
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ns.exec(sShareScript, entry.serverName, nShare);
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}
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}
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//ns.exec("serverlister.js", "home", 1);
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}
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@@ -1,6 +0,0 @@
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/** @param {NS} ns */
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export async function main(ns) {
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while (true) {
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await ns.share();
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}
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}
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@@ -1,16 +0,0 @@
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/** @param {NS} ns */
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export async function main(ns) {
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let serverList = JSON.parse(ns.read("serverList.txt"));
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for (const [name, entry] of Object.entries(serverList)) {
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if (entry.rootAccess === true) {
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ns.print("killed threads on: " + name + " " +ns.killall(name, true));
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//move script and run
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let maxRam = ns.getServerMaxRam(name);
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if (maxRam > 0) {
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ns.scp("FactionBoost.js", name, "home");
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let maxProcesses = 1;
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maxProcesses = Math.floor(maxRam / 4);
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if (name === "home") maxProcesses = maxProcesses - 50;
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ns.exec("FactionBoost.js", name, maxProcesses);
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}}}}
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929
local/path/home/HackingLog.txt
Normal file
929
local/path/home/HackingLog.txt
Normal file
File diff suppressed because one or more lines are too long
29
local/path/home/Minimum_Path_Sum_in_a_Triangle.js
Normal file
29
local/path/home/Minimum_Path_Sum_in_a_Triangle.js
Normal file
@@ -0,0 +1,29 @@
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/** @param {NS} ns */
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export async function main(ns) {
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//8,5,1,1,2,6,7,2,5,4
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//const sContractData = ns.codingcontract.getData(sContract, sTarget);
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const sContractData = "8,5,1,1,2,6,7,2,5,4";
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/*
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8
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5,1
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1,2,6
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7,2,5,4
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*/
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//nArray[0[2]]
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const sArray = sContractData.split(',');
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ns.tprint(sArray);
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let nArray = [];
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//Number
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for (let i = 0; i < sArray.length; i++) {
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nArray[i] = Number(sArray[i]);
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}
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ns.tprint(nArray);
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let nLayers = [];
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for (let l = 0; l < nArray.length; l++) {
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}
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}
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@@ -9,37 +9,41 @@ export async function main(ns) {
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//declare variables
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const sWeakenScript = "RMweaken.js";
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const sGrowScript = "RMgrow.js";
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const sBatch = "RMcontroller.js";
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const nCores = oHome.cpuCores;
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let nSecurity = ns.getServerSecurityLevel(sTarget);
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const nMinSecurity = ns.getServerMinSecurityLevel(sTarget);
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let nMoney = ns.getServerMoneyAvailable(sTarget);
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const nMaxMoney = ns.getServerMaxMoney(sTarget);
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const nWeakenSTR = ns.weakenAnalyze(1, nCores);
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let nThreads = Math.ceil((nSecurity - nMinSecurity) / nWeakenSTR);
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let nWeakenThreads = Math.ceil((nSecurity - nMinSecurity) / nWeakenSTR);
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let nFreeRam = ns.getServerMaxRam("home") - ns.getServerUsedRam("home");
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ns.tail("RMbreach.js", "home", sTarget);
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ns.tail(ns.pid, oHome.hostname, sTarget);
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//ns.resizeTail(815, 395);
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//ns.moveTail(1925, 0);
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// crack target
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//ns.run(sCrack, 1, sTarget);
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if (nThreads > 0 && nSecurity > nMinSecurity) {
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const nDelay = ns.getWeakenTime(sTarget);
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if (nWeakenThreads > 0 && nSecurity > nMinSecurity) {
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ns.tprint("current security is: " + nSecurity);
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ns.tprint("minimum security is: " + nMinSecurity);
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ns.tprint("threads needed for weaken: " + nThreads);
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ns.tprint(nThreads + " will reduce Security by " + ns.weakenAnalyze(nThreads, nCores));
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ns.tprint("threads needed for weaken: " + nWeakenThreads);
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ns.tprint(nWeakenThreads + " will reduce Security by " + ns.weakenAnalyze(nWeakenThreads, nCores));
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let nScriptRAM = ns.getScriptRam(sWeakenScript, "home");
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let nRequiredRAM = nScriptRAM * nThreads;
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ns.tprint(nThreads + " of " + sWeakenScript + " requires " + nRequiredRAM + " GB of RAM");
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let nRequiredRAM = nScriptRAM * nWeakenThreads;
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ns.tprint(nWeakenThreads + " of " + sWeakenScript + " requires " + nRequiredRAM + " GB of RAM");
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ns.tprint("weakening will take " + (nDelay / 1000 / 60) + " minutes");
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if (nFreeRam > nRequiredRAM) {
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ns.run(sWeakenScript, nThreads, sTarget);
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ns.run(sWeakenScript, nWeakenThreads, sTarget);
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await ns.sleep(Math.ceil(nDelay));
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//await ns.sleep(Math.ceil(nDelay));
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nSecurity = ns.getServerSecurityLevel(sTarget);
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ns.tprint("Breach complete, security level is now at: " + nSecurity);
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@@ -47,19 +51,53 @@ export async function main(ns) {
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}
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else {
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ns.print("not enough RAM to run all threads at once, splitting into smaller chunks...");
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while (nSecurity > nMinSecurity) {
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nThreads /= (1+(nRequiredRAM / nFreeRam));
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//nWeakenThreads /= (1+(nRequiredRAM / nFreeRam));
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nMaxThreads = Math.min( );
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ns.print(Math.ceil(nRequiredRAM / nFreeRam));
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ns.print(nThreads);
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ns.print(nThreads * nScriptRAM);
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ns.run(sWeakenScript, Math.ceil(nThreads), sTarget);
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ns.print(nWeakenThreads);
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ns.print(nWeakenThreads * nScriptRAM);
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ns.run(sWeakenScript, Math.ceil(nWeakenThreads), sTarget);
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await ns.sleep(Math.ceil(nDelay));
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nSecurity = ns.getServerSecurityLevel(sTarget);
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}
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}
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}
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/*
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let nGrowMulti = 1;
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ns.print("nGrowMulti = " + nGrowMulti);
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let nGrowth = ns.growthAnalyze(sTarget, nGrowMulti, nCores);
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ns.print("nGrowth = " + nGrowth);
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*/
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//ns.growthAnalyzeSecurity();
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const startValue = nMoney; // First argument: starting value
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const target = nMaxMoney; // Second argument: target value
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let result = startValue; // Initialize result with the starting value
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let n = 1;
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// For loop that continues until the result exceeds or matches the target
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for (; result < target; n++) {
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result += 1; // Add 1 before multiplication
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result *= n; // Multiply by the current step value
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}
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let nGrowThreadsNeeded = n * ns.growthAnalyze(sTarget, n, 1);
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ns.print("nGrowThreadsNeeded = " + nGrowThreadsNeeded);
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while (nMoney < nMaxMoney) {
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let nFreeRam = ns.getServerMaxRam("home") - ns.getServerUsedRam("home");
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let nGrowPID = ns.run(sGrowScript, Math.min([Math.ceil(nGrowThreadsNeeded)], [Math.ceil(nFreeRam / ns.getScriptRam(sGrowScript, "home"))]), sTarget);
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await ns.nextPortWrite(nGrowPID);
|
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await ns.sleep(1000);
|
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nMoney = ns.getServerMoneyAvailable(sTarget);
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}
|
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|
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await ns.sleep(Math.ceil(nDelay));
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|
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//run batch
|
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const nBatchPID = ns.run(sBatch, 1, sTarget);
|
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@@ -20,7 +20,7 @@ export async function main(ns) {
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const nHomeMaxRAM = ns.getServerMaxRam("home");
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let nHomeFreeRAM = nHomeMaxRAM - nHomeUsedRAM;
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const nDelays = [0, 20, 40, 60];
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const nDelays = [0, 100, 200, 300];
|
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//abort script if sTarget is undefined
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@@ -34,7 +34,7 @@ export async function main(ns) {
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const nMaxMoney = ns.getServerMaxMoney(sTarget);
|
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let nWeakenTime1 = ns.getWeakenTime(sTarget);
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let nWeakenTime2 = nWeakenTime1;
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let nWeakenTime2 = nWeakenTime1 + nDelays[3];
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let nGrowTime = nWeakenTime1 * 0.8;
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let nHackTime = nWeakenTime1 / 4;
|
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@@ -51,7 +51,7 @@ export async function main(ns) {
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//let nGrowThreadsEstimate = Math.max(Math.floor(1 / nGrowSecurityGain),1);
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//ns.tprint("nGrowSecurityGain = " + nGrowSecurityGain);
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//ns.tprint("nGrowThreadsEstimate = " + nGrowThreadsEstimate);
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const nGrowTotalRAM = nGrowRAM * 13;
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const nGrowTotalRAM = nGrowRAM * 12.5;
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//let nWeakenSecurity = ns.weakenAnalyze(1, nCores);
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//let nWeakenSecurity = 0.05;
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@@ -65,7 +65,7 @@ export async function main(ns) {
|
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let nHackThreadsEstimate = nTotalBatches * 25;
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let nWeakenThreadsEstimate1 = nTotalBatches * 1;
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let nGrowThreadsEstimate = nTotalBatches * 13;
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let nGrowThreadsEstimate = nTotalBatches * 12.5;
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let nWeakenThreadsEstimate2 = nTotalBatches * 1;
|
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ns.tprint("RAM per Cycle = " + nTotalRAM);
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@@ -75,6 +75,7 @@ export async function main(ns) {
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let nGrowDelay = nWeakenTime1 - nGrowTime;
|
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let nHackDelay = nWeakenTime1 - nHackTime;
|
||||
|
||||
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const nCycleDuration = nWeakenTime2 + nDelays[3];
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ns.tprint("nCycleDuration = " + nCycleDuration);
|
||||
|
||||
@@ -108,7 +109,7 @@ export async function main(ns) {
|
||||
//ns.tail(nHackPID, "home", "home", nHackThreadsEstimate, sTarget, 0, nHackDelay + nDelays[0]);
|
||||
|
||||
//weaken 1
|
||||
const nWeakenPID = ns.exec(sWeaken, "home", nWeakenThreadsEstimate1, sTarget, false, nDelays[1]);
|
||||
const nWeakenPID1 = ns.exec(sWeaken, "home", nWeakenThreadsEstimate1, sTarget, false, nDelays[1]);
|
||||
//ns.tail(nWeakenPID, "home", "home", nWeakenThreadsEstimate, sTarget, 0, nDelays[1]);
|
||||
|
||||
//grow
|
||||
@@ -119,8 +120,47 @@ export async function main(ns) {
|
||||
const nWeakenPID2 = ns.exec(sWeaken, "home", nWeakenThreadsEstimate2, sTarget, false, nDelays[3]);
|
||||
//ns.tail(nWeakenPID2, "home", "home", nWeakenThreadsEstimate, sTarget, 0, nDelays[3]);
|
||||
|
||||
await ns.sleep(nSafeTime);
|
||||
//await ns.sleep(nSafeTime);
|
||||
|
||||
/*
|
||||
await ns.nextPortWrite(nHackPID);
|
||||
await ns.nextPortWrite(nWeakenPID1);
|
||||
await ns.nextPortWrite(nGrowPID);
|
||||
await ns.nextPortWrite(nWeakenPID2);
|
||||
|
||||
ns.print("nHackPeek = " + nHackPeek);
|
||||
ns.print("nWeaken1Peek = " + nWeaken1Peek);
|
||||
ns.print("nGrowPeek = " + nGrowPeek);
|
||||
ns.print("nWeaken2Peek = " + nWeaken2Peek);
|
||||
*/
|
||||
|
||||
|
||||
let nHackPeek = ns.peek(nHackPID);
|
||||
let nWeaken1Peek = ns.peek(nWeakenPID1);
|
||||
let nGrowPeek = ns.peek(nGrowPID);
|
||||
let nWeaken2Peek = ns.peek(nWeakenPID2);
|
||||
|
||||
|
||||
if (nHackPeek === true || nWeaken1Peek === true || nGrowPeek === true || nWeaken2Peek === true) {
|
||||
ns.print("some of the ports are already written to...");
|
||||
ns.print("nHackPeek = " + nHackPeek);
|
||||
ns.print("nWeaken1Peek = " + nWeaken1Peek);
|
||||
ns.print("nGrowPeek = " + nGrowPeek);
|
||||
ns.print("nWeaken2Peek = " + nWeaken2Peek);
|
||||
}
|
||||
|
||||
await Promise.all([
|
||||
ns.nextPortWrite(nHackPID),
|
||||
ns.nextPortWrite(nWeakenPID1),
|
||||
ns.nextPortWrite(nGrowPID),
|
||||
ns.nextPortWrite(nWeakenPID2)
|
||||
])
|
||||
|
||||
|
||||
ns.print("hack: " + nHackPID + " completed at " + ns.readPort(nHackPID));
|
||||
ns.print("weaken1: " + nWeakenPID1 + " completed at " + ns.readPort(nWeakenPID1));
|
||||
ns.print("grow: " + nGrowPID + " completed at " + ns.readPort(nGrowPID));
|
||||
ns.print("weaken2: " + nWeakenPID2 + " completed at " + ns.readPort(nWeakenPID2));
|
||||
await ns.sleep(100);
|
||||
}
|
||||
}
|
||||
@@ -11,4 +11,5 @@ export async function main(ns) {
|
||||
|
||||
await ns.grow(sTarget, { additionalMsec: nMsecDelay });
|
||||
ns.print(Date.now());
|
||||
ns.writePort(ns.pid, Date.now());
|
||||
}
|
||||
@@ -11,4 +11,5 @@ export async function main(ns) {
|
||||
|
||||
await ns.hack(sTarget, { additionalMsec: nMsecDelay });
|
||||
ns.print(Date.now());
|
||||
ns.writePort(ns.pid, Date.now());
|
||||
}
|
||||
@@ -11,4 +11,5 @@ export async function main(ns) {
|
||||
|
||||
await ns.weaken(sTarget, { additionalMsec: nMsecDelay });
|
||||
ns.print(Date.now());
|
||||
ns.writePort(ns.pid, Date.now());
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sServer = ns.args[0];
|
||||
await ns.grow(sServer);
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sServer = ns.args[0];
|
||||
await ns.hack(sServer);
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sServer = ns.args[0];
|
||||
await ns.weaken(sServer);
|
||||
}
|
||||
@@ -1,297 +0,0 @@
|
||||
/*
|
||||
Welcome to part 2. I'll only be commenting on things that have changed from the previous part, so if there's something
|
||||
confusing, be sure to go back and look at part 1 for more detailed explanations.
|
||||
|
||||
For part 2, we'll be making a protobatcher. Essentially that means we'll be running our previous version in a constant loop.
|
||||
To facilitate this, and because otherwise there wouldn't really be much to this part, we're going to refine the way our
|
||||
scripts communicate with each other using ports.
|
||||
*/
|
||||
|
||||
import { getServers, copyScripts, checkTarget, isPrepped, prep } from "/S2utils.js";
|
||||
|
||||
const TYPES = ["hack", "weaken1", "grow", "weaken2"];
|
||||
const WORKERS = ["S2tHack.js", "S2tWeaken.js", "S2tGrow.js"];
|
||||
const SCRIPTS = { hack: "S2tHack.js", weaken1: "S2tWeaken.js", grow: "S2tGrow.js", weaken2: "S2tWeaken.js" };
|
||||
const COSTS = { hack: 1.7, weaken1: 1.75, grow: 1.75, weaken2: 1.75 };
|
||||
const OFFSETS = { hack: 0, weaken1: 1, grow: 2, weaken2: 3 };
|
||||
|
||||
/*
|
||||
Most of the changes are in the main function, so I've moved it up top. I generally prefer having the main function at the
|
||||
top of the file anyway.
|
||||
*/
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
await ns.sleep(500);
|
||||
// Moving most of our active feeback to the tail window so that batches finishing don't get swept away.
|
||||
ns.disableLog("ALL");
|
||||
ns.tail();
|
||||
|
||||
// Stick the whole script in a loop. That's it, see you in part 3.
|
||||
// Just kidding, there's a bit more to it.
|
||||
let batchCount = 0;
|
||||
while (true) {
|
||||
// Register a port using the script's unique handle.
|
||||
// I like to keep ports strictly coupled to a specific script, but you can use whatever number you like.
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear() // Make sure there's no random data left in the port.
|
||||
|
||||
let target = "n00dles";
|
||||
const servers = getServers(ns, (server) => {
|
||||
// Don't worry if you don't have Formulas, it's not needed at all here.
|
||||
target = checkTarget(ns, server, target, ns.fileExists("Formulas.exe", "home"));
|
||||
copyScripts(ns, server, WORKERS, true);
|
||||
return ns.hasRootAccess(server);
|
||||
});
|
||||
//target = "n00dles";
|
||||
const ramNet = new RamNet(ns, servers);
|
||||
const metrics = new Metrics(ns, target);
|
||||
if (!isPrepped(ns, target)) await prep(ns, metrics, ramNet);
|
||||
optimizeBatch(ns, metrics, ramNet); // The same optimization algorithm works just fine for protobatching.
|
||||
metrics.calculate(ns);
|
||||
|
||||
const batch = [];
|
||||
batchCount++;
|
||||
for (const type of TYPES) {
|
||||
// We've removed the buffer. You'll see why later.
|
||||
metrics.ends[type] = Date.now() + metrics.wTime + metrics.spacer * OFFSETS[type];
|
||||
const job = new Job(type, metrics);
|
||||
job.batch = batchCount; // This is a bit of a hack. We'll do it better in the next part.
|
||||
if (!ramNet.assign(job)) {
|
||||
ns.print(`ERROR: Unable to assign ${type}. Dumping debug info:`);
|
||||
ns.print(job);
|
||||
ns.print(metrics);
|
||||
ramNet.printBlocks(ns);
|
||||
return;
|
||||
}
|
||||
batch.push(job);
|
||||
}
|
||||
|
||||
// We do a bit more during deployment now.
|
||||
for (const job of batch) {
|
||||
job.end += metrics.delay;
|
||||
const jobPid = ns.exec(SCRIPTS[job.type], job.server, { threads: job.threads, temporary: true }, JSON.stringify(job));
|
||||
if (!jobPid) throw new Error(`Unable to deploy ${job.type}`); // If the exec fails for any reason, error out.
|
||||
/*
|
||||
If a worker deploys late, it will communicate back how late it was, so that the other scripts can adjust.
|
||||
Note that for this we use the *worker's* port instead of our controller's port. It's good practice to make
|
||||
sure your ports have a very narrow focus.
|
||||
*/
|
||||
const tPort = ns.getPortHandle(jobPid);
|
||||
await tPort.nextWrite();
|
||||
metrics.delay += tPort.read();
|
||||
}
|
||||
|
||||
const timer = setInterval(() => {
|
||||
ns.clearLog();
|
||||
ns.print(`Hacking \$${ns.formatNumber(metrics.maxMoney * metrics.greed)} from ${metrics.target}`)
|
||||
ns.print(`Running batch: ETA ${ns.tFormat(metrics.ends.weaken2 - Date.now())}`);
|
||||
}, 1000);
|
||||
ns.atExit(() => {
|
||||
clearInterval(timer);
|
||||
});
|
||||
// Wait for the weaken2 worker to report back. For now I've just hardcoded the Job class to tell only
|
||||
// weaken2 to report. This behavior will change later.
|
||||
await dataPort.nextWrite();
|
||||
dataPort.clear(); // For now we don't actually need the information here, we're just using it for timing.
|
||||
clearInterval(timer);
|
||||
}
|
||||
}
|
||||
|
||||
class Job {
|
||||
constructor(type, metrics, server = "none") {
|
||||
this.type = type;
|
||||
this.end = metrics.ends[type];
|
||||
this.time = metrics.times[type];
|
||||
this.target = metrics.target;
|
||||
this.threads = metrics.threads[type];
|
||||
this.cost = this.threads * COSTS[type];
|
||||
this.server = server;
|
||||
this.report = this.type === "weaken2"; // For now, only w2 jobs report.
|
||||
this.port = metrics.port; // This lets the workers know which port to write to.
|
||||
this.batch = 0; // We'll keep track of how many we've run, just because we can.
|
||||
}
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
class Metrics {
|
||||
constructor(ns, server) {
|
||||
this.target = server;
|
||||
this.maxMoney = ns.getServerMaxMoney(server);
|
||||
this.money = Math.max(ns.getServerMoneyAvailable(server), 1);
|
||||
this.minSec = ns.getServerMinSecurityLevel(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.prepped = isPrepped(ns, server);
|
||||
this.chance = 0;
|
||||
this.wTime = 0;
|
||||
this.delay = 0; // The cumulative delays caused by late jobs.
|
||||
this.spacer = 5;
|
||||
this.greed = 0.1;
|
||||
this.depth = 0; // Still not using this.
|
||||
|
||||
this.times = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.ends = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.threads = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
|
||||
this.port = ns.pid;
|
||||
}
|
||||
|
||||
calculate(ns, greed = this.greed) {
|
||||
const server = this.target;
|
||||
const maxMoney = this.maxMoney;
|
||||
this.money = ns.getServerMoneyAvailable(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.wTime = ns.getWeakenTime(server);
|
||||
this.times.weaken1 = this.wTime;
|
||||
this.times.weaken2 = this.wTime;
|
||||
this.times.hack = this.wTime / 4;
|
||||
this.times.grow = this.wTime * 0.8;
|
||||
this.depth = this.wTime / this.spacer * 4;
|
||||
|
||||
const hPercent = ns.hackAnalyze(server);
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(server, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(server, maxMoney / (maxMoney - maxMoney * tGreed)));
|
||||
this.threads.weaken1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
this.threads.weaken2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
this.threads.hack = hThreads;
|
||||
this.threads.grow = gThreads;
|
||||
this.chance = ns.hackAnalyzeChance(server);
|
||||
}
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
class RamNet {
|
||||
#blocks = [];
|
||||
#minBlockSize = Infinity;
|
||||
#maxBlockSize = 0;
|
||||
#totalRam = 0;
|
||||
#maxRam = 0;
|
||||
#prepThreads = 0;
|
||||
#index = new Map();
|
||||
constructor(ns, servers) {
|
||||
for (const server of servers) {
|
||||
if (ns.hasRootAccess(server)) {
|
||||
const maxRam = ns.getServerMaxRam(server);
|
||||
const ram = maxRam - ns.getServerUsedRam(server);
|
||||
if (ram >= 1.60) {
|
||||
const block = { server: server, ram: ram };
|
||||
this.#blocks.push(block);
|
||||
if (ram < this.#minBlockSize) this.#minBlockSize = ram;
|
||||
if (ram > this.#maxBlockSize) this.#maxBlockSize = ram;
|
||||
this.#totalRam += ram;
|
||||
this.#maxRam += maxRam;
|
||||
this.#prepThreads += Math.floor(ram / 1.75);
|
||||
}
|
||||
}
|
||||
}
|
||||
this.#sort();
|
||||
this.#blocks.forEach((block, index) => this.#index.set(block.server, index));
|
||||
}
|
||||
|
||||
#sort() {
|
||||
this.#blocks.sort((x, y) => {
|
||||
if (x.server === "home") return 1;
|
||||
if (y.server === "home") return -1;
|
||||
|
||||
return x.ram - y.ram;
|
||||
});
|
||||
}
|
||||
|
||||
getBlock(server) {
|
||||
if (this.#index.has(server)) {
|
||||
return this.#blocks[this.#index.get(server)];
|
||||
} else {
|
||||
throw new Error(`Server ${server} not found in RamNet.`);
|
||||
}
|
||||
}
|
||||
|
||||
get totalRam() {
|
||||
return this.#totalRam;
|
||||
}
|
||||
|
||||
get maxRam() {
|
||||
return this.#maxRam;
|
||||
}
|
||||
|
||||
get maxBlockSize() {
|
||||
return this.#maxBlockSize;
|
||||
}
|
||||
|
||||
get prepThreads() {
|
||||
return this.#prepThreads;
|
||||
}
|
||||
|
||||
assign(job) {
|
||||
const block = this.#blocks.find(block => block.ram >= job.cost);
|
||||
if (block) {
|
||||
job.server = block.server;
|
||||
block.ram -= job.cost;
|
||||
this.#totalRam -= job.cost;
|
||||
return true;
|
||||
} else return false;
|
||||
}
|
||||
|
||||
finish(job) {
|
||||
const block = this.getBlock(job.server);
|
||||
block.ram += job.cost;
|
||||
this.#totalRam += job.cost;
|
||||
}
|
||||
|
||||
cloneBlocks() {
|
||||
return this.#blocks.map(block => ({ ...block }));
|
||||
}
|
||||
|
||||
printBlocks(ns) {
|
||||
for (const block of this.#blocks) ns.print(block);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {NS} ns
|
||||
* @param {Metrics} metrics
|
||||
* @param {RamNet} ramNet
|
||||
*/
|
||||
export function optimizeBatch(ns, metrics, ramNet) {
|
||||
const maxThreads = ramNet.maxBlockSize / 1.75;
|
||||
const maxMoney = metrics.maxMoney;
|
||||
const hPercent = ns.hackAnalyze(metrics.target);
|
||||
|
||||
const minGreed = 0.001;
|
||||
const stepValue = 0.001;
|
||||
let greed = 0.99;
|
||||
while (greed > minGreed) {
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(metrics.target, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(metrics.target, maxMoney / (maxMoney - maxMoney * tGreed)));
|
||||
|
||||
if (Math.max(hThreads, gThreads) <= maxThreads) {
|
||||
const wThreads1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
const wThreads2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
|
||||
const threadCosts = [hThreads * 1.7, wThreads1 * 1.75, gThreads * 1.75, wThreads2 * 1.75];
|
||||
|
||||
const pRam = ramNet.cloneBlocks();
|
||||
let found;
|
||||
for (const cost of threadCosts) {
|
||||
found = false;
|
||||
for (const block of pRam) {
|
||||
if (block.ram < cost) continue;
|
||||
found = true;
|
||||
block.ram -= cost;
|
||||
break;
|
||||
}
|
||||
if (found) continue;
|
||||
break;
|
||||
}
|
||||
if (found) {
|
||||
metrics.greed = greed;
|
||||
metrics.threads = { hack: hThreads, weaken1: wThreads1, grow: gThreads, weaken2: wThreads2 };
|
||||
return true;
|
||||
}
|
||||
}
|
||||
greed -= stepValue;
|
||||
}
|
||||
throw new Error("Not enough ram to run even a single batch. Something has gone seriously wrong.");
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
/*
|
||||
Very little has changed in the workers. We uncommented a couple of parts to allow for the ping-pong deployment.
|
||||
See the tWeaken.js for full comments.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.grow(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
ns.atExit(() => {
|
||||
// if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
/*
|
||||
Very little has changed in the workers. We uncommented a couple of parts to allow for the ping-pong deployment.
|
||||
See the tWeaken.js for full comments.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.hack(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
ns.atExit(() => {
|
||||
// if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/*
|
||||
Very little has changed in the workers. We uncommented a couple of parts to allow for the ping-pong deployment.
|
||||
See the tWeaken.js for full comments.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
// We now write back to the controller if jobs are delayed so that it can adjust the other jobs to match.
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.weaken(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
|
||||
// Write back to let the controller know that we're done. The actual data is currently only used by the prep function.
|
||||
ns.atExit(() => {
|
||||
if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,218 +0,0 @@
|
||||
/*
|
||||
The utility function library. This is almost entirely unchanged from part 1, aside from the prep function
|
||||
printing to the log console instead of the terminal.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint("This is just a function library, it doesn't do anything.");
|
||||
}
|
||||
|
||||
// The recursive server navigation algorithm. The lambda predicate determines which servers to add to the final list.
|
||||
// You can also plug other functions into the lambda to perform other tasks that check all servers at the same time.
|
||||
/** @param {NS} ns */
|
||||
export function getServers(ns, lambdaCondition = () => true, hostname = "home", servers = [], visited = []) {
|
||||
if (visited.includes(hostname)) return;
|
||||
visited.push(hostname);
|
||||
if (lambdaCondition(hostname)) servers.push(hostname);
|
||||
const connectedNodes = ns.scan(hostname);
|
||||
if (hostname !== "home") connectedNodes.shift();
|
||||
for (const node of connectedNodes) getServers(ns, lambdaCondition, node, servers, visited);
|
||||
return servers;
|
||||
}
|
||||
|
||||
// Here are a couple of my own getServers modules.
|
||||
// This one finds the best target for hacking. It tries to balance expected return with time taken.
|
||||
/** @param {NS} ns */
|
||||
export function checkTarget(ns, server, target = "n00dles", forms = false) {
|
||||
if (!ns.hasRootAccess(server)) return target;
|
||||
const player = ns.getPlayer();
|
||||
const serverSim = ns.getServer(server);
|
||||
const pSim = ns.getServer(target);
|
||||
let previousScore;
|
||||
let currentScore;
|
||||
if (serverSim.requiredHackingSkill <= player.skills.hacking / (forms ? 1 : 2)) {
|
||||
if (forms) {
|
||||
serverSim.hackDifficulty = serverSim.minDifficulty;
|
||||
pSim.hackDifficulty = pSim.minDifficulty;
|
||||
previousScore = pSim.moneyMax / ns.formulas.hacking.weakenTime(pSim, player) * ns.formulas.hacking.hackChance(pSim, player);
|
||||
currentScore = serverSim.moneyMax / ns.formulas.hacking.weakenTime(serverSim, player) * ns.formulas.hacking.hackChance(serverSim, player);
|
||||
} else {
|
||||
previousScore = pSim.moneyMax / pSim.minDifficulty;
|
||||
currentScore = serverSim.moneyMax / serverSim.minDifficulty;
|
||||
}
|
||||
if (currentScore > previousScore) target = server;
|
||||
}
|
||||
return target;
|
||||
}
|
||||
|
||||
// A simple function for copying a list of scripts to a server.
|
||||
/** @param {NS} ns */
|
||||
export function copyScripts(ns, server, scripts, overwrite = false) {
|
||||
for (const script of scripts) {
|
||||
if ((!ns.fileExists(script, server) || overwrite) && ns.hasRootAccess(server)) {
|
||||
ns.scp(script, server);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A generic function to check that a given server is prepped. Mostly just a convenience.
|
||||
export function isPrepped(ns, server) {
|
||||
const tolerance = 0.0001;
|
||||
const maxMoney = ns.getServerMaxMoney(server);
|
||||
const money = ns.getServerMoneyAvailable(server);
|
||||
const minSec = ns.getServerMinSecurityLevel(server);
|
||||
const sec = ns.getServerSecurityLevel(server);
|
||||
const secFix = Math.abs(sec - minSec) < tolerance;
|
||||
return (money === maxMoney && secFix) ? true : false;
|
||||
}
|
||||
|
||||
/*
|
||||
This prep function isn't part of the tutorial, but the rest of the code wouldn't work without it.
|
||||
I don't make any guarantees, but I've been using it and it's worked well enough. I'll comment it anyway.
|
||||
The prep strategy uses a modified proto-batching technique, which will be covered in part 2.
|
||||
*/
|
||||
/** @param {NS} ns */
|
||||
export async function prep(ns, values, ramNet) {
|
||||
const maxMoney = values.maxMoney;
|
||||
const minSec = values.minSec;
|
||||
let money = values.money;
|
||||
let sec = values.sec;
|
||||
while (!isPrepped(ns, values.target)) {
|
||||
const wTime = ns.getWeakenTime(values.target);
|
||||
const gTime = wTime * 0.8;
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear();
|
||||
|
||||
const pRam = ramNet.cloneBlocks();
|
||||
const maxThreads = Math.floor(ramNet.maxBlockSize / 1.75);
|
||||
const totalThreads = ramNet.prepThreads;
|
||||
let wThreads1 = 0;
|
||||
let wThreads2 = 0;
|
||||
let gThreads = 0;
|
||||
let batchCount = 1;
|
||||
let script, mode;
|
||||
/*
|
||||
Modes:
|
||||
0: Security only
|
||||
1: Money only
|
||||
2: One shot
|
||||
*/
|
||||
|
||||
if (money < maxMoney) {
|
||||
gThreads = Math.ceil(ns.growthAnalyze(values.target, maxMoney / money));
|
||||
wThreads2 = Math.ceil(ns.growthAnalyzeSecurity(gThreads) / 0.05);
|
||||
}
|
||||
if (sec > minSec) {
|
||||
wThreads1 = Math.ceil((sec - minSec) * 20);
|
||||
if (!(wThreads1 + wThreads2 + gThreads <= totalThreads && gThreads <= maxThreads)) {
|
||||
gThreads = 0;
|
||||
wThreads2 = 0;
|
||||
batchCount = Math.ceil(wThreads1 / totalThreads);
|
||||
if (batchCount > 1) wThreads1 = totalThreads;
|
||||
mode = 0;
|
||||
} else mode = 2;
|
||||
} else if (gThreads > maxThreads || gThreads + wThreads2 > totalThreads) {
|
||||
mode = 1;
|
||||
const oldG = gThreads;
|
||||
wThreads2 = Math.max(Math.floor(totalThreads / 13.5), 1);
|
||||
gThreads = Math.floor(wThreads2 * 12.5);
|
||||
batchCount = Math.ceil(oldG / gThreads);
|
||||
} else mode = 2;
|
||||
|
||||
// Big buffer here, since all the previous calculations can take a while. One second should be more than enough.
|
||||
const wEnd1 = Date.now() + wTime + 1000;
|
||||
const gEnd = wEnd1 + values.spacer;
|
||||
const wEnd2 = gEnd + values.spacer;
|
||||
|
||||
// "metrics" here is basically a mock Job object. Again, this is just an artifact of repurposed old code.
|
||||
const metrics = {
|
||||
batch: "prep",
|
||||
target: values.target,
|
||||
type: "none",
|
||||
time: 0,
|
||||
end: 0,
|
||||
port: ns.pid,
|
||||
log: values.log,
|
||||
report: false
|
||||
};
|
||||
|
||||
// Actually assigning threads. We actually allow grow threads to be spread out in mode 1.
|
||||
// This is because we don't mind if the effect is a bit reduced from higher security unlike a normal batcher.
|
||||
// We're not trying to grow a specific amount, we're trying to grow as much as possible.
|
||||
for (const block of pRam) {
|
||||
while (block.ram >= 1.75) {
|
||||
const bMax = Math.floor(block.ram / 1.75)
|
||||
let threads = 0;
|
||||
if (wThreads1 > 0) {
|
||||
script = "S2tWeaken.js";
|
||||
metrics.type = "pWeaken1";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd1;
|
||||
threads = Math.min(wThreads1, bMax);
|
||||
if (wThreads2 === 0 && wThreads1 - threads <= 0) metrics.report = true;
|
||||
wThreads1 -= threads;
|
||||
} else if (wThreads2 > 0) {
|
||||
script = "S2tWeaken.js";
|
||||
metrics.type = "pWeaken2";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd2;
|
||||
threads = Math.min(wThreads2, bMax);
|
||||
if (wThreads2 - threads === 0) metrics.report = true;
|
||||
wThreads2 -= threads;
|
||||
} else if (gThreads > 0 && mode === 1) {
|
||||
script = "S2tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = Math.min(gThreads, bMax);
|
||||
metrics.report = false;
|
||||
gThreads -= threads;
|
||||
} else if (gThreads > 0 && bMax >= gThreads) {
|
||||
script = "S2tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = gThreads;
|
||||
metrics.report = false;
|
||||
gThreads = 0;
|
||||
} else break;
|
||||
metrics.server = block.server;
|
||||
const pid = ns.exec(script, block.server, { threads: threads, temporary: true }, JSON.stringify(metrics));
|
||||
if (!pid) throw new Error("Unable to assign all jobs.");
|
||||
block.ram -= 1.75 * threads;
|
||||
}
|
||||
}
|
||||
|
||||
// Fancy UI stuff to update you on progress.
|
||||
const tEnd = ((mode === 0 ? wEnd1 : wEnd2) - Date.now()) * batchCount + Date.now();
|
||||
const timer = setInterval(() => {
|
||||
ns.clearLog();
|
||||
switch (mode) {
|
||||
case 0:
|
||||
ns.print(`Weakening security on ${values.target}...`);
|
||||
break;
|
||||
case 1:
|
||||
ns.print(`Maximizing money on ${values.target}...`);
|
||||
break;
|
||||
case 2:
|
||||
ns.print(`Finalizing preparation on ${values.target}...`);
|
||||
}
|
||||
ns.print(`Security: +${ns.formatNumber(sec - minSec, 3)}`);
|
||||
ns.print(`Money: \$${ns.formatNumber(money, 2)}/${ns.formatNumber(maxMoney, 2)}`);
|
||||
const time = tEnd - Date.now();
|
||||
ns.print(`Estimated time remaining: ${ns.tFormat(time)}`);
|
||||
ns.print(`~${batchCount} ${(batchCount === 1) ? "batch" : "batches"}.`);
|
||||
}, 200);
|
||||
ns.atExit(() => clearInterval(timer));
|
||||
|
||||
// Wait for the last weaken to finish.
|
||||
do await dataPort.nextWrite(); while (!dataPort.read().startsWith("pWeaken"));
|
||||
clearInterval(timer);
|
||||
await ns.sleep(100);
|
||||
|
||||
money = ns.getServerMoneyAvailable(values.target);
|
||||
sec = ns.getServerSecurityLevel(values.target);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -1,491 +0,0 @@
|
||||
/*
|
||||
Welcome to part 4. A continuous batcher is a major hurdle compared to everything we've done so far. The number
|
||||
and complexity of the challenges increases drastically when trying to keep everything running indefinitely.
|
||||
With luck, the overengineering we've done so far will have well prepared us for the challenges of a periodic
|
||||
batcher.
|
||||
|
||||
Technically, I use quite a few JIT techniques in this batcher, but I don't consider it a true JIT batcher
|
||||
as it doesn't take full advantage of the potential RAM efficiency. Instead, I favor simpler logic, while still
|
||||
allowing the batcher to make certain adjustments if it needs to.
|
||||
|
||||
When it comes to continuous batchers, performance is king. We're going to aim for 5ms spacing as we have
|
||||
throughout this guide so far, but there's a lot we need to do in those 5ms. As such, we need to make sure that
|
||||
we choose which operations to do carefully, as well as when to do them and how to make sure they are as fast
|
||||
as we can make them.
|
||||
*/
|
||||
|
||||
// One new utility. A custom data structure for managing our schedule. You can see the details in utils.js
|
||||
import { getServers, copyScripts, checkTarget, isPrepped, prep, Deque } from "/S4utils.js";
|
||||
|
||||
const TYPES = ["hack", "weaken1", "grow", "weaken2"];
|
||||
const WORKERS = ["S4tHack.js", "S4tWeaken.js", "S4tGrow.js"];
|
||||
const SCRIPTS = { hack: "S4tHack.js", weaken1: "S4tWeaken.js", grow: "S4tGrow.js", weaken2: "S4tWeaken.js" };
|
||||
const COSTS = { hack: 1.7, weaken1: 1.75, grow: 1.75, weaken2: 1.75 };
|
||||
// const OFFSETS = { hack: 0, weaken1: 1, grow: 2, weaken2: 3 };
|
||||
|
||||
// A new optional constant. The RamNet will attempt to reserve this much ram at home.
|
||||
// You can set it to 0 if you don't want to reserve anything, and setting it too high will just reserve as much as possible.
|
||||
const RESERVED_HOME_RAM = 0;
|
||||
|
||||
// A brand new class to help keep our increasingly complex logic organized.
|
||||
class ContinuousBatcher {
|
||||
#ns; // The ns object. Stored as a class variable to save me the trouble of passing it all the time.
|
||||
|
||||
// The usual data we've grown familiar with by now.
|
||||
#metrics;
|
||||
#ramNet;
|
||||
#target;
|
||||
#schedule;
|
||||
#dataPort;
|
||||
#batchCount = 0;
|
||||
#desyncs = 0; // This is mostly used for logging purposes, since the batcher is self-correcting.
|
||||
|
||||
// A capital M Map. We'll use this to keep track of active jobs.
|
||||
#running = new Map();
|
||||
|
||||
constructor(ns, metrics, ramNet) {
|
||||
this.#ns = ns;
|
||||
this.#metrics = metrics;
|
||||
this.#ramNet = ramNet;
|
||||
this.#target = metrics.target;
|
||||
this.#dataPort = ns.getPortHandle(ns.pid);
|
||||
|
||||
// Seeding the first ending time.
|
||||
this.#metrics.end = Date.now() + metrics.wTime - metrics.spacer;
|
||||
|
||||
// The new schedule I promised. It's a double-ended queue, but we'll mostly just be using it as a normal queue.
|
||||
// It has a static size, so we make sure it can accomodate all of our jobs.
|
||||
this.#schedule = new Deque(metrics.depth * 4);
|
||||
}
|
||||
|
||||
// This is a function that can schedule a given number of batches.
|
||||
// With no arguments, it just fills up the queue.
|
||||
scheduleBatches(batches = this.#metrics.depth) {
|
||||
while (this.#schedule.size < batches * 4) {
|
||||
++this.#batchCount;
|
||||
for (const type of TYPES) {
|
||||
this.#metrics.end += this.#metrics.spacer;
|
||||
const job = new Job(type, this.#metrics, this.#batchCount);
|
||||
|
||||
/*
|
||||
We don't actually error out if a job can't be assigned anymore. Instead, we just assign as much
|
||||
as we can. If it desyncs, the logic will correct it, and if a weaken2 gets cancelled then the actual
|
||||
depth will naturally decrease below the target depth. Not a perfect fix, but better than breaking.
|
||||
*/
|
||||
if (!this.#ramNet.assign(job)) {
|
||||
this.#ns.tprint(`WARN: Insufficient RAM to assign ${job.type}: ${job.batch}.`);
|
||||
continue;
|
||||
}
|
||||
this.#schedule.push(job);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The function for deploying jobs. Very similar to the code from our shotgun batcher with some minor changes.
|
||||
async deploy() {
|
||||
// The for loop is replaced by a while loop, since our Deque isn't iterable.
|
||||
while (!this.#schedule.isEmpty()) {
|
||||
const job = this.#schedule.shift();
|
||||
job.end += this.#metrics.delay;
|
||||
const jobPid = this.#ns.exec(SCRIPTS[job.type], job.server, { threads: job.threads, temporary: true }, JSON.stringify(job));
|
||||
if (!jobPid) throw new Error(`Unable to deploy ${job.type}`);
|
||||
const tPort = this.#ns.getPortHandle(jobPid);
|
||||
|
||||
// We save the pid for later.
|
||||
job.pid = jobPid;
|
||||
await tPort.nextWrite();
|
||||
|
||||
// Jobs can be late as long as the delay won't cause collisions.
|
||||
this.#metrics.delay += Math.max(Math.ceil(tPort.read()) - this.#metrics.spacer, 0);
|
||||
this.#running.set(job.id, job);
|
||||
}
|
||||
|
||||
// After the loop, we adjust future job ends to account for the delay, then discard it.
|
||||
this.#metrics.end += this.#metrics.delay;
|
||||
this.#metrics.delay = 0;
|
||||
}
|
||||
|
||||
// Our old timeout function is now a proper function of its own. A few extra baubles in the log, but nothing exciting.
|
||||
/** @param {NS} ns */
|
||||
log() {
|
||||
const ns = this.#ns;
|
||||
const metrics = this.#metrics;
|
||||
const ramNet = this.#ramNet;
|
||||
ns.clearLog();
|
||||
ns.print(`Hacking ~\$${ns.formatNumber(metrics.maxMoney * metrics.greed * metrics.chance / (4 * metrics.spacer) * 1000)}/s from ${metrics.target}`);
|
||||
ns.print(`Status: ${isPrepped(ns, this.#target) ? "Prepped" : "Desynced"}`);
|
||||
ns.print(`Security: +${metrics.minSec - metrics.sec}`);
|
||||
ns.print(`Money: \$${ns.formatNumber(metrics.money, 2)}/${ns.formatNumber(metrics.maxMoney, 2)}`);
|
||||
ns.print(`Greed: ${Math.floor(metrics.greed * 1000) / 10}%`);
|
||||
ns.print(`Ram available: ${ns.formatRam(ramNet.totalRam)}/${ns.formatRam(ramNet.maxRam)}`);
|
||||
ns.print(`Active jobs: ${this.#running.size}/${metrics.depth * 4}`);
|
||||
|
||||
// You'll see what this line's about in a moment.
|
||||
if (this.#desyncs) ns.print(`Hacks cancelled by desync: ${this.#desyncs}`);
|
||||
}
|
||||
|
||||
// The core loop of our batcher logic. Quite lean with everything neatly divided into functions, but there's still
|
||||
// plenty going on here.
|
||||
async run() {
|
||||
// First we do some initial setup, this is essentially firing off a shotgun blast to get us started.
|
||||
const dataPort = this.#dataPort;
|
||||
this.scheduleBatches();
|
||||
await this.deploy();
|
||||
await this.#ns.sleep(0); // This is probably pointless. I forget why I put it here.
|
||||
this.log();
|
||||
while (true) {
|
||||
// Wait for the nextWrite, as usual.
|
||||
await dataPort.nextWrite();
|
||||
|
||||
// Sometimes there's a delay and more than one job writes to the port at once.
|
||||
// We make sure to handle it all before we move on.
|
||||
while (!dataPort.empty()) {
|
||||
// Workers now report unique identifiers (type + batchnumber) used to find them on the map.
|
||||
const data = dataPort.read();
|
||||
|
||||
// Free up the ram, them remove them from the active list.
|
||||
// The check handles a corner case where a hack gets "cancelled" after it's already finished.
|
||||
if (this.#running.has(data)) {
|
||||
this.#ramNet.finish(this.#running.get(data));
|
||||
this.#running.delete(data);
|
||||
}
|
||||
|
||||
// If it's a W2, we've got an opening to do some work.
|
||||
if (data.startsWith("weaken2")) {
|
||||
// Recalculate times. Threads too, but only if prepped (the logic is in the function itself).
|
||||
this.#metrics.calculate(this.#ns);
|
||||
|
||||
/*
|
||||
This is probably the most JIT-like aspect of the entire batcher. If the server isn't prepped, then
|
||||
we cancel the next hack to let the server fix itself. Between this and the extra 1% grow threads, level
|
||||
ups are completely handled. Rapid level ups can lead to a lot of lost jobs, but eventually the program
|
||||
stabilizes.
|
||||
|
||||
There are probably more efficient ways to do this. Heck, even this solution could be optimized better,
|
||||
but for now, this is an adequate demonstration of a reasonable non-formulas solution to the level up
|
||||
problem. It also lets us dip our toes into JIT logic in preparation for the final part.
|
||||
*/
|
||||
if (!isPrepped(this.#ns, this.#target)) {
|
||||
const id = "hack" + (parseInt(data.slice(7)) + 1);
|
||||
const cancel = this.#running.get(id);
|
||||
// Just in case the hack was already aborted somehow.
|
||||
if (cancel) {
|
||||
this.#ramNet.finish(cancel);
|
||||
this.#ns.kill(cancel.pid);
|
||||
this.#running.delete(id);
|
||||
++this.#desyncs; // Just to keep track of how much we've lost keeping things prepped.
|
||||
}
|
||||
}
|
||||
|
||||
// Then of course we just schedule and deploy a new batch.
|
||||
this.scheduleBatches(1);
|
||||
await this.deploy();
|
||||
this.log();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Our poor "main" function isn't much more than a kickstart for our new batcher object. It's a bit weird having
|
||||
it wedged between objects like this, but I wanted to have the new functionality up at the top since most of the
|
||||
remaining code hasn't changed much. I'll comment the changes anyway.
|
||||
*/
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.disableLog("ALL");
|
||||
ns.tail();
|
||||
|
||||
/*
|
||||
This commented out code is for a debugging tool that centralizes logs from the worker scripts into one place.
|
||||
It's main advantage is the ability to write txt logs to file, which can be perused later to track down errors.
|
||||
You can uncomment it if you'd like to see a live stream of workers finishing without flooding the terminal.
|
||||
|
||||
If you do, make sure to search the file for -LOGGING and uncomment all relevant lines.
|
||||
*/
|
||||
// if (ns.isRunning("S4logHelper.js", "home")) ns.kill("S4logHelper.js", "home");
|
||||
// const logPort = ns.exec("S4logHelper.js", "home");
|
||||
// ns.atExit(() => ns.closeTail(logPort));
|
||||
|
||||
// Setup is mostly the same.
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear();
|
||||
let target = ns.args[0] ? ns.args[0] : "n00dles";
|
||||
while (true) {
|
||||
const servers = getServers(ns, (server) => {
|
||||
if (!ns.args[0]) target = checkTarget(ns, server, target, ns.fileExists("Formulas.exe", "home"));
|
||||
copyScripts(ns, server, WORKERS, true);
|
||||
return ns.hasRootAccess(server);
|
||||
});
|
||||
const ramNet = new RamNet(ns, servers);
|
||||
const metrics = new Metrics(ns, target);
|
||||
// metrics.log = logPort; // Uncomment for -LOGGING.
|
||||
if (!isPrepped(ns, target)) await prep(ns, metrics, ramNet);
|
||||
ns.clearLog();
|
||||
ns.print("Optimizing. This may take a few seconds...");
|
||||
|
||||
// Optimizer has changed again. Back to being synchronous, since the performance is much better.
|
||||
optimizePeriodic(ns, metrics, ramNet);
|
||||
metrics.calculate(ns);
|
||||
|
||||
// Create and run our batcher.
|
||||
const batcher = new ContinuousBatcher(ns, metrics, ramNet);
|
||||
await batcher.run();
|
||||
|
||||
/*
|
||||
You might be wondering why I put this in a while loop and then just return here. The simple answer is that
|
||||
it's because this is meant to be run in a loop, but I didn't implement the logic for it. This version of the
|
||||
batcher is completely static once created. It sticks to a single greed value, and doesn't update if more
|
||||
RAM becomes available.
|
||||
|
||||
In a future version, you'd want some logic to allow the batcher to choose new targets, update its available RAM,
|
||||
and create new batchers during runtime. For now, that's outside the scope of this guide, but consider this loop
|
||||
as a sign of what could be.
|
||||
*/
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// The Job class, lean as it is, remains mostly unchanged. I got rid of the server argument since I wasn't using it
|
||||
// and added a batch number instead.
|
||||
class Job {
|
||||
constructor(type, metrics, batch) {
|
||||
this.type = type;
|
||||
// this.end = metrics.ends[type];
|
||||
this.end = metrics.end;
|
||||
this.time = metrics.times[type];
|
||||
this.target = metrics.target;
|
||||
this.threads = metrics.threads[type];
|
||||
this.cost = this.threads * COSTS[type];
|
||||
this.server = "none";
|
||||
this.report = true;
|
||||
this.port = metrics.port;
|
||||
this.batch = batch;
|
||||
|
||||
// The future is now. The status and id are used for interacting with the Deque and Map in our batcher class.
|
||||
this.status = "active";
|
||||
this.id = type + batch;
|
||||
// this.log = metrics.log; // -LOGGING
|
||||
}
|
||||
}
|
||||
|
||||
// The only change to the metrics class is the calculate function skipping threadcounts if the server isn't prepped.
|
||||
/** @param {NS} ns */
|
||||
class Metrics {
|
||||
constructor(ns, server) {
|
||||
this.target = server;
|
||||
this.maxMoney = ns.getServerMaxMoney(server);
|
||||
this.money = Math.max(ns.getServerMoneyAvailable(server), 1);
|
||||
this.minSec = ns.getServerMinSecurityLevel(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.prepped = isPrepped(ns, server);
|
||||
this.chance = 0;
|
||||
this.wTime = 0;
|
||||
this.delay = 0;
|
||||
this.spacer = 5;
|
||||
this.greed = 0.01;
|
||||
this.depth = 0; // The number of concurrent batches to run. Set by the optimizer.
|
||||
|
||||
this.times = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.end = 0; // Slight change for the new timing. The old way in commented out in case I switch back later.
|
||||
// this.ends = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.threads = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
|
||||
this.port = ns.pid;
|
||||
}
|
||||
|
||||
calculate(ns, greed = this.greed) {
|
||||
const server = this.target;
|
||||
const maxMoney = this.maxMoney;
|
||||
this.money = ns.getServerMoneyAvailable(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.wTime = ns.getWeakenTime(server);
|
||||
this.times.weaken1 = this.wTime;
|
||||
this.times.weaken2 = this.wTime;
|
||||
this.times.hack = this.wTime / 4;
|
||||
this.times.grow = this.wTime * 0.8;
|
||||
// this.depth = this.wTime / this.spacer * 4;
|
||||
|
||||
if (isPrepped(ns, server)) { // The only change.
|
||||
const hPercent = ns.hackAnalyze(server);
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(server, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(server, maxMoney / (maxMoney - maxMoney * tGreed)) * 1.01);
|
||||
this.threads.weaken1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
this.threads.weaken2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
this.threads.hack = hThreads;
|
||||
this.threads.grow = gThreads;
|
||||
this.chance = ns.hackAnalyzeChance(server);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A few minor edits here. An unused "simulation" mode, and reserved RAM on home.
|
||||
/** @param {NS} ns */
|
||||
class RamNet {
|
||||
#blocks = [];
|
||||
#minBlockSize = Infinity;
|
||||
#maxBlockSize = 0;
|
||||
#totalRam = 0;
|
||||
#prepThreads = 0;
|
||||
#maxRam = 0;
|
||||
#index = new Map();
|
||||
|
||||
// Simulate mode ignores running scripts. Can be used to make calculations while the batcher is operating.
|
||||
constructor(ns, servers, simulate = false) {
|
||||
for (const server of servers) {
|
||||
if (ns.hasRootAccess(server)) {
|
||||
const maxRam = ns.getServerMaxRam(server);
|
||||
// Save some extra ram on home. Clamp used ram to maxRam to prevent negative numbers.
|
||||
const reserved = (server === "home") ? RESERVED_HOME_RAM : 0;
|
||||
const used = Math.min((simulate ? 0 : ns.getServerUsedRam(server)) + reserved, maxRam);
|
||||
const ram = maxRam - used;
|
||||
if (maxRam > 0) {
|
||||
const block = { server: server, ram: ram };
|
||||
this.#blocks.push(block);
|
||||
if (ram < this.#minBlockSize) this.#minBlockSize = ram;
|
||||
if (ram > this.#maxBlockSize) this.#maxBlockSize = ram;
|
||||
this.#totalRam += ram;
|
||||
this.#maxRam += maxRam;
|
||||
this.#prepThreads += Math.floor(ram / 1.75);
|
||||
}
|
||||
}
|
||||
}
|
||||
this.#sort();
|
||||
this.#blocks.forEach((block, index) => this.#index.set(block.server, index));
|
||||
}
|
||||
|
||||
#sort() {
|
||||
this.#blocks.sort((x, y) => {
|
||||
if (x.server === "home") return 1;
|
||||
if (y.server === "home") return -1;
|
||||
|
||||
return x.ram - y.ram;
|
||||
});
|
||||
}
|
||||
|
||||
get totalRam() {
|
||||
return this.#totalRam;
|
||||
}
|
||||
|
||||
get maxRam() {
|
||||
return this.#maxRam;
|
||||
}
|
||||
|
||||
get maxBlockSize() {
|
||||
return this.#maxBlockSize;
|
||||
}
|
||||
|
||||
get prepThreads() {
|
||||
return this.#prepThreads;
|
||||
}
|
||||
|
||||
getBlock(server) {
|
||||
if (this.#index.has(server)) {
|
||||
return this.#blocks[this.#index.get(server)];
|
||||
} else {
|
||||
throw new Error(`Server ${server} not found in RamNet.`);
|
||||
}
|
||||
}
|
||||
|
||||
assign(job) {
|
||||
const block = this.#blocks.find(block => block.ram >= job.cost);
|
||||
if (block) {
|
||||
job.server = block.server;
|
||||
block.ram -= job.cost;
|
||||
this.#totalRam -= job.cost;
|
||||
return true;
|
||||
} else return false;
|
||||
}
|
||||
|
||||
finish(job) {
|
||||
const block = this.getBlock(job.server);
|
||||
block.ram += job.cost;
|
||||
this.#totalRam += job.cost;
|
||||
}
|
||||
|
||||
cloneBlocks() {
|
||||
return this.#blocks.map(block => ({ ...block }));
|
||||
}
|
||||
|
||||
printBlocks(ns) {
|
||||
for (const block of this.#blocks) ns.print(block);
|
||||
}
|
||||
|
||||
testThreads(threadCosts) {
|
||||
const pRam = this.cloneBlocks();
|
||||
let batches = 0;
|
||||
let found = true;
|
||||
while (found) {
|
||||
for (const cost of threadCosts) {
|
||||
found = false;
|
||||
const block = pRam.find(block => block.ram >= cost);
|
||||
if (block) {
|
||||
block.ram -= cost;
|
||||
found = true;
|
||||
} else break;
|
||||
}
|
||||
if (found) batches++;
|
||||
}
|
||||
return batches;
|
||||
}
|
||||
}
|
||||
|
||||
// Quite a bit has changed in this one. It's back to being synchronous, though it can still take a while.
|
||||
/**
|
||||
* @param {NS} ns
|
||||
* @param {Metrics} metrics
|
||||
* @param {RamNet} ramNet
|
||||
*/
|
||||
function optimizePeriodic(ns, metrics, ramNet) {
|
||||
const maxThreads = ramNet.maxBlockSize / 1.75;
|
||||
const maxMoney = metrics.maxMoney;
|
||||
const hPercent = ns.hackAnalyze(metrics.target);
|
||||
const wTime = ns.getWeakenTime(metrics.target);
|
||||
|
||||
const minGreed = 0.001;
|
||||
const maxSpacer = wTime; // This is more of an infinite loop safety net than anything.
|
||||
const stepValue = 0.01;
|
||||
let greed = 0.95; // Capping greed a bit lower. I don't have a compelling reason for this.
|
||||
let spacer = metrics.spacer; // We'll be adjusting the spacer in low ram conditions to allow smaller depths.
|
||||
|
||||
while (greed > minGreed && spacer < maxSpacer) {
|
||||
// We calculate a max depth based on the spacer, then add one as a buffer.
|
||||
const depth = Math.ceil(wTime / (4 * spacer)) + 1;
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(metrics.target, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(metrics.target, maxMoney / (maxMoney - maxMoney * tGreed)) * 1.01);
|
||||
if (Math.max(hThreads, gThreads) <= maxThreads) {
|
||||
const wThreads1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
const wThreads2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
|
||||
const threadCosts = [hThreads * 1.7, wThreads1 * 1.75, gThreads * 1.75, wThreads2 * 1.75];
|
||||
|
||||
// Glad I kept these, they turned out to be useful after all. When trying to hit target depth,
|
||||
// checking that there's actually enough theoretical ram to fit them is a massive boost to performance.
|
||||
const totalCost = threadCosts.reduce((t, c) => t + c) * depth;
|
||||
if (totalCost < ramNet.totalRam) {
|
||||
// Double check that we can actually fit our threads into ram, then set our metrics and return.
|
||||
const batchCount = ramNet.testThreads(threadCosts);
|
||||
if (batchCount >= depth) {
|
||||
metrics.spacer = spacer;
|
||||
metrics.greed = greed;
|
||||
metrics.depth = depth;
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
// await ns.sleep(0); // Uncomment and make the function async if you don't like the freeze on startup.
|
||||
|
||||
// Decrement greed until we hit the minimum, then reset and increment spacer. We'll find a valid configuration eventually.
|
||||
greed -= stepValue;
|
||||
if (greed < minGreed && spacer < maxSpacer) {
|
||||
greed = 0.99;
|
||||
++spacer;
|
||||
}
|
||||
}
|
||||
throw new Error("Not enough ram to run even a single batch. Something has gone seriously wrong.");
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
This script is completely unchanged from the last part. As a note, if you find that saves are taking a very long time
|
||||
it may help to disable txt logging when you aren't actively debugging. The log files generated by this script
|
||||
are quite big even when it's erasing the data on each new instance.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
|
||||
const logFile = "S4log.txt";
|
||||
ns.clear(logFile); // Clear the previous log for each instance.
|
||||
ns.disableLog("ALL");
|
||||
ns.tail();
|
||||
ns.moveTail(200, 200); // Move it out of the way so it doesn't cover up the controller.
|
||||
const logPort = ns.getPortHandle(ns.pid);
|
||||
logPort.clear();
|
||||
|
||||
// Pretty simple. Just wait until something writes to the log and save the info.
|
||||
// Writes to its own console as well as a text file.
|
||||
let max = 0;
|
||||
let count = 0;
|
||||
let total = 0;
|
||||
let errors = 0;
|
||||
while (true) {
|
||||
await logPort.nextWrite();
|
||||
do {
|
||||
const data = logPort.read();
|
||||
// if (data > max) max = data;
|
||||
// if (data > 5) ++errors;
|
||||
// total += data;
|
||||
// ++count;
|
||||
// ns.clearLog();
|
||||
// ns.print(`Max desync: ${max}`);
|
||||
// ns.print(`Average desync: ${total / count}`);
|
||||
// ns.print(`Errors: ${errors}`);
|
||||
|
||||
// if (data.startsWith("WARN")) ns.print(data);
|
||||
ns.print(data);
|
||||
// ns.write(logFile, data); // Comment this line out to disable txt logging.
|
||||
} while (!logPort.empty());
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
A pretty big change this time. Well, big for workers anyway. I've tightened up the delay calculations
|
||||
to be as perfect as I can get them. Full comments in weaken.js as usual.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const start = performance.now();
|
||||
const port = ns.getPortHandle(ns.pid);
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let tDelay = 0;
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
tDelay = -delay
|
||||
delay = 0;
|
||||
}
|
||||
const promise = ns.grow(job.target, { additionalMsec: delay });
|
||||
tDelay += performance.now() - start;
|
||||
port.write(tDelay);
|
||||
await promise;
|
||||
|
||||
ns.atExit(() => {
|
||||
const end = Date.now();
|
||||
if (job.report) ns.writePort(job.port, job.type + job.batch);
|
||||
// Uncomment one of these if you want to log completed jobs. Make sure to uncomment the appropriate lines in the controller as well.
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
// ns.writePort(job.log, `Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end + tDelay).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
A pretty big change this time. Well, big for workers anyway. I've tightened up the delay calculations
|
||||
to be as perfect as I can get them. Full comments in weaken.js as usual.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const start = performance.now();
|
||||
const port = ns.getPortHandle(ns.pid);
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let tDelay = 0;
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
tDelay = -delay
|
||||
delay = 0;
|
||||
}
|
||||
const promise = ns.hack(job.target, { additionalMsec: delay });
|
||||
tDelay += performance.now() - start;
|
||||
port.write(tDelay);
|
||||
await promise;
|
||||
|
||||
ns.atExit(() => {
|
||||
const end = Date.now();
|
||||
if (job.report) ns.writePort(job.port, job.type + job.batch);
|
||||
// Uncomment one of these if you want to log completed jobs. Make sure to uncomment the appropriate lines in the controller as well.
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
// ns.writePort(job.log, `Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end + tDelay).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
/*
|
||||
A pretty big change this time. Well, big for workers anyway. I've tightened up the delay calculations
|
||||
to be as perfect as I can get them. Full comments in weaken.js as usual.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const start = performance.now();
|
||||
const port = ns.getPortHandle(ns.pid); // We have to define this here. You'll see why in a moment.
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let tDelay = 0;
|
||||
let delay = job.end - job.time - Date.now();
|
||||
|
||||
// Don't report delay right away.
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
tDelay = -delay
|
||||
delay = 0;
|
||||
}
|
||||
|
||||
// The actual function call can take some time, so instead of awaiting on it right away, we save the promise for later.
|
||||
const promise = ns.weaken(job.target, { additionalMsec: delay });
|
||||
|
||||
// Then after calling the hack function, we calculate our final delay and report it to the controller.
|
||||
tDelay += performance.now() - start;
|
||||
|
||||
// The ns object is tied up by the promise, so invoking it now would cause a concurrency error.
|
||||
// That's why we fetched this handle earlier.
|
||||
port.write(tDelay);
|
||||
|
||||
// Then we finally await the promise. This should give millisecond-accurate predictions for the end time of a job.
|
||||
await promise;
|
||||
|
||||
ns.atExit(() => {
|
||||
const end = Date.now();
|
||||
if (job.report) ns.writePort(job.port, job.type + job.batch);
|
||||
// Uncomment one of these if you want to log completed jobs. Make sure to uncomment the appropriate lines in the controller as well.
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
// ns.writePort(job.log, `Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end + tDelay).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,420 +0,0 @@
|
||||
/*
|
||||
We've got a brand new class to look at, but the rest of the file remains unchanged.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint("This is just a function library, it doesn't do anything.");
|
||||
}
|
||||
|
||||
/*
|
||||
This is an overengineered abomination of a custom data structure. It is essentially a double-ended queue,
|
||||
but also has a Map stapled to it, just in case we need to access items by id (we don't.)
|
||||
|
||||
The idea is that it can fetch/peek items from the front or back with O(1) timing. This gets around the issue of
|
||||
dynamic arrays taking O(n) time to shift, which is terrible behavior for very long queues like the one we're using.
|
||||
*/
|
||||
export class Deque {
|
||||
#capacity = 0; // The maximum length.
|
||||
#length = 0; // The actual number of items in the queue
|
||||
#front = 0; // The index of the "head" where data is read from the queue.
|
||||
#deleted = 0; // The number of "dead" items in the queue. These occur when items are deleted by index. They are bad.
|
||||
#elements; // An inner array to store the data.
|
||||
#index = new Map(); // A hash table to track items by ID. Try not to delete items using this, it's bad.
|
||||
|
||||
// Create a new queue with a specific capacity.
|
||||
constructor(capacity) {
|
||||
this.#capacity = capacity;
|
||||
this.#elements = new Array(capacity);
|
||||
}
|
||||
|
||||
// You can also convert arrays.
|
||||
static fromArray(array, overallocation = 0) {
|
||||
const result = new Deque(array.length + overallocation);
|
||||
array.forEach(item => result.push(item));
|
||||
return result;
|
||||
}
|
||||
|
||||
// Deleted items don't count towards length, but they still take up space in the array until they can be cleared.
|
||||
// Seriously, don't use the delete function unless it's absolutely necessary.
|
||||
get size() {
|
||||
return this.#length - this.#deleted;
|
||||
}
|
||||
|
||||
isEmpty() {
|
||||
return this.#length - this.#deleted === 0;
|
||||
}
|
||||
|
||||
// Again, "deleted" items still count towards this. Use caution.
|
||||
isFull() {
|
||||
return this.#length === this.#capacity;
|
||||
}
|
||||
|
||||
// The "tail" where data is typically written to.
|
||||
// Unlike the front, which points at the first piece of data, this point at the first empty slot.
|
||||
get #back() {
|
||||
return (this.#front + this.#length) % this.#capacity;
|
||||
}
|
||||
|
||||
// Push a new element into the queue.
|
||||
push(value) {
|
||||
if (this.isFull()) {
|
||||
throw new Error("The deque is full. You cannot add more items.");
|
||||
}
|
||||
this.#elements[this.#back] = value;
|
||||
this.#index.set(value.id, this.#back);
|
||||
++this.#length;
|
||||
}
|
||||
|
||||
// Pop an item off the back of the queue.
|
||||
pop() {
|
||||
while (!this.isEmpty()) {
|
||||
--this.#length;
|
||||
const item = this.#elements[this.#back];
|
||||
this.#elements[this.#back] = undefined; // Free up the item for garbage collection.
|
||||
this.#index.delete(item.id); // Don't confuse index.delete() with this.delete()
|
||||
if (item.status !== "deleted") return item; // Clear any "deleted" items we encounter.
|
||||
else --this.#deleted; // If you needed another reason to avoid deleting by ID, this breaks the O(1) time complexity.
|
||||
}
|
||||
throw new Error("The deque is empty. You cannot delete any items.");
|
||||
}
|
||||
|
||||
// Shift an item off the front of the queue. This is the main method for accessing data.
|
||||
shift() {
|
||||
while (!this.isEmpty()) {
|
||||
// Our pointer already knows exactly where the front of the queue is. This is much faster than the array equivalent.
|
||||
const item = this.#elements[this.#front];
|
||||
this.#elements[this.#front] = undefined;
|
||||
this.#index.delete(item.id);
|
||||
|
||||
// Move the head up and wrap around if we reach the end of the array. This is essentially a circular buffer.
|
||||
this.#front = (this.#front + 1) % this.#capacity;
|
||||
--this.#length;
|
||||
if (item.status !== "deleted") return item;
|
||||
else --this.#deleted;
|
||||
}
|
||||
throw new Error("The deque is empty. You cannot delete any items.");
|
||||
}
|
||||
|
||||
// Place an item at the front of the queue. Slightly slower than pushing, but still faster than doing it on an array.
|
||||
unshift(value) {
|
||||
if (this.isFull()) {
|
||||
throw new Error("The deque is full. You cannot add more items.");
|
||||
}
|
||||
this.#front = (this.#front - 1 + this.#capacity) % this.#capacity;
|
||||
this.#elements[this.#front] = value;
|
||||
this.#index.set(value.id, this.#front);
|
||||
++this.#length;
|
||||
}
|
||||
|
||||
// Peeking at the front is pretty quick, since the head is already looking at it. We just have to clear those pesky "deleted" items first.
|
||||
peekFront() {
|
||||
if (this.isEmpty()) {
|
||||
throw new Error("The deque is empty. You cannot peek.");
|
||||
}
|
||||
|
||||
while (this.#elements[this.#front].status === "deleted") {
|
||||
this.#index.delete(this.#elements[this.#front]?.id);
|
||||
this.#elements[this.#front] = undefined;
|
||||
this.#front = (this.#front + 1) % this.#capacity;
|
||||
--this.#deleted;
|
||||
--this.#length;
|
||||
|
||||
if (this.isEmpty()) {
|
||||
throw new Error("The deque is empty. You cannot peek.");
|
||||
}
|
||||
}
|
||||
return this.#elements[this.#front];
|
||||
}
|
||||
|
||||
// Peeking at the back is ever so slightly slower, since we need to recalculate the pointer.
|
||||
// It's a tradeoff for the faster push function, and it's a very slight difference either way.
|
||||
peekBack() {
|
||||
if (this.isEmpty()) {
|
||||
throw new Error("The deque is empty. You cannot peek.");
|
||||
}
|
||||
|
||||
let back = (this.#front + this.#length - 1) % this.#capacity;
|
||||
while (this.#elements[back].status === "deleted") {
|
||||
this.#index.delete(this.#elements[back].id);
|
||||
this.#elements[back] = undefined;
|
||||
back = (back - 1 + this.#capacity) % this.#capacity;
|
||||
--this.#deleted;
|
||||
--this.#length;
|
||||
|
||||
if (this.isEmpty()) {
|
||||
throw new Error("The deque is empty. You cannot peek.");
|
||||
}
|
||||
}
|
||||
|
||||
return this.#elements[back];
|
||||
}
|
||||
|
||||
// Fill the queue with a single value.
|
||||
fill(value) {
|
||||
while (!this.isFull()) {
|
||||
this.push(value);
|
||||
}
|
||||
}
|
||||
|
||||
// Empty the whole queue.
|
||||
clear() {
|
||||
while (!this.isEmpty()) {
|
||||
this.pop();
|
||||
}
|
||||
}
|
||||
|
||||
// Check if an ID exists.
|
||||
exists(id) {
|
||||
return this.#index.has(id);
|
||||
}
|
||||
|
||||
// Fetch an item by ID
|
||||
get(id) {
|
||||
let pos = this.#index.get(id);
|
||||
return pos !== undefined ? this.#elements[pos] : undefined;
|
||||
}
|
||||
|
||||
// DON'T
|
||||
delete(id) {
|
||||
let item = this.get(id);
|
||||
if (item !== undefined) {
|
||||
item.status = "deleted";
|
||||
++this.#deleted;
|
||||
return item;
|
||||
} else {
|
||||
throw new Error("Item not found in the deque.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// The recursive server navigation algorithm. The lambda predicate determines which servers to add to the final list.
|
||||
// You can also plug other functions into the lambda to perform other tasks that check all servers at the same time.
|
||||
/** @param {NS} ns */
|
||||
export function getServers(ns, lambdaCondition = () => true, hostname = "home", servers = [], visited = []) {
|
||||
if (visited.includes(hostname)) return;
|
||||
visited.push(hostname);
|
||||
if (lambdaCondition(hostname)) servers.push(hostname);
|
||||
const connectedNodes = ns.scan(hostname);
|
||||
if (hostname !== "home") connectedNodes.shift();
|
||||
for (const node of connectedNodes) getServers(ns, lambdaCondition, node, servers, visited);
|
||||
return servers;
|
||||
}
|
||||
|
||||
// Here are a couple of my own getServers modules.
|
||||
// This one finds the best target for hacking. It tries to balance expected return with time taken.
|
||||
/** @param {NS} ns */
|
||||
export function checkTarget(ns, server, target = "n00dles", forms = false) {
|
||||
if (!ns.hasRootAccess(server)) return target;
|
||||
const player = ns.getPlayer();
|
||||
const serverSim = ns.getServer(server);
|
||||
const pSim = ns.getServer(target);
|
||||
let previousScore;
|
||||
let currentScore;
|
||||
if (serverSim.requiredHackingSkill <= player.skills.hacking / (forms ? 1 : 2)) {
|
||||
if (forms) {
|
||||
serverSim.hackDifficulty = serverSim.minDifficulty;
|
||||
pSim.hackDifficulty = pSim.minDifficulty;
|
||||
previousScore = pSim.moneyMax / ns.formulas.hacking.weakenTime(pSim, player) * ns.formulas.hacking.hackChance(pSim, player);
|
||||
currentScore = serverSim.moneyMax / ns.formulas.hacking.weakenTime(serverSim, player) * ns.formulas.hacking.hackChance(serverSim, player);
|
||||
} else {
|
||||
const weight = (serv) => {
|
||||
// Calculate the difference between max and available money
|
||||
let diff = serv.moneyMax - serv.moneyAvailable;
|
||||
|
||||
// Calculate the scaling factor as the ratio of the difference to the max money
|
||||
// The constant here is just an adjustment to fine tune the influence of the scaling factor
|
||||
let scalingFactor = diff / serv.moneyMax * 0.95;
|
||||
|
||||
// Adjust the weight based on the difference, applying the scaling penalty
|
||||
return (serv.moneyMax / serv.minDifficulty) * (1 - scalingFactor);
|
||||
}
|
||||
previousScore = weight(pSim)
|
||||
currentScore = weight(serverSim)
|
||||
}
|
||||
if (currentScore > previousScore) target = server;
|
||||
}
|
||||
return target;
|
||||
}
|
||||
|
||||
// A simple function for copying a list of scripts to a server.
|
||||
/** @param {NS} ns */
|
||||
export function copyScripts(ns, server, scripts, overwrite = false) {
|
||||
for (const script of scripts) {
|
||||
if ((!ns.fileExists(script, server) || overwrite) && ns.hasRootAccess(server)) {
|
||||
ns.scp(script, server);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A generic function to check that a given server is prepped. Mostly just a convenience.
|
||||
export function isPrepped(ns, server) {
|
||||
const tolerance = 0.0001;
|
||||
const maxMoney = ns.getServerMaxMoney(server);
|
||||
const money = ns.getServerMoneyAvailable(server);
|
||||
const minSec = ns.getServerMinSecurityLevel(server);
|
||||
const sec = ns.getServerSecurityLevel(server);
|
||||
const secFix = Math.abs(sec - minSec) < tolerance;
|
||||
return (money === maxMoney && secFix) ? true : false;
|
||||
}
|
||||
|
||||
/*
|
||||
This prep function isn't part of the tutorial, but the rest of the code wouldn't work without it.
|
||||
I don't make any guarantees, but I've been using it and it's worked well enough. I'll comment it anyway.
|
||||
The prep strategy uses a modified proto-batching technique, which will be covered in part 2.
|
||||
*/
|
||||
/** @param {NS} ns */
|
||||
export async function prep(ns, values, ramNet) {
|
||||
const maxMoney = values.maxMoney;
|
||||
const minSec = values.minSec;
|
||||
let money = values.money;
|
||||
let sec = values.sec;
|
||||
while (!isPrepped(ns, values.target)) {
|
||||
const wTime = ns.getWeakenTime(values.target);
|
||||
const gTime = wTime * 0.8;
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear();
|
||||
|
||||
const pRam = ramNet.cloneBlocks();
|
||||
const maxThreads = Math.floor(ramNet.maxBlockSize / 1.75);
|
||||
const totalThreads = ramNet.prepThreads;
|
||||
let wThreads1 = 0;
|
||||
let wThreads2 = 0;
|
||||
let gThreads = 0;
|
||||
let batchCount = 1;
|
||||
let script, mode;
|
||||
/*
|
||||
Modes:
|
||||
0: Security only
|
||||
1: Money only
|
||||
2: One shot
|
||||
*/
|
||||
|
||||
if (money < maxMoney) {
|
||||
gThreads = Math.ceil(ns.growthAnalyze(values.target, maxMoney / money));
|
||||
wThreads2 = Math.ceil(ns.growthAnalyzeSecurity(gThreads) / 0.05);
|
||||
}
|
||||
if (sec > minSec) {
|
||||
wThreads1 = Math.ceil((sec - minSec) * 20);
|
||||
if (!(wThreads1 + wThreads2 + gThreads <= totalThreads && gThreads <= maxThreads)) {
|
||||
gThreads = 0;
|
||||
wThreads2 = 0;
|
||||
batchCount = Math.ceil(wThreads1 / totalThreads);
|
||||
if (batchCount > 1) wThreads1 = totalThreads;
|
||||
mode = 0;
|
||||
} else mode = 2;
|
||||
} else if (gThreads > maxThreads || gThreads + wThreads2 > totalThreads) {
|
||||
mode = 1;
|
||||
const oldG = gThreads;
|
||||
wThreads2 = Math.max(Math.floor(totalThreads / 13.5), 1);
|
||||
gThreads = Math.floor(wThreads2 * 12.5);
|
||||
batchCount = Math.ceil(oldG / gThreads);
|
||||
} else mode = 2;
|
||||
|
||||
// Big buffer here, since all the previous calculations can take a while. One second should be more than enough.
|
||||
const wEnd1 = Date.now() + wTime + 1000;
|
||||
const gEnd = wEnd1 + values.spacer;
|
||||
const wEnd2 = gEnd + values.spacer;
|
||||
|
||||
// "metrics" here is basically a mock Job object. Again, this is just an artifact of repurposed old code.
|
||||
const metrics = {
|
||||
batch: "prep",
|
||||
target: values.target,
|
||||
type: "none",
|
||||
time: 0,
|
||||
end: 0,
|
||||
port: ns.pid,
|
||||
log: values.log,
|
||||
report: false
|
||||
};
|
||||
|
||||
// Actually assigning threads. We actually allow grow threads to be spread out in mode 1.
|
||||
// This is because we don't mind if the effect is a bit reduced from higher security unlike a normal batcher.
|
||||
// We're not trying to grow a specific amount, we're trying to grow as much as possible.
|
||||
for (const block of pRam) {
|
||||
while (block.ram >= 1.75) {
|
||||
const bMax = Math.floor(block.ram / 1.75)
|
||||
let threads = 0;
|
||||
if (wThreads1 > 0) {
|
||||
script = "S4tWeaken.js";
|
||||
metrics.type = "pWeaken1";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd1;
|
||||
threads = Math.min(wThreads1, bMax);
|
||||
if (wThreads2 === 0 && wThreads1 - threads <= 0) metrics.report = true;
|
||||
wThreads1 -= threads;
|
||||
} else if (wThreads2 > 0) {
|
||||
script = "S4tWeaken.js";
|
||||
metrics.type = "pWeaken2";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd2;
|
||||
threads = Math.min(wThreads2, bMax);
|
||||
if (wThreads2 - threads === 0) metrics.report = true;
|
||||
wThreads2 -= threads;
|
||||
} else if (gThreads > 0 && mode === 1) {
|
||||
script = "S4tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = Math.min(gThreads, bMax);
|
||||
metrics.report = false;
|
||||
gThreads -= threads;
|
||||
} else if (gThreads > 0 && bMax >= gThreads) {
|
||||
script = "S4tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = gThreads;
|
||||
metrics.report = false;
|
||||
gThreads = 0;
|
||||
} else break;
|
||||
metrics.server = block.server;
|
||||
const pid = ns.exec(script, block.server, { threads: threads, temporary: true }, JSON.stringify(metrics));
|
||||
if (!pid) throw new Error("Unable to assign all jobs.");
|
||||
block.ram -= 1.75 * threads;
|
||||
}
|
||||
}
|
||||
|
||||
// Fancy UI stuff to update you on progress.
|
||||
const tEnd = ((mode === 0 ? wEnd1 : wEnd2) - Date.now()) * batchCount + Date.now();
|
||||
const timer = setInterval(() => {
|
||||
ns.clearLog();
|
||||
switch (mode) {
|
||||
case 0:
|
||||
ns.print(`Weakening security on ${values.target}...`);
|
||||
break;
|
||||
case 1:
|
||||
ns.print(`Maximizing money on ${values.target}...`);
|
||||
break;
|
||||
case 2:
|
||||
ns.print(`Finalizing preparation on ${values.target}...`);
|
||||
}
|
||||
ns.print(`Security: +${ns.formatNumber(sec - minSec, 3)}`);
|
||||
ns.print(`Money: \$${ns.formatNumber(money, 2)}/${ns.formatNumber(maxMoney, 2)}`);
|
||||
const time = tEnd - Date.now();
|
||||
ns.print(`Estimated time remaining: ${ns.tFormat(time)}`);
|
||||
ns.print(`~${batchCount} ${(batchCount === 1) ? "batch" : "batches"}.`);
|
||||
}, 200);
|
||||
ns.atExit(() => clearInterval(timer));
|
||||
|
||||
// Wait for the last weaken to finish.
|
||||
do await dataPort.nextWrite(); while (!dataPort.read().startsWith("pWeaken"));
|
||||
clearInterval(timer);
|
||||
await ns.sleep(100);
|
||||
|
||||
money = ns.getServerMoneyAvailable(values.target);
|
||||
sec = ns.getServerSecurityLevel(values.target);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// I don't actually use this anywhere it the code. It's a debugging tool that I use to test the runtimes of functions.
|
||||
export function benchmark(lambda) {
|
||||
let result = 0;
|
||||
for (let i = 0; i <= 1000; ++i) {
|
||||
const start = performance.now();
|
||||
lambda(i);
|
||||
result += performance.now() - start;
|
||||
}
|
||||
return result / 1000;
|
||||
}
|
||||
@@ -1 +1 @@
|
||||
{"home":{"n00dles":{},"foodnstuff":{},"sigma-cosmetics":{"zer0":{"omega-net":{"the-hub":{},"netlink":{"rothman-uni":{"rho-construction":{"aerocorp":{"unitalife":{"icarus":{"infocomm":{"titan-labs":{"fulcrumtech":{"omnitek":{},"4sigma":{"powerhouse-fitness":{}}}}}},"solaris":{"nova-med":{"run4theh111z":{}}}}}}},"catalyst":{}}}},"max-hardware":{}},"joesguns":{},"hong-fang-tea":{},"harakiri-sushi":{"nectar-net":{"neo-net":{"avmnite-02h":{}},"phantasy":{}},"CSEC":{"silver-helix":{"computek":{"zb-institute":{"lexo-corp":{"global-pharm":{"omnia":{"defcomm":{"zb-def":{"microdyne":{"vitalife":{"kuai-gong":{},".":{"b-and-a":{},"blade":{"fulcrumassets":{}},"nwo":{"The-Cave":{}},"clarkinc":{"ecorp":{},"megacorp":{}}}}}}}},"deltaone":{"univ-energy":{"taiyang-digital":{"applied-energetics":{"stormtech":{},"helios":{}}}},"zeus-med":{}}}},"alpha-ent":{"galactic-cyber":{}}}},"johnson-ortho":{"summit-uni":{"millenium-fitness":{}},"I.I.I.I":{"aevum-police":{"snap-fitness":{}}}},"crush-fitness":{"syscore":{}}}}},"iron-gym":{},"darkweb":{},"pserv-0":{},"pserv-1":{},"pserv-2":{},"pserv-3":{},"pserv-4":{},"pserv-5":{},"pserv-6":{},"pserv-7":{},"pserv-8":{},"pserv-9":{},"pserv-10":{},"pserv-11":{},"pserv-12":{},"pserv-13":{},"pserv-14":{},"pserv-15":{},"pserv-16":{},"pserv-17":{},"pserv-18":{},"pserv-19":{},"pserv-20":{},"pserv-21":{},"pserv-22":{},"pserv-23":{},"pserv-24":{}}}
|
||||
{"home":{"n00dles":{"nectar-net":{"neo-net":{"computek":{"summit-uni":{}}}}},"foodnstuff":{"zer0":{"silver-helix":{"the-hub":{"rothman-uni":{"millenium-fitness":{}}},"netlink":{"zb-institute":{"alpha-ent":{"galactic-cyber":{}}}},"johnson-ortho":{},"crush-fitness":{}}},"max-hardware":{"phantasy":{},"omega-net":{"avmnite-02h":{"syscore":{"rho-construction":{},"aevum-police":{"global-pharm":{"omnia":{"defcomm":{},"solaris":{}}}}},"catalyst":{},"I.I.I.I":{"lexo-corp":{"aerocorp":{"deltaone":{"icarus":{"infocomm":{"run4theh111z":{"helios":{}}},"taiyang-digital":{"titan-labs":{"vitalife":{"omnitek":{"nwo":{},"powerhouse-fitness":{"fulcrumassets":{},"The-Cave":{}}}}}},"zb-def":{"microdyne":{}}},"zeus-med":{}},"unitalife":{"univ-energy":{"nova-med":{"applied-energetics":{"fulcrumtech":{"4sigma":{},".":{"b-and-a":{"ecorp":{}}}},"stormtech":{"kuai-gong":{"blade":{},"clarkinc":{"megacorp":{}}}}}}}}},"snap-fitness":{}}}}}}},"sigma-cosmetics":{"CSEC":{}},"joesguns":{},"hong-fang-tea":{},"harakiri-sushi":{},"iron-gym":{},"darkweb":{},"pserv-01":{},"pserv-02":{},"pserv-03":{},"pserv-04":{},"pserv-05":{},"pserv-06":{},"pserv-07":{},"pserv-08":{},"pserv-09":{},"pserv-10":{},"pserv-11":{},"pserv-12":{},"pserv-13":{},"pserv-14":{},"pserv-15":{},"pserv-16":{},"pserv-17":{},"pserv-18":{},"pserv-19":{},"pserv-20":{},"pserv-21":{},"pserv-22":{},"pserv-23":{},"pserv-24":{},"pserv-25":{}}}
|
||||
@@ -1,42 +0,0 @@
|
||||
import { getCracks, scanServerList, findBestTarget, crackingAndRooting, copyAndRunScript, purchaseAndUpgradeServers } from "/RamsesUtils.js";
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const funnyScript = ["batch.js", "Ramses-grow.js", "Ramses-weaken.js", "Ramses-hack.js"];
|
||||
//write function to purchase scripts from tor network and rerun getCracks() then recrack and reroot
|
||||
let cracks = {};
|
||||
cracks = getCracks(ns);
|
||||
let maxPorts = Object.keys(cracks).length;
|
||||
scanServerList(ns);
|
||||
let manualTargetOverride = "";
|
||||
if (ns.getHackingLevel() < 200) {
|
||||
manualTargetOverride = "n00dles";
|
||||
};
|
||||
|
||||
findBestTarget(ns, 999, maxPorts, ns.getHackingLevel(), manualTargetOverride);
|
||||
let bestTarget = ns.read("bestTarget.txt")
|
||||
|
||||
ns.tprint("Best Target: " + bestTarget);
|
||||
ns.tprint(Object.keys(JSON.parse(ns.read("serverList.txt"))).length);
|
||||
crackingAndRooting(ns, cracks, funnyScript, true);
|
||||
ns.exec(funnyScript[0], "home", 1, JSON.parse(bestTarget).serverName, 500, true);
|
||||
let reset = ns.args[0];
|
||||
ns.print(reset);
|
||||
if (reset === true) {
|
||||
ns.tprint("reset === true")
|
||||
findBestTarget(ns, 999, maxPorts, ns.getHackingLevel(), manualTargetOverride);
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
for (const [name, entry] of Object.entries(serverList)) {
|
||||
|
||||
copyAndRunScript(ns, funnyScript, name);
|
||||
}
|
||||
}
|
||||
/*let serverListForFiles = JSON.parse(ns.read("serverList.txt"));
|
||||
for (const [name2, entry2] of Object.entries(serverListForFiles)) {
|
||||
ns.tprint(name2 + " Files: " + entry2.serverFiles)
|
||||
}*/
|
||||
//await ns.sleep(500000);
|
||||
await purchaseAndUpgradeServers(ns);
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
import { getCracks, scanServerList, findBestTarget, crackingAndRooting, copyAndRunScript, runControllerOnPserv } from "/RamsesUtils.js";
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
await runControllerOnPserv(ns)
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let player = null;
|
||||
player = ns.getPlayer();
|
||||
ns.tprint(player)
|
||||
/*
|
||||
while (true) {
|
||||
|
||||
|
||||
ns.singularity.
|
||||
|
||||
}
|
||||
*/
|
||||
}
|
||||
72
local/path/home/algorithm.js
Normal file
72
local/path/home/algorithm.js
Normal file
@@ -0,0 +1,72 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sNode = ns.args[0]; // target server
|
||||
|
||||
//logs
|
||||
ns.disableLog("getServerSecurityLevel");
|
||||
ns.disableLog("getServerMoneyAvailable");
|
||||
|
||||
//server info
|
||||
const nMinSec = ns.getServerMinSecurityLevel(sNode);
|
||||
const nMaxCash = ns.getServerMaxMoney(sNode);
|
||||
while (true) {
|
||||
|
||||
//timestamp
|
||||
let currentDate = new Date();
|
||||
let ntimeStamp = currentDate.toLocaleTimeString('sw-SV') + " -";
|
||||
|
||||
const nCurrSec = ns.getServerSecurityLevel(sNode);
|
||||
const nCurrCash = ns.getServerMoneyAvailable(sNode);
|
||||
|
||||
ns.print(ntimeStamp + "---------------------------------------------------------------");
|
||||
ns.print("Cash: " + (Math.floor(nCurrCash * 1000) / 1000) + " / " + nMaxCash);
|
||||
ns.print("Security: " + (Math.floor(nCurrSec * 1000) / 1000) + " / " + nMinSec);
|
||||
|
||||
if (nCurrSec > (nMinSec + 1)) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getWeakenTime(sNode);
|
||||
let nWeakTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sWeakTime = nWeakTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Weakening " + sNode + " Estimated complete at " + sWeakTime);
|
||||
|
||||
//run weaken
|
||||
await ns.weaken(sNode);
|
||||
//ns.spawn(sWeakenScript, {threads: 1, spawnDelay: 0});
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
else if (nCurrCash < (nMaxCash * 0.9)) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getGrowTime(sNode);
|
||||
let nGrowTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sGrowTime = nGrowTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Growing " + sNode + " Estimated complete at " + sGrowTime);
|
||||
|
||||
//run grow
|
||||
await ns.grow(sNode);
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
else {
|
||||
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getHackTime(sNode);
|
||||
let nHackTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sHackTime = nHackTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Hacking " + sNode + " Estimated complete at " + sHackTime);
|
||||
|
||||
//run hack
|
||||
await ns.hack(sNode);
|
||||
//await ns.singularity.manualHack();
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
}
|
||||
}
|
||||
82
local/path/home/ascii/detective.txt
Normal file
82
local/path/home/ascii/detective.txt
Normal file
@@ -0,0 +1,82 @@
|
||||
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$XX$$XXXXXXX$XXXXXXxxxxXXXXXxxxxXxXXXXXxxxxxXX$XXXXXXXXXXXXXX$$$$$$$$$$$XX$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$X$$$$$
|
||||
$$$$$$$$$$$$$$$$$$$$XXXXX$$XX$XXXXXXXXX$$XXXXXX$XXXXXXXxxxxXXxXXxxxxxxxxxXXxxxxxxXXXXXXXXXXXXXXXXXXXX$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXX$$$$$$$$xx$$$$$
|
||||
$$$XXXX$XX$$X$$$$$$$$$$XX$XXX$$XXXXXXXXX$XXXXXXXXXXXXXXXxxxXXxXXxxxxxxxxxXXxxxx+xxxXXXXXxXXXXXXXXXXXXXXXXXXXXXXXXXX$XX$$$$$X$$XXX$$$XX$$$$$$$$$xxX$$$$
|
||||
XXX..;xX$XX$XX$$$$$$$$$XXXXXX$$XX$XXXXXXXXXXXXXXXXXXXxXxxxxxxxXXxxxxxxxxXXXxxxx+xxxxXXXXxXXXXXXXXXXXXXXXXXXXXXXXXXXXXX$X$XXX$$XXX$$$$$$$$$$$$$$xXX$$$$
|
||||
X$X:..xXXXX$XX$XX$$$$$$XXXXXX$$XXXXXXXXXXXXXXXXXXXXXXXXxxxxxx+xxxxxxxxxxxxxxxxx;x+xXXXXXxXXXXXXXXXXXXXXXXXXXXXXXXXXXXX$XXXXXXXXXX$$$XXXXX$$$$$$XxX$$$$
|
||||
$$XX$XXXXXXXXXXXXX$$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxxx++xxxxxxxxxxxxxxxxx;x+++XXXXxXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX$$XXXXXXXX$$$$$$XXX$X$$
|
||||
$$$X$XX$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxxxxxxxxxxxxxxxxxxxxx;x;++XXXXxXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXX+XXXXXX$$$$$$xXX$X$$
|
||||
XX$X$$X$XXX$XXX$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxxxxxxxxxx+xxxxxXxxxxx;x+;;XXXXxXXXXXXXXXxXXXX+;++xXXXXXXXXXXXxXXXXXXXXXX+xxxXXX$$X$$XXxXXxX$
|
||||
$$$$$$X$XXX$$XX$XXXX$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxxxxxXXxxx+xx+XXXXXx+x++;;;XXxxxXXXXXXXXXxXXXXx++++XxXXXXXXXXXxXXXXXXXXXXx;xxXXX$$XX$$X+xxXxX
|
||||
$X$X$$X$XXX$$XX$XXXXXXXXXXXXXXXXXXXXXXXXXXX+;:xXXXXXXXXxxxxxxxxXx+++xx+XXXXXx++++;;+XXxxxXXXXxXXxX+xXXX+;;;+xxxxXXXxxXXxXXXxXXXXXXx;xxXXXX$XX$$XxxXXxX
|
||||
$$$$$$$$$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxX$x;+++++xxxxxxxxxx++++x++xXXXX++++++;xXxxxxXXxxXxxxxxxXXX+;;;;xxxxxxxXxXXxxxxxXXXxXXx+xxxxXX$XX$$XxxXXxX
|
||||
$$$$$$$$$XXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXxX$$$$$$xxx++;+;;;;xxx++++xx+xXXXXx++++;;;xxxx+XXxxxxxxxxxXXXx;;:;xx+xxxxxxXXxxxxxXXXxXXxxxxXXXX$XX$XxxxxxXX
|
||||
$$$$$$$$$XXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXxXX$$$$$$$$Xxx;:..:X+xx+xxxxx;+XXXXx+++;;::+xxx+XXxxxxxxxxxxxxxxx;xxx++xxxx+xxx+xxxXXXxXX+;+xxxXX$XXXXXxxxXXx
|
||||
X$XXXX$$$XXXXXXXXXXXXXXXXXXXXXXXXxXxxXXX+xX$$$$$$$$$$$$Xx;;X+xxx+++xxx;xXXXxx+++;;;;+xxxxxxxxxxxx+xxxxx+++;xx++;++xx+xxx+xxxxXXxXX+:xxxXxX$XXx++xXXXX+
|
||||
XXXXXX$$$XXXXXXXXXXXXXXXXXXXXXXXXxxxxXXxXXX$$$$$$$$$$$$$$XX+$xxx+x+xxx+xxXxxx++++++++xxxxxxxxxx++x+xxx+++;;+++;;+++x+xxx+xxxxXX+Xxx+Xxxxxxx+++xXXXxxx+
|
||||
$$$$$$$$$XXXXXXXXXXXXXXXXXXXXxX++xxxxxxXxX$$$$$$$$$$$$$$$$XX$xxxxxxxxx+xxxxxxxxx+xxx+xxx+xxxxxx+++++x+++;;::;++:;;++++xxx+xxxXXx+x+XXXxx+;+xxXXx++;++;
|
||||
$$$$$$$$$$XXXXXXXXXXXXXXXXXXXxXX+xx+++xxX$$$$$$$$$$$$$$$$$$xXxXxxxxxxxxxxxxxxxxx+xxx+xxx+xxx+++++++++++: :;+++xxx+xxxXXxxx+Xx+++xxXXx+;;;;;++x
|
||||
$$$$$$$$$$$$XXXXXXXXXXXXXXXXXxXXXXx++;;;XX$$$$$$$$$$$$$$$$$XXxxxxxxxxxxxxxxxx+x++xx++xx+;++++++;;;;+++;: .;+++x+x+xxxxXx+++XxxXXXx+;;:;::;xXx+
|
||||
$$$$XX$$XXX$XXXXXXXXXXXXXXXXXxXXXXxXX+++x+xX$$$$$$$$$$$$$$$$x+xxxxxxxxx+xxxxx+++++++;+++;+++++;;;;;;+;;; ..;;+;x++++xxxxxxXx+XXx++;;;::+Xx+x$x+
|
||||
$$$$$X$$X$$$XXXXXXXXXXXXXXXXXxXXXXXXXX$xxx+xxX$$$$$$$$$$$$$$xXxx++xxxxx+xxxxx+++++++;+++;+;+++;;;;;;;;;:: ::;++;x++++xxxxxxxx;xX+;;;+xXXXX+;x$xx
|
||||
XXX$$XX$X$$$XXXXxxXXXXXXXXXXXXXXXXXXXX$X$XxxxxxX$$$$$$$$$$$$$$$Xxx+;x+x+xxxxx;++; :+++;;;;;;;;::;;;;;;;. :::;++;+++xxxxxxx+;x+xX+xXXXXXXXXXxxXx+
|
||||
XXXX$XXXX$$XXXXXxxXXXXXXXXXXXXXXXx;$$X$$$$$$XXxXxX$$$$$$$$$$$$$$XXXxx+x+xxxxx;+++. :;+;:;;;;:::::;;;;;;;;;;+;:;;:++++xxxxx++;xX+;Xxx+;+xXXXXXx++x++X;
|
||||
XXXXXXXXXXXXXXXXXxxXXXXxXXXXXXXXx;xXX$X$$$XXXX$$$XxXXX$$$$$$$$$$Xxx+x+x+xxxxx++++ .;;;:::::...::;;;;;;;;:+++;;+;++++x+;;;+x++xxXxx:;++xxXXXx+;;x:;X;
|
||||
XXXXXXx+XXXXXXXXXx+XXXxxXXXXXxx;+:++$X$XXX$XXXXX$$$$$$$$$$$$$XXxxxx+xxx+xxxxx++;; :;:..:.. ..::;;;;;;++++x++++;++++++++++xXXxxXXx;+xxxxxXXx;+XX;:X:
|
||||
XXXXX+;::;xXXXXXXxxXXXxxXXXXX:;++:x+$X$XXXXXXXXXXX$XX$$$Xxxxxxxxxxxxxxxxx++++++;;;;:::::.. ..:;;;;;;++++xx+++;+++++xxxxxxxXxxxXX;+x+;.:xXxx++X+;X;
|
||||
XXXXXx+x;+xXXXXXXX+XXXXxXXx+:;++x;x$$X$XXXXXXXXXXXXXXX$xx+x+xxxxxxxxx+xxx++++++;;;;:;:. ..::;;;+;+;++xx++x;++xxxxxxxxxxXXXXXX;.;+; :x+. .;X;
|
||||
XXXXXXX+xxxXXXXXXX+XXxx;;x+ ;+x+X$X$$$XXXXXXXXXXXXXX$Xx+xxxxx+x++++;+xx++;.++;;;;::.. ..::;;;;+++++Xx++x;xxxxxxxxXxXXXXXXXx;.:+: ;:: :X+
|
||||
$XXXXxx;+xxXXXXXXx+;+++;++;++;+xXxX$$X$$$$XXXXXXX$XXX$$$Xx+xxx+++++++;+xx++++++;;;:::::. .::;;;;++++++Xx++++xxxxxxxxXXXXXXXXXx;..+; . ;Xx
|
||||
XXXXXxx;++xXXXx++++:;::;:++xxxxxXXX$$XX$$$$$XXXXXXXX$$$$$XXx+xxx+++++++xx++++;::;;;;;:::. .. ..::;;;+;+;++++XXx++xxxxxxxxxXXXXxXx;;:::.+; .;: :+Xx
|
||||
XXXXXxx+++xX+;++;;::::;;xxxXxXXXXXX$$$XXXX$$$XXXXXXX$$$$$$XxX+x+++++xxxxx+;;;;++;;;;;:;:::::.:::;;;;;;;+++++XXx++xxxxxxxxxx+;::++:;++: ++ ;++xXXx+XX
|
||||
xxXXXxXXXXxxXx++x+xx+++xXxXXXxx++;x$$$$XXXXX$$$$$$XX$$$$$$$$xX+++++++xxxx+;;+++++;;;;;;;;;;;:;:;;+;+++++++++XXx++xxxxxx;. ++:+xXxxxxx;;++ ;XXXXXXxXX
|
||||
;+:;++XXXxxXXXXxxXxXxXXXXxxx;;+xX$$$$$$$XXXXXX$$$XXX$$$$$$$$XX$Xx;+++xxx++;+++++++;+;;;+;;;+;;;;;++++;+;++++XXxx+xxxxx+;++xx+xXXXxxxx+;xx; +XXXXxxxXX
|
||||
:; +XXxXXXXXXxXXXXXXXXXX+x$$$X$XxX$X$$XXXXXX$$$$XX$$$$$$$$$xxXxX+++++++++++++x+;;;;;+;++++;+++;;+++;++++;;xXxxxxxxxxxxXXxX+++xx+++x++xx+.:+XXXXXXxXX
|
||||
:;+++;xXXXXXX$$XXX$$$$XXX$XX$$Xx;;xX$$$$$XXXX$$$$X$X$$$$$$$$$X$xXxx++++++x++++xx+;;;;;+;+++x;;;+;+++++++++;;xx+:;xxxxXxxxxXx+++xx++++x+xxx;;xXXXXXXXXX
|
||||
:+x+xxxxXXXXXX$XXX$$$$$XXX$$$$XXxXxXX$$$$$XX$$$$$$X$$$$$$$$$$$$X$xX++++++x++++++;;;;;;+++++x+++++++x++++:: .X;.;xxxXXxxxxXxx++xx++;+xxXxx;;xXXXXXXXXX
|
||||
:+xx++xXXX$XX$$$XX$$$$$XXx$$$X$$$Xx+x$$$$$$XX$$$$$X$$$$$$$$$$$$XXXX+++++++++++;;;;;;;;+++++x++++++xxxxx; . :X+.;xxxXXxxxxxx+++xx;;;+xxXXX++xXXXXXXXXX
|
||||
xxXxx+XXX$$$$$$$$X$$$$$$$X$$$$$XXX$$XX$$$$$$XX$$$$XX$$$$$$$$$$XXXXX;;+;;;+x+xx;;;;;;;;;++++xx++++xxxxxXX+;: ;X+:;xxxxXxxxxxxx++xx;;;+xxXXXx+xXXXXXXXXX
|
||||
xxxxxxXX$$$$$$$$$X$$$$$$$$$$$$$XX$X$$$$$$$$$$$$$$$$X$$$$$$$$$$XXX$$;:;;;;+x+xx;:::::;;;;;;+xx+++++xxxxXXXx+:+Xx:;xxxxXXxxxx+;::;x;;;;+xXXXxxxXXXXXXXXX
|
||||
xxXxxXXXXX$$$$$$$XX$$$$$$$$$$$$XXXX$$$$$$$$$$$$$$$$X$$$$$$$$$XXXXXXX;;;;;+xxxx;..::::;;::;+xx++++++x+xXXx++;xXX;+xxxxXXxxxxx+; :x;;x++xXXXXxXXXXXXXXXX
|
||||
xxXXXXXXXX$$$$$$$X$$$$$$$$$$$$$$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$XXxXXX$+;:::;xxxx;.. ..:;;;;:;xx++++++xXXXXXXx+XXXx+xxxxxXxxxxx;; ;x+xxxxXXXXXxXXXXXXXXX$
|
||||
.$XXXxX$XXX$$$$$$X$$$$$$X$$$$X$XXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$X$XX+ :::;xxxx;....:;: ::xx+;;+xXXXXXXXXXXXXXxxxxxXXXxxxxx++++xxxxx+xxXXXxXX$XXXXXXX
|
||||
xX$XXXXXXXxX$$$$$X$$$$$$$$$$$$X$XXX$$$$$$$$$$$$$$$$$$$$$$$$$$XXXX$XXx .: +xxx; ++::. ;;xx+;;+xXXXXXXXXXXXXXXXXxxXXXXx+xx++++xxxx++xXXXXXXX$$XXXXXX
|
||||
:XXXXXX$XxX$$$$$XX$$$$$X$$$$$$$XX$X$$$$$$$$$$$$$$$$$$$$$$$$$$$XXX$XXx: +xxx+. +x;:: ;;xx++:xXXXXXXXXXXXXXXXxxXXXXXxxxxXxxxxxx++++xXXXXXXX$$XXXXXX
|
||||
;:XXXX$X$$XxX$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$X$XXXXXXX. +xxx+;+xxx+:. +xxxx+;xXXXXXXXXXXXXXXXxxxxxXxxxxxXxxxXxxxxxxxXXXXXXX$$XXXXXX
|
||||
$+XXX$$$$$$XxX$$$$$$$$$$$$$$$$$$$XXX$$$$$$$$$$$$$$$$$$$$$$$$$$$XXX$$X$;...+xxx+;xxx+x;: ;+xxx+;XXxXXXXXXXXXXXXXXxxxxxx+;+xX$XXXXXXXXXxXXXXXX$XX$X$$X$
|
||||
$XXX$$$$$$$XXXX$$$$$$$$$$$$$$$$$$X$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$XX$$XX+:..+xxx+;xxx+x+. ;+xxx+;XXxXXXXXXXXXXXXXXxxXXXXXX$XXXXXXXXXXXXxXXXXXX$XXXXXX$X
|
||||
$$X$$XXXXxXX$$X$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$XX$$$$$$$$$$$$$$X$X$$$$$Xx;.+xxxx+xxxxxx;;;++xxx+;XxxXXXXXXXXXXXXXXXXXXXxxXXX$X$XXXXXXXXxXXXXXXxXX+xxxxX
|
||||
$xXXxxxxXX$$$X$X$$$$$$$$$$$$$$$$$$$$$X$$$$X$$$X;X$$$$$$$$$$$$$$$X$$$$$$X$+;xxxx+xxxxxx+;++xxxx++xxXXXXXXXXXXXXXXXXXXXXXXXX$XXX$$$$X$XXxxxxxxXXXXxX$$$$
|
||||
$XxxXX$$x++xXX++xxx+X$$$$$$$$$$$$XX$$XX$$$XX$$$$x$$$$$$$$$$$$$$$X$$$XXXxxX+xxxxx+xx+xxx+++xxxxxxxxxXXXXXXXXXXXXXX$X$$XXXXX$$$$$XXXXXX$xXXXXXXX$$$$$$$$
|
||||
$XxX$X+++;;xXXXXx++xXX;xxXX;+;;:+;x++x+++X$::;:;;;;::x$$$$$$$$$$$$$XX$X+$X+xxxxxxxx;+xx+;+xxxxxxxxxXXXXX$XXXXXXXXX$$$XXXXXx$$$$$$$$$XXxXXXX$$XXXXX$$$$
|
||||
XX$$$Xx+X$X$XXx+xXXXxx++xX+x+.:::;;;::;+x. :xxXXXx+$$$$$$$$$$$$Xxx+XXXXxxxxxxx+;;+x+;;xXxXx++xxXXXXX$$XXXXXX$$$$$$$XXXX$$$$$$$X$xXxXXXXXXXXXXX$$$$
|
||||
X$$$$$$$$$XxxxXXXX$xXXXXx+xx+;:;;+;;;;x;:+;++xxXxx+++XXx$$$$$$x+++xxXXxxXXx+x+++xx++xxxxxxxXXXXxxxxXXXXXX$XXXXXXXX$$$$$$$$$$$$$$$XXXXXxXXXX$$XXXXX$$$$
|
||||
$$$$X$$$$$XX$$$$$XxX$$XXxxxxxxxX$XxxxXx+;;x+;;;++++XXxXx$$$$Xx++;:::::::+xxXXXXXxxxxxXXXx;+xxxXXXXXXXXXXX$XXXXXXX$$$$$$$XXX$$$$$$XXXXXXX$$$$$$$$$X$$$$
|
||||
$$XX$$$$$$$$$$$$xx$$$$XXXXXxXXX$XXXXXXXxxx;++xXXXXXX$$XXXx+;;;:.. :xXXXXxxxxx+xxxxxxXXXXXXXx++: ;XX+xX$XXXXXXXXXXXXXXXXX$$$$$$$XxxXXXxxXXXX$$$$$$$$$
|
||||
$X$$$$$$$$$$$$$XX$X$$$$$$$$XXXX$$XXXXX$XXXXxxxxxxXXx+:...::;;++xxxxXXXXXXX++xxxxxxXxXxxxx++++++xxXXXXXXXXXx+..:;;xxXX+:.+++XX$$$$XXxxxxXXxxXXXxXXXXXXX
|
||||
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XX$XXXXx+;;;+xxxXXXXXXX$XXXXXXxXXXXXXxxxxxxxx++;:... .:;+xXX++XXXXXXX$$XXXxx++:+xxXxXXXXXXXXXXxXXxxxXxxXXXXXX
|
||||
$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$X$$X+xXXX$$$$$$$$$$$$$$$XxXXxXXXXXXx::::;;:;;;;. . :xXXXxxx+xx++xXxXX$$$$$$$$XxxXX$$XXX$$$$$$$$$$$$$
|
||||
$$$$X$$$$$$$$$$$$$$$$$$$$X$$$$XX$$$$$X$$$$X$$$$$$X$$$$$$$$$$$$$XxXXXXX$$xxxxXxx+x;+++xxx;x +:: ... ;XXXXXX$$XXxXXXXXXXxxXXXX$$XXXX$$XX$$$$$$$$$$XX
|
||||
$$$$xxXXXX:xXX$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$X$xx+.:. ;;;;;;::. . .. :;::xxxx;++XXX$X$$$$$$$$XX+xX+xXXXX$$$$$$$$$$$Xx$X$x$
|
||||
$$$$xXXXXX;+XXX$$$$$$$$$$$$$$$$$$$$$$$$$$$XX$$X$$$$X$$$$$$$$$$$$$Xx;;+;:::;;+xXXXxXXXXxxxxXXXXXX+x;+x+;+;;;;;..+xxxxXXXXXXXX$$$XXXXxXXXXX$X$$$$$$X+x+:
|
||||
$$$$XXXXXXXXXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$XX$$$$$$X$$$$$$$$$$$$$$X$x+++xx+++++; +;xxx+:xx;:::..xxxxxxXXXXXXXX$X$$$$$$$$$$$xxXXXXXXXXXXxX$XX$$$$$$$$$XX
|
||||
$$$$$$XXXXXXXXX$$$$$$$$$$$$$$$$$$$X$$$$$$$XX$$$$$$$$$$$$$$$$$$$$$X$::::;++xxXX; ;+XxXXxXx; .+xxxx;xxXXXXXXXXXXxXXXxxxx++xXXxXXXXX$XXX$$$$$$$$$$Xxx+::
|
||||
$X$$$XXXXXXXXXX$$$$$$$$$$$$$$$$$$XX$$$$$$$XX$$$$$$$$$$$$$$$$$$$$$XX+;;:...:;:xx:+xxxXXXXXXXXxxxxxXXxXXXXXXXXXx::;x;.::;x+xXXXXXX$XxxXXXXXX$$X$$$XX+;xX
|
||||
$XXXxXxXX$$$xxX$$$$$$$$$$$$$$$$$$$X$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$X$xxxXXxx;;;XXXxxXXXXXXXXXXXXXXXXXXXXXXXXXX$$$$XXx+:+++xXXX:XXXXXXX;xXX$$$$$$XX$$$xxX
|
||||
$$$$X$XXxxX$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$X$XXXXXXXxxXXxXXXXx+;+XXXXXXXXXXXXXXXXXXXXX$$$$$$$$$$X: +XXXX$x.+X$$$X$xx$$$$$$$x;;xx
|
||||
XXxxX$x+++Xxxx$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$X$XXXXxxXXXXxxXxxXxxxxx+:.;xXxXXXXXXXXXXXXXX$$$$$$$$$$$$$xX$$XXX$X$Xx$$$$$$$$$$$+Xx;x
|
||||
Xx+;X$$XX$XxxX$$$$$$$$$$$$$$$$$$$$$$$XXX$$$XXX$$$$$$$$$$$$$$$$$$$XXXXXXXXXXXXXxxxXXxxXX : .x+XXXXXXXXXXX$X$X$$$$$$$$$$$$$XX$$$$$$$$$$$$$$$$$$$$$x
|
||||
XXxx$$XXXX$XxX$$$$$X$$$$$$$$$$$$$$$X$XXXX$$XXXX$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXX;:+xxxx+++++++ ; .:;+ :x;;;+xXX$$$$$$$$$$$$$$$$$$$$X+$$$$$$$$$$$$$$$$$$
|
||||
Xxx$$XXXXXX$xX$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXx+XX++:..:::;;:. . ..:. ..+ :.;xXX$$$$$$X$$$$$$$$$XXX$$$$$$$$$$$$$$$$$$
|
||||
$X$$Xx++xXXXXX$$$$$$$$$$$$$$$$$$$$$$$$$XXX$$X$X$$$$$$$$$$$$$$$$$$$$$XxXXxxXXXXx;X+;Xx++: ;+:: ::;;::;;::.:++xXXXX+X$$$$$XXXXXX$$XXX$XXX$$XX$XX$XXX
|
||||
xx$$$X$X$X$XX$$$$$$$X$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXxxxxxxxXXXxXXX+;xx+: ;+xx+.;:++;+++;;;;:;X;.;::.++;+XXX+xX$$$$XXXXxxxxxxxx
|
||||
X$X$XXXxX$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$X$$$$$$$$$$$$$$$$$$$$$$$$xxxxxXxXXxXxXXXXxxxx . .:::++ ++xX:;XX+ ;;;;;;;x$x++X$XxxXXXXXxxxxxxxxXxXXX
|
||||
$$xx++;+x$X$X$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXxxXXxXXxXXXXXXXx;:: .;$XxXXXXXx;;:::.:::::::::;;;++++xxXXXXX$$$$$$$$$$$$$
|
||||
$XXXXXxxX$$x$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$XxXXXXxXXXXXXXxx+x:+. : . . :..;Xx;::;++xx+ ::. ...:;x$$$$$$$$$$$$$$$$$$$
|
||||
$$$$$XxX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$xXXxxxxxXXx.XXXXx++x ;x++xx:xXXxX+. :+xX$XX$$$$$$$$$$$$$$$X$XXXXxXX$$$$$$$$
|
||||
$$$$XXXX$$$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$X$$$$$$$$$$$$$$$$$$$$$$$$$xXxXxxx:++ +XXXXXXXX+. .+XXXXXXXX$$$$X:x+++;xxXx +;xxXXX$$x+XxX$X$$$$$$$$$$$X
|
||||
$$$$$xX$X$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XX$X$$$$$$$$$$$$$$$$$$$$$$$$X$$$X$$XXXXXXXXXXXXX: . .+XXXXX$XXXXXX$X$$X;;;+XXxXXXXXXXXXXx++xXXXXXXXXXXXXX$
|
||||
$$X$XXXXX$XXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXX$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXXXXXXXXXX+: .+xXXX$XXx+++;;+;x::+ . .+:X;+xXXX$$$$$$$XXXXXX$$
|
||||
$$$$$$$$X$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXXXXX$$XXXXx: ;xXxXX$$X+;: ;;;;+. .:+xXXxXXX$$$XXXXX$XXXXXXXXX
|
||||
XXXX$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$$$$$$$XXXXX$$$X$$XX$$$$$$X$+:.:;. ;xx+XX$$Xx++;; .;:x++.+x .+xXXXXXXXX$$$$$$$$$$$$$$
|
||||
$$$$$$$$XXXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXxXX$XXxx+;:+.;; +Xxx:.:+$$$$X+. .;+xXxXXXxXX$$$XXXXxxxxXXXXXXXXXXX$
|
||||
XXXX$X$$X$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXxx; XXXxXXXxx..++XX$$+;x .x+XXX$$X+. ..:;;+;.; .;;++xX$X$$$$$$$$$$XX
|
||||
55
local/path/home/ascii/detective2.txt
Normal file
55
local/path/home/ascii/detective2.txt
Normal file
@@ -0,0 +1,55 @@
|
||||
$$$$$$$$$$$$$$$$$$$$X$$X$X$XXXXXXXXXXxxXXXXxxxxXXXxxxxXXXXXXXXXXXXX$$$$$XX$$$$$$$$$$$$$$$X$$$$$$X$$$
|
||||
$$X$X$$$$$$$$$$XXXXXXXXXXXXXXXXXXXXxXxxXXXxxxxxxxXxxxxxXXXXXXXXXXXXXXXXXXXXXXX$$$$$$$X$$XX$$$$$xx$$$
|
||||
Xx..xXXXX$$$$$$XXXX$$XXXXXXXXXXXXXXxXxxxxxxxxxxxxXxx+xxxXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX$$$X$$$$$XX$$$
|
||||
$XXXXXX$XXXX$XXXXXXXXXXXXXXXXXXXXXXXXxxx+xxxxxxxxxxx+x+xXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX$$$$XXX$$
|
||||
$$$$XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXxxxxxxxxxxxxxxx++++XXXXXXXXXXXXXxXXXXXXXXXXXXXXXXXxXXX$$$$XXX$$
|
||||
$$$$$$X$XXXXX$XXXXXXXXXXXXXXXXXXXXXXXxxxXXxxxx+xXXXx++;+XxxXXXXXXxXXX+++XXXXXXXXXXXXXXX+xxXX$X$XxxxX
|
||||
$X$$$$XX$XXXXXXXXXXXXXXXXXXXx++xXXXXXxxxxxx++x+xXXX+++;+xxxXXXxXxxxXX;;;xxxXxxXXxXxXXXX+xxXX$X$XxXXX
|
||||
$$$$$$XXXXXXXXXXXXXXXXXXXXXXxX$$Xx+++;;++xx++x+xXXX++;++xxxxxxxxxxxXx;::x+xxxxXxxxxXXXXxxxXX$XXXxxxX
|
||||
$$$$$$XXXXXXXXXXXXXXXXXXXXXxX$$$$$$Xx;::x++xxx++XXx++;;:xxxxxxxxxxxxxx++x++xxxxxxxxXXXx++xxX$XXXxxXx
|
||||
XXXX$$XXXXXXXXXXXXXXXXxXxXxxX$$$$$$$$Xxxxx+x+xx+xxxx+;++xxxxxxx+xxxxx+;++;;+++xxxxxXxXx+xxxXx++xXXX+
|
||||
$$$$$$XXXXXXXXXXXXXXx+xxxxxX$$$$$$$$$$$XXxxxxxxxxxxxx+xx+xxxxxx++++++;;:::;;++xxxxxxx++xXx++xxxx++++
|
||||
$$$$$$$XXXXXXXXXXXXXXXx;;;xX$$$$$$$$$$$XXxxxxxxxxxxxx+xx+x+++++;;+++; :;++x+xxxX++xxxxxx;;;;;xx
|
||||
$$XX$$X$XXXXXXXXXXXXXXXXXx++XX$$$$$$$$$$xxxxxxx+xxx++++++++++++;;;+;;. :;+++++xxxxxxXx+;;;+x+xX+
|
||||
XX$XX$$$XXXxXXXXXXXXXXXXX$$XxxxX$$$$$$$$XXx+++x+xxx+++..;++;;+;;;;;;;: .:;++++xxxx++xx++xXXXXxxX+
|
||||
XXX$XX$XXXXxXXXXXXXXXX+x$X$$$XXXxX$$$$$$$$$XXx++xxx+++ :;;;;;:::;;;;;;;+;;;+++xxx++x++x+++XXXX+x+x+
|
||||
XXXXXXXXXXXxXXXxXXXXx+;xX$$$XXXX$XX$$$$$$XXxx++xxxx++; .;:::...:;;;;;;++++++++++;+xxxxx;+xxxX+;x+++
|
||||
XXXx+;+XXXXxXXXxXXX+++;xX$XXXXXXXXXX$Xxxxxxxxxxxx++++;;;::. ..:;;;+++x++++++xxxxxxxXx+++:;x+:;x+;
|
||||
XXXXXXxXXXXXxXXx+;..;x+X$$XXXXXXXXXXXxxxxxxxxx+xx++++;;;:. .:;;;+++x+++xxxxxxxXXXXX:.+ ;;. ++
|
||||
XXXx+;xxXXXx+++++++++xXX$$$$XXXXXXX$$Xxx++++++;xx++++;;::: .::;;++++xx+xxxxxxxXXXXXx;.+ . +x
|
||||
XXXx+++xXx++;::;+xxxXXXX$XXX$XXXXXX$$$Xxx+x+++xxx+;;;;;;;::.:..:;;;;;+++Xx+xxxxxxxxxx+::;.; .;.;xxx
|
||||
xxxxXXxxX+xxx++xXXXxx++X$$XXXX$$$XX$$$$$Xx++++xxx;;+++;;;;;;;:;;;;++++++Xxxxxxx;:+;;xXxx+;+: :XXXxxX
|
||||
: .+XXxXXXxXXXXXx++xX$XX$$$XXXX$$XX$$$$$XXxx+++x++++++;;;+;;+;;;;++;++++xxxxxxxxxxxxxXxx++x+ ;XXXXxX
|
||||
:;;+xXXXX$XXX$$XX$X$x++XX$$XXX$$$X$$$$$$$XXX++++++++x+;;;+;+++;++++;++;.++;xxxxxxxx+xx++x+xx:+XXXXXX
|
||||
:++xXXXX$$$X$$$$XX$$$XxxX$$$$X$$$X$$$$$$$XXXx+++++++;;;;;++++++++xxx+. :+:xxXXxxxx++x;;+xXx+xXXXXXX
|
||||
xxx+XX$$$$$X$$$$X$$$XX$$X$$$$$$$$$$$$$$$$$XXx;+;+x++;;;;;;++xx++xxxxX+;.++:xxxXxxxx++x;;+xXXxxXXXXXX
|
||||
xxxxXX$$$$$XX$$$$$$$$XX$$$$$$$$$$$$$$$$$$$XXX+;;;xx+;:::;;::+x++++xxXXx;xx;xxxXxxx+;:x;;+xXXxxXXXXXX
|
||||
xXXXXXX$$$$$X$$$$$$$$XX$$$$$$$$$$$$$$$$$$XXXX+:::+xx;. .:;;:;x++++xXXXX+XXxxxxXXxx+;.x+xxxXXxXXXXXXX
|
||||
;XXXXXxX$$$XX$$$$$$$$XX$$$$$$$$$$$$$$$$$$XXXXx ::+xx:.::: .;x+;+XXXXXXXXXxxxxXXxxx++xx+++XXXXX$XXXX
|
||||
:+XXX$Xx$$$$X$$$$$$$$$X$$$$$$$$$$$$$$$$$$$XXXX; ;xx;.++:. :+x+;xXXXXXXXXXXxxXXxxxXxxxx+++XXXXX$XXXX
|
||||
x+XX$$$XX$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$$$XX$Xx..;xx+xxx+. :xxx;XXXXXXXXXXXxxxx++xXXXXXXXxXXXXX$XXXX
|
||||
$XX$$$$XXX$$$$$$$$$$$$XXX$$$$$$$$$$$$$$$$$XX$$X;.;xx+xxxx:.;xxx;XxXXXXXXXXXxxXXXXXXXXXXXXxXXXXXXXxXX
|
||||
$XXxxxXX$X$$$$$$$$$$$$$$$$$$$$X+$$$$$$$$$X$X$$$X+;xxxxxxx+;+xxx+XxXXXXXXXXXXXXxXXX$$$XXX$X++++xxxXXX
|
||||
XXxXXXxxXXxxxXX$$$$XX$$$$X$$XXXX+XX$$$$$$$$$$XXxx+xxx+xxxx;+xxxxxxXXXXXXXXXX$XXXXXX$$X$$XXXXXXX$X$$$
|
||||
XX$Xx+xXXXxxxXx++x+;::;+;;+x:.:+xx+xX$$$$$$$XXxxXXxxxxx++x+;xxx++xXXX$XXXXXX$$XXXX$$$$$$XXXXX$XXX$$$
|
||||
X$$$$$$XxxXXXXXXx+x;:;+;;+;;;;+xx++xXX$$$x++xXxxxx+x+xx++xxxxxXxxXXXX$$XXXXX$$$$$X$$$$XXXXXXXXX$$$$$
|
||||
$$$$$$$$$$$XX$$XXxxX$$XXXxxxx+xx++XXXX$X+;:::::;XXXXxxxxxXX++x++xxXXXXXXXXXX$$$$XX$$$$XXXXX$$$$$$$$$
|
||||
$X$$$$$$$$XX$$$$$$XX$XXXXXXXx+xx+x++;;;;;;++xXXXXx+xxxxxxxxxxxxxxXXxxXXx++++xx++x+xXX$XxxxxxXXXXXXXX
|
||||
$$$$$$$$$$$$$$$$$$$$$$$$X$XXxxxxxXXXX$$$XXXXXXXXx+++++;;;. ::;;;+xxXX+x+xXXXXXXXXxXXXX$X+xXXXXXXXX
|
||||
$$$$$$$$$$$$$$$$$$$XX$$$X$$$X$$$$$$$$$$$$XXXXXXXxxxx;;:;;;++ ;; .. :xXXX$XXXXXXXxXX$$XXX$XX$$$$$$XX
|
||||
$$XxXXx:XX$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$Xxx;;:;+++;;:;:..:. ::;;+;+xxXXXXXXXX+XxXXXXX$$$$$XXXxx
|
||||
$$XXXXXXXX$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$XX++x+++x;;+xx:+;:::+xxxXXXXXXXXXXX$$$XxXXXXXXxX$$$$$$$$X
|
||||
$$$XXXXXXX$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$Xx::.:;+x:.+xXXXx++xxxxxXXXXXxxxx;+XXxxxXXXX$X$$$$$$$x;x;
|
||||
$XXXXX$XXX$$$$$$$$$$$$X$$$$$XX$$$$$$$$$$$$$XX++xx+;xxxxxXXXXXXXXXXXXXXXX$Xxxx++++XxxXXXXxXX$$$$$$X;;
|
||||
$XXXXxx$XX$$$$$$$$$$$$$$$$$$XX$$$$$$$$$$$$$XXXXXXXxXxXX+::x+:+XXXXXXXXXX$$$$$$$xxX$$XxxXXXXX$$$$x++.
|
||||
Xxx$$$$xX$$$$$$$$$$$$$$$$X$$XXX$$$$$$$$$$$$$XXXXXXXXxxXxXX::.. :xXXXXXXXXX$$$$$$$$$$X$$$$$$$$$$$$$$X
|
||||
XXXXXXXXX$$$$$$$$$$$$$$$XXX$$XX$$$$$$$$$$$$$$XXXXXXX++xxx++++: :::;;;+xX$$$$$$$$$$$XXXX$$$$$$$$$$$
|
||||
$$$X+xXXX$$$$$$$$$$$$$$$$$XX$XX$$$$$$$$$$$$$$XxXxXXXxxx++:. +;: .:;::::.;+XX$x$$$$$XXXXXX$$$$$$X$XX
|
||||
XXX+xxX$X$$$$$$$$$$$$$$$$$XX$$$$$$$$$$$$$$$$$$xXXXXxXXxXXxx+: +x+ :+:;;.:..x+++;xXXXXX$$$XXXxxxxx
|
||||
XXX++x$$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXxx+;: :++:;;;+;.;:;;;;;;+++xxxxxxXXXX$$$$$
|
||||
$XXXXX$X$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXXx+;::. ::;;++++++xx+xx++xxxxX$$$$$$$$$$$$$
|
||||
$$XXXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXxXxx+xXXXXx; .xXXXXXXXx+;;;+X;+;xXX$XXXX$XX$$$$XX
|
||||
$$$XXX$$$$$$$$$$$$$$$$$$$$$$$X$$$$$$$$$$$$$$$$$X$XXXXXXXXXXX:. :xXXXXXXXXXX+;:xxxxxXXxXxxXXXXXXXXXX
|
||||
$$$$$$XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXXXXXXX$XXx: ;xXX$x;. .:;::. :+xxxXXXXX$$$XX$$X
|
||||
XX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXXXX$$XX$$$$Xx;.: :+;X$$X+; :;;+++: :xXX$$XX$$$$$$$$
|
||||
$XXX$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$XXxxXX++XXXXx;.xxx;::.xxX$Xx;::;:x+;::;+xXXXXX$$$$XX
|
||||
54
local/path/home/ascii/detective3.txt
Normal file
54
local/path/home/ascii/detective3.txt
Normal file
@@ -0,0 +1,54 @@
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▒▒▓▓▓▒▒▒▒▒▒▒▓▒▒▒▒▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▓▓▓
|
||||
▓▒ ▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▒▒▒▒▒▒▒▒▒▒▒▒▓▒▒▒▒▒▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░▒▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▓▓▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒▓▓▒▒▒▒▒▒▓▓▓▒▒▒░░▓▒▒▓▓▓▓▓▓▒▓▓▓▒░░▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▒▒▓▓▓▓▓▓▒▒▒▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒░▒▒▓▓▓▓▓▒▒▒▒▒▒▒▒▒▒▒▓▓▓▒▒░░░▒▒▒▓▓▓▒▓▒▒▒▓▓░░░▒▒▒▓▒▒▓▓▒▓▒▓▓▓▓▒▒▒▓▓▓▓▓▓▒▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▓▓▓▒▒░░░░░▒▒▒▒▒▒▒▒▓▓▓▒░░░▒▒▒▒▒▒▒▒▒▒▒▒▓▒░ ▒▒▒▒▒▒▓▒▒▒▒▓▓▓▓▒▒▒▓▓▓▓▓▓▒▒▒▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒▓▓▓▓▓▓▓▓▒░ ▒▒▒▒▒▒▒░▓▓▒▒▒░░ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▓▓▓▒░▒▒▒▓▓▓▓▓▒▒▓▒
|
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▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▒▓▒▒░▒▓▓▓▓▒░ ▒▓▓▓▓▓▓▓▒░░░░▒▓░░░▒▓▓▓▓▓▓▓▓▓▓▓▓█▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓▓██▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▒▓▓▓▓▓▓▓▓▓▓▒░ ▒▒▒▒▒▓▓▒▓▒▒▓▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓███▓▓▓▓▓▓██▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒ ░▒▓▓▓▒░ ░ ▒▒▒▒▓▓▓▓▓▓▓▓▓▓▓▓▓
|
||||
▓▓▓█▓▓▓▓▓▓██▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓▓██▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒░ ░░▓▓▓▓▒░ ░░▒░░ ▒▓▓▓▓▓▓██████▓▓
|
||||
▓▓▓▓▓▓▓▓▓▓███▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓█▓███▓▓▓▓███▓▓▓▓▓▓▓▒▒▓▓▒░▓▓▓▓▒░ ▒▒▒░ ▒▒▓▓▓▒░ ░ ▒▒░ ░▒▒▓▓▓▓▓▓▓▓▓▓▓
|
||||
33
local/path/home/ascii/hacker.txt
Normal file
33
local/path/home/ascii/hacker.txt
Normal file
@@ -0,0 +1,33 @@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*-%@%: :%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@+ *@@@= *@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@+ %@@@@@: =@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@# #@@@@#- =@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%.-@@#: *@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@+ =#%*+=-. #@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%. +%@@@@@@@%. :@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@# *@@@@@@@@@@@@@@@* %@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@% @@@@@@@@@@@@@@@@@@@ -@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ #@@@@@@@@@@@@@@@@@@ .%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@% :@@@@@@@@@@@@@@@+ =%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@+ @@@@@@@@@@@@% :@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@= #@* #@@@@@@@@@% -+-. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@- @@@@@@@*:#@@@@@@@@=+@@@@@+ * .@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@# @%@@@@@@@@@@@@@@@@@@@@@@@@@=%@@ =@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@% @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@% -@@@@@+====-----::::.... %@@% @@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@ :==@@@@ =##%%%%%%%%%%%%%%%%%%%%* %@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@= -@@@@@@ *@@@@@@@@@@@@@@@@@@@@@@# %@@@@@* @@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@ #@@@@@:*@@@@@@@@@@@@@@@@@@@@@@#.%@@@@@== *@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@*:=#%#-. :*%*+@@@@@@@@*: :#@@@@@@@@#=@@@=. ...:%@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@#%@@@@@@+@@@@@@@@*. .*@@@@@@@@##%*+=. %@@#@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*@@@@@@@@@%##@@@@@@@@@@#@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@*@@@@@@@@@@@@@@@@@@@@@@%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
21
local/path/home/ascii/judge.txt
Normal file
21
local/path/home/ascii/judge.txt
Normal file
@@ -0,0 +1,21 @@
|
||||
______
|
||||
,-~ _ ^^~-.,
|
||||
,^ -,____ ^, ,/\/\/\,
|
||||
/ (____) | S~ ~7
|
||||
; .---._ | | || _| S I AM THE Z
|
||||
| | ~-.,\ | |!/ | /_ LAW! _\
|
||||
( | ~<-.,_^\|_7^ ,| _//_ _\
|
||||
| | ", 77> (T/| _/' \/\/\/
|
||||
| \_ )/<,/^\)i(|
|
||||
( ^~-, |________||
|
||||
^!,_ / /, ,'^~^',!!_,..---.
|
||||
\_ "-./ / (-~^~-))' =,__,..>-,
|
||||
^-,__/#w,_ '^' /~-,_/^\ )
|
||||
/\ ( <_ ^~~--T^ ~=, \ \_,-=~^\
|
||||
.-==, _,=^_,.-"_ ^~*.(_ /_) \ \,=\ )
|
||||
/-~; \,-~ .-~ _,/ \ ___[8]_ \ T_),--~^^)
|
||||
_/ \,,..==~^_,.=,\ _.-~O ~ \_\_\_,.-=}
|
||||
,{ _,.-<~^\ \ \\ () .=~^^~=. \_\_,./
|
||||
,{ ^T^ _ / \ \ \ \ \) [| \oDREDD >
|
||||
^T~ ^ { \ \ _\.-|=-T~\\ () ()\<||>,' )
|
||||
+ \ |=~T ! Y [|() \ ,' / -naughty
|
||||
58
local/path/home/ascii/noir.txt
Normal file
58
local/path/home/ascii/noir.txt
Normal file
@@ -0,0 +1,58 @@
|
||||
@@@@@@@@@@@@@%@@%%@%###(>{=*<[{%@@%@@@@%{#%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@@%%#%@%#(^ ~ :<}@@@@@@@@@%@##@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@@%#{#%%@@@% (#%%@@@@@@@@@@{{%%@@%%%%%%%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@@@%{{%%#@@@@@( . <}@@@@@@@@@%%%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@@%%}#%#@@@@@@@@. {@@@@@@@%%%%%%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@@%%#{##%@@@@@@@%{ -] [%@@@@@@@%%%###%%%%%%%%%%%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@@%###@@@@@@@@@@@%%{ + @%%@@@@@@%%##############%%%%%%%@%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@@@%#{#%@@@@@@@@@@@@%{({[~+@%%@@@@@%################%%%%%%%@%%%%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
@@@@%#{%@@@@@@@@@@@@@@@@%}%#(#%@@@@@@%%##{{{#{{{{{{{{#######%%%%%%%%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@@@@
|
||||
@@%#{{%@@@@@@@@@@@@@@@@@@%%%#[%@@@@%%%##{{{{{{{{{{{{{#############%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@@@@@
|
||||
@%#}[%@@@@@@@@@@@@@@@@@@@@@@#%%@@@@%%##{{}}}{{{{{{{{{{{{#######%##%%%%%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@
|
||||
%#{}#@@@@@@@@@@@@@@@@@@@@@%%#%%@@@%%%{{{}[[}}{{{{{{{{{{{{{########[#%%%%%%%%%%%%%%%%%@@@@@@@@@@@@@@@
|
||||
{{}%@@@@@@@@@@@@@@@@@@@@@@@%%%%%@@%%#{}}[]][[[[[[[}}{{{{{{{{{{{{{}*}#%%%%%######%%%%%%%%%@@@@@@@@@@@
|
||||
][%%%@@@@@@@@@@@@@@@@@@@@@@%%%@@%%%##}}[[]]][[[[[[[[}}{{{{{{{{{{{{###############%%%%%%%%@@@@@@@@@@@
|
||||
#%%%%%%@@@@@@@@@@@@@@@@@@@@%##%%%##{{[[]]((]]]]][]]][}}}}}}{{{{{{{{{{{{{{{########%%%%%%%%%%@@@@@@@@
|
||||
@%%%%#%%%@@@@@@@@@@@@@@@@@@%##%###{{}]]]())((]]] (][[[[}}}}}{{{{{{{{{{{########%%%%%%%%%%@@@@@@@@
|
||||
#######%%%%%%%%%%%@@@@@@@@%#%{##%#{[])))))<)))((( ([[][[[[}}}}}}}{{{{{{{{{{{{{{##%%%%%%%%%@@@@@@@@
|
||||
{{{#{######%%%%%%%%@@@@%@(##)}{###{[(<<<<<><))))])><]]]]]]][[[[[[[}}}}{}}[{{{{{{{##%%%%%%%%%@@@@@@@@
|
||||
{{{{{{#############%%%%@@@@%{}{{{#}])>>>>>>>><<<))((((( >]]]]]]][[[}}}}}{{{{{####%%%%%%%%@@%%%@@@@
|
||||
{{{{{{{{{{{{{{{}{{####%%%@@%{}{{{}])>^^^^^^^><<<<))))))* =(((]]]][[[[}}}{{{{{####%%%%%%%%@@%%%@@@@
|
||||
{{{{{{{{{{}}}[[[[][}}}}{%%@%}[[[[[(>*++++***^>>>>>>><<<<)( >)([[[[[} >( [[{{{{######%%%%%%%@@@@
|
||||
}}}}}}}}}[[]]]]((((]]()]{%@%[]((](>+~=++++++**^^^^>>>>>><> =->- ))[]][[}]>]{}}{{}{{######%%%%%%%@@@@
|
||||
[[[}[[[[[]]]((()<>^<>+~^({%#<)(())*----~====+++++***^^^>><<<<<)))((]]][[[}}}}{{{{{{######%%%%%%%%%@@
|
||||
]]]]]]]]]]]()>^*+*^*~~=.*[%#- ]( :..:----~====+++**^^>>>><<<))(((]]][[[}}}}}{{{{######%%%%%%%%%@@
|
||||
)(]((((](<<<<<>==+=~-~+ >#{=%@@@. .::::--~~=+++**^^>>><<)))(((]]]][[[}}}{{{{{#####%%%%%%%%%@@
|
||||
)))(((()<>>=--=~~ .*%@%%@%}- .:-~=+++**^^>>><<)))(((]((]][[}}}{{{{{#####%%%%%%%%%@@
|
||||
)<<<)))<<>*+*=- ..~}#%@@{+ ==++**^^^>><<)))(((]]]]][[}}}{{{{######%%%%%%%%%%%
|
||||
))<>><<<>*-. . : #%%%@@# -~=+++*^^^>><<)))(((]]]]][[}}}{{{{######%%%%%%%%%%%
|
||||
)>>>>>>>>>*+~=~:: : }@@@%%@%= *] -++**^^^>><<))((((]][[[[[}}}{{{{{#####%%%%%%%%%@@
|
||||
)^^><<<>>>^~++~ . }@@@@@@%%{{# .**^^^>><<))((((][[[[[[}}}{{{{{#####%%%%%%%%%@@
|
||||
)>>>>><>^^*++*~: . . }%@@@@@@@@@% +*^^>>><<))(((]]][[[[[}}}{{{{{{####%%%%%%%%%%%
|
||||
)<>>>>>>^^**=**++~::-. {#){%%%%%%%* ~+***^^>>><<))(((]]][[[[[}}}{{{{{{####%%%%%%%%%%%
|
||||
()<)<<<>>^^^^^^*+~ ~- . #[ <@@@@@%) =++*^^^>>><<))((]]]][[[[[}}}{{{{{{{{{#%%%%%%%%%%@
|
||||
(((()<<<>>^*^^^^*++~ -:-::{[ (@@@@@@# :---~~==++*^^^>>><<))((((]][[[[[}}}{{{{{{{{{#%%%%%%%%%%@
|
||||
((]))>^>>>^**><^+*+++--=>^%%)]@@@@@@( - .:-~~===+++**^^>><<<))((]]]][[[[[}}}{{{{{{{{{####%%%%%%%%
|
||||
](>^><)>++*+*^^^+=+++=~++)@%(<%@@@@@@]+:::----~=++**+**^^>><<<)))((]]]][[[[}}}}{{{{{{{{{####%%%%%%%%
|
||||
{()^==***-==^~ - :-=**^*}%%(*)}#%@@@@@(-~~~-~===+++*^^^>><<)))))((]]][[[[}}}}{{{{{{{{{{####%%%%%%%%
|
||||
([[(][)^+-: ::~.:=^>>*=[%%(++*)}{{#%%@#[+=++++++**^>>>><<<)))((((]]][[[[}}}}{{{{{{{{###%%%%%%%%%@@
|
||||
<][}[[]((^ -.=++~+*^>><><{@%[^*+>[##%%@@@#(*++****^^>><<<<)))))((((]]][[[}}}}}}{{{{{{{###%%%%%%%%%@@
|
||||
(]{}][})<>=-^)^>)<<<*^<)({@%[^**>[##%%%#}])>***^^^>>><<<)))))((((]]]]][[}}}{{{{{{{{{{{###%%%%%%%%@@@
|
||||
[-}{{}}]*=>)>++]]())<<^)]#@%[+>}{%%#[<<.(())<^*^>>><<<<<)))((((]][[[[}}}}}{{{{{{{##{{{#%%%%%%%%%%%%%
|
||||
<+(^[{[}[>^<^([])(]]]((][#%#()}%##%%{))>(]]((<>*><<<<<<)))))(((]][[[[[[[[}}}}}}}}}}[(]][}}}}}}}}{{{{
|
||||
)*){])}[](+^^]]]>]}[[}]}[#%{)([]]{%%<=><>*+=~. ----~==++++***^>><<<))((((]]]][[[}}]**^><<<))(((]]][
|
||||
+~](})>[[(~*(>)())[[}}[[[#%}<^+~.^#%( >+++++**^^^^***^^^>>^^^>>>>>>>>^^^^+*= -~+*******^>>>
|
||||
+[~<]}]<(]*^*^>>>*<>**+*=]{[>. ]%^ .:---= ....::-:-~~
|
||||
(^*=+==**+:- ~: =}(+ *%> *]]]])<<<<<<<)((((((]]]]](][[][[}[]][}}]]
|
||||
===~- . [(~ (%%
|
||||
=::. [): >} .-~=+*><)((]}}}[}}}}{{{{{{##{{#{#%>
|
||||
. ])= }^ ))[#{#{{{}}}}[[[[]((<<<<<>^^>>><<))<))<<>^^*~:
|
||||
<[] [{(
|
||||
=[]= ]{}
|
||||
^###[ +{{{] .-=*^<<)))(][}}}{%#%%%%%@%%%%%%%@%)
|
||||
[{{}~ <#%%# %%%@@@@@@@@@@@%%%%%%##%%%%%%%%%%%#@%@%%%%%%%%%%%%%#{(
|
||||
~++*+ + -^^*^*- =^^^^^^^^^^*===~~~~~--. :-:::--~:..
|
||||
|
||||
|
||||
|
||||
|
||||
56
local/path/home/ascii/sonic.js
Normal file
56
local/path/home/ascii/sonic.js
Normal file
@@ -0,0 +1,56 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint(" ...,?77??!~~~~!???77?<~.... ");
|
||||
ns.tprint(" ..?7` `7!.. ");
|
||||
ns.tprint(" .,=` ..~7^` I ?1. ");
|
||||
ns.tprint(" ........ ..^ ?` ..?7!1 . ...??7 ");
|
||||
ns.tprint(" . .7` .,777.. .I. . .! .,7! ");
|
||||
ns.tprint(" .. .? .^ .l ?i. . .` .,^ ");
|
||||
ns.tprint(" b .! .= .?7???7~. .>r . .= ");
|
||||
ns.tprint(" .,.?4 , .^ 1 ` 4... ");
|
||||
ns.tprint(" J ^ , 5 ` ?<. ");
|
||||
ns.tprint(" .%.7; .` ., .; .=. ");
|
||||
ns.tprint(" .+^ ., .% MML F ., ?, ");
|
||||
ns.tprint(" P ,, J .MMN F 6 4. ");
|
||||
ns.tprint(" l d, , .MMM! .t .. ,, ");
|
||||
ns.tprint(" , JMa..` MMM` . .! .; ");
|
||||
ns.tprint(" r .M# .M# .% . .~ ., ");
|
||||
ns.tprint(" dMMMNJ..! .P7! .> . . ,, ");
|
||||
ns.tprint(" .WMMMMMm ?^.. ..,?! .. .. , Z7` `?^.. ,, ");
|
||||
ns.tprint(" ?THB3 ?77?! .Yr . .! ?, ?^C ");
|
||||
ns.tprint(" ?, .,^.` .% .^ 5. ");
|
||||
ns.tprint(" 7, .....?7 .^ ,` ?. ");
|
||||
ns.tprint(" `<. .= .`' 1 ");
|
||||
ns.tprint(" ....dn... ... ...,7..J=!7, ., ");
|
||||
ns.tprint(" ..= G.,7 ..,o.. .? J. F ");
|
||||
ns.tprint(" .J. .^ ,,,t ,^ ?^. .^ `?~. F ");
|
||||
ns.tprint(" r %J. $ 5r J ,r.1 .=. .% ");
|
||||
ns.tprint(" r .77=?4. ``, l ., 1 .. <. 4., ");
|
||||
ns.tprint(" .$.. .X.. .n.. ., J. r .` J. `' ");
|
||||
ns.tprint(" .?` .5 `` .% .% .' L.' t ");
|
||||
ns.tprint(" ,. ..1JL ., J .$.?` . ");
|
||||
ns.tprint(" 1. .=` ` .J7??7<.. .; ");
|
||||
ns.tprint(" JS.. ..^ L 7.: ");
|
||||
ns.tprint(" `> .. J. 4. ");
|
||||
ns.tprint(" + r `t r ~=..G. ");
|
||||
ns.tprint(" = $ ,. J ");
|
||||
ns.tprint(" 2 r t .; ");
|
||||
ns.tprint(" .,7! r t`7~.. j.. ");
|
||||
ns.tprint(" j 7~L...$=.?7r r ;?1. ");
|
||||
ns.tprint(" 8. .= j ..,^ .. ");
|
||||
ns.tprint(" r G . ");
|
||||
ns.tprint(" .,7, j, .>=. ");
|
||||
ns.tprint(" .J??, `T....... % .. ");
|
||||
ns.tprint(" ..^ <. ~. ,. .D ");
|
||||
ns.tprint(" .?` 1 L .7.........?Ti..l ");
|
||||
ns.tprint(" ,` L . .% .`! `j, ");
|
||||
ns.tprint(" .^ . .. .` .^ .?7!?7+. 1 ");
|
||||
ns.tprint(".` . .`..`7. .^ ,` .i.; ");
|
||||
ns.tprint(".7<..........~<<3?7!` 4. r ` G% ");
|
||||
ns.tprint(" J.` .! % ");
|
||||
ns.tprint(" JiJ .` ");
|
||||
ns.tprint(" .1. J ");
|
||||
ns.tprint(" ?1. .' ");
|
||||
ns.tprint(" 7<..% ");
|
||||
|
||||
}
|
||||
298
local/path/home/autoexec.js
Normal file
298
local/path/home/autoexec.js
Normal file
@@ -0,0 +1,298 @@
|
||||
|
||||
import { purchaseServers, listPurchasedServers, getSetting } from "myLibrary.js";
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
|
||||
ns.disableLog("ALL");
|
||||
|
||||
//host and script info
|
||||
const sThisRunner = ns.getHostname();
|
||||
const sThisScript = ns.getScriptName();
|
||||
const nThisPID = ns.pid;
|
||||
|
||||
// Custom color coding.
|
||||
const cCyan = "\u001b[36m";
|
||||
const cGreen = "\u001b[32m";
|
||||
const cRed = "\u001b[31m";
|
||||
const cReset = "\u001b[0m";
|
||||
|
||||
//open log for this script
|
||||
ns.tail(nThisPID, sThisRunner, ns.args);
|
||||
|
||||
//scripts
|
||||
const sGangScript = "gang/auto-gang2.js";
|
||||
const sServerLister = "serverlister.js";
|
||||
const sServerListFile = "serverList.txt";
|
||||
const sBestServerFile = "bestTarget.txt";
|
||||
const sBackdoorScript = "backdoor.js";
|
||||
|
||||
//settings
|
||||
const nRefreshFrequency = 1000; //time in ms
|
||||
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
|
||||
await ns.sleep(100);
|
||||
let oBestTarget = JSON.parse(ns.read("bestTarget.txt"));
|
||||
let sBestTarget;
|
||||
while (true) {
|
||||
ns.clearLog();
|
||||
|
||||
//Home Computer
|
||||
let nHomeMaxRAM = ns.getServerMaxRam("home");
|
||||
let nHomeUsedRAM = ns.getServerUsedRam("home");
|
||||
let nHomeFreeRAM = nHomeMaxRAM - nHomeUsedRAM;
|
||||
ns.print("Home Free RAM = " + cCyan + Math.floor(nHomeFreeRAM).toLocaleString() + cReset + " / " + cCyan + nHomeMaxRAM.toLocaleString() + cReset + " GB");
|
||||
let oHome = ns.getServer("home");
|
||||
let nCores = oHome.cpuCores;
|
||||
ns.print("Home Cores = " + cCyan + Math.floor(nCores).toLocaleString() + cReset);
|
||||
|
||||
|
||||
//Gang
|
||||
ns.print("Karma = " + cCyan + Math.round(ns.heart.break()).toLocaleString() + cReset);
|
||||
if (ns.gang.inGang()) {
|
||||
if (!ns.getRunningScript(sGangScript)) {
|
||||
ns.print("Gang found... running " + sGangScript);
|
||||
ns.exec(sGangScript, sThisRunner, 1);
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
ns.print("Gang: " + cRed + "none" + cReset);
|
||||
}
|
||||
|
||||
//Best Target
|
||||
|
||||
oBestTarget = JSON.parse(ns.read("bestTarget.txt"));
|
||||
sBestTarget = oBestTarget.serverName;
|
||||
ns.print("Best Target: " + cCyan + sBestTarget + cReset);
|
||||
ns.print("Target Weakness: " + cCyan + Math.floor((ns.getServerMinSecurityLevel(sBestTarget) / ns.getServerSecurityLevel(sBestTarget)) * 100) + "%" + cReset);
|
||||
ns.print("Target Money: " + cCyan + Math.floor((ns.getServerMoneyAvailable(sBestTarget) / ns.getServerMaxMoney(sBestTarget)) * 100) + "%" + cReset);
|
||||
|
||||
let nPServs = listPurchasedServers(ns).length;
|
||||
let aPserv;
|
||||
|
||||
const oEXE = {
|
||||
ssh: { name: "BruteSSH.exe", nHackingLevel: 50, cost: 500000 },
|
||||
ftp: { name: "FTPCrack.exe", nHackingLevel: 100, cost: 1500000 },
|
||||
smtp: { name: "relaySMTP.exe", nHackingLevel: 250, cost: 5000000 },
|
||||
http: { name: "HTTPWorm.exe", nHackingLevel: 500, cost: 30000000 },
|
||||
sql: { name: "SQLInject.exe", nHackingLevel: 750, cost: 250000000 },
|
||||
ds1: { name: "DeepscanV1.exe", nHackingLevel: 75, cost: 500000 },
|
||||
ds2: { name: "DeepscanV2.exe", nHackingLevel: 400, cost: 25000000 },
|
||||
sp: { name: "ServerProfiler.exe", nHackingLevel: 75, cost: 500000 },
|
||||
al: { name: "AutoLink.exe", nHackingLevel: 25, cost: 1000000 },
|
||||
form: { name: "Formulas.exe", nHackingLevel: 25, cost: 1000000000 }
|
||||
};
|
||||
|
||||
let bBusy = ns.singularity.isBusy();
|
||||
let bBruteSSH = ns.fileExists(oEXE.ssh.name, "home");
|
||||
let bFTPCrack = ns.fileExists(oEXE.ftp.name, "home");
|
||||
let bRelaySMTP = ns.fileExists(oEXE.smtp.name, "home");
|
||||
let bHttpWorm = ns.fileExists(oEXE.http.name, "home");
|
||||
let bSqlInject = ns.fileExists(oEXE.sql.name, "home");
|
||||
|
||||
let bDeepscanV1 = ns.fileExists(oEXE.ds1.name, "home");
|
||||
let bDeepscanV2 = ns.fileExists(oEXE.ds2.name, "home");
|
||||
let bServerProfiler = ns.fileExists(oEXE.sp.name, "home");
|
||||
let bAutoLink = ns.fileExists(oEXE.al.name, "home");
|
||||
let bFormulas = ns.fileExists(oEXE.form.name, "home");
|
||||
|
||||
let nHackingLevel = ns.getHackingLevel();
|
||||
let nMoney = ns.getPlayer().money;
|
||||
|
||||
//Home Upgrades
|
||||
if (nMoney > ns.singularity.getUpgradeHomeRamCost()) {
|
||||
ns.singularity.upgradeHomeRam();
|
||||
ns.tprint(cCyan + "Upgraded home RAM" + cReset);
|
||||
}
|
||||
else if (nCores < 8 && nMoney > ns.singularity.getUpgradeHomeCoresCost()) {
|
||||
ns.singularity.upgradeHomeCores();
|
||||
ns.tprint(cCyan + "Upgraded home Cores" + cReset);
|
||||
}
|
||||
|
||||
|
||||
ns.print("Number of pservers = " + cCyan + nPServs + cReset);
|
||||
|
||||
let sLowestPserv;
|
||||
aPserv = listPurchasedServers(ns);
|
||||
let nLowestRAM = 2 ** 21;
|
||||
let nCurrentRAM = 0;
|
||||
for (let i = 0; i < aPserv.length; i++) {
|
||||
nCurrentRAM = ns.getServerMaxRam(aPserv[i]);
|
||||
if (nCurrentRAM < nLowestRAM) {
|
||||
nLowestRAM = nCurrentRAM
|
||||
sLowestPserv = aPserv[i];
|
||||
}
|
||||
}
|
||||
if (nLowestRAM < 2 ** 21) {
|
||||
ns.print("Smallest psserv = " + cCyan + sLowestPserv + " " + nLowestRAM.toLocaleString() + " GB" + cReset);
|
||||
}
|
||||
else {
|
||||
ns.print("Smallest psserv = " + cRed + "none" + cReset);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//TOR
|
||||
let bHasTOR = ns.hasTorRouter();
|
||||
if (bHasTOR === false && nMoney >= 2e+5) {
|
||||
ns.singularity.purchaseTor();
|
||||
ns.tprint(cCyan + "Purchased TOR" + cReset);
|
||||
ns.toast("Purchased " + "TOR Router", "info", 10000);
|
||||
}
|
||||
await ns.sleep(1);
|
||||
if (bBruteSSH === false && bHasTOR && nMoney >= oEXE.ssh.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.ssh.name);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.ssh.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.ssh.name, "info", 10000);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
ns.exec(sBackdoorScript, sThisRunner, 1);
|
||||
}
|
||||
else if (bAutoLink === false && bHasTOR && nMoney >= oEXE.al.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.al.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.al.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.al.name, "info", 10000);
|
||||
}
|
||||
else if (bFTPCrack === false && bHasTOR && nMoney >= oEXE.ftp.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.ftp.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.ftp.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.ftp.name, "info", 10000);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
ns.exec(sBackdoorScript, sThisRunner, 1);
|
||||
}
|
||||
else if (bDeepscanV1 === false && bHasTOR && nMoney >= oEXE.ds1.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.ds1.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.ds1.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.ds1.name, "info", 10000);
|
||||
}
|
||||
else if (bRelaySMTP === false && bHasTOR && nMoney >= oEXE.smtp.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.smtp.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.smtp.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.smtp.name, "info", 10000);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
ns.exec(sBackdoorScript, sThisRunner, 1);
|
||||
}
|
||||
else if (bHttpWorm === false && bHasTOR && nMoney >= oEXE.http.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.http.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.http.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.http.name, "info", 10000);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
ns.exec(sBackdoorScript, sThisRunner, 1);
|
||||
}
|
||||
else if (bSqlInject === false && bHasTOR && nMoney >= oEXE.sql.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.sql.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.sql.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.sql.name, "info", 10000);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
ns.exec(sBackdoorScript, sThisRunner, 1);
|
||||
}
|
||||
else if (bDeepscanV2 === false && bHasTOR && nMoney >= oEXE.ds2.cost) {
|
||||
ns.singularity.purchaseProgram(oEXE.ds2.name, false);
|
||||
ns.tprint(cCyan + "Purchased " + oEXE.ds2.name + cReset);
|
||||
ns.toast("Purchased " + oEXE.ds2.name, "info", 10000);
|
||||
}
|
||||
else if (getSetting(ns, "autoPurchaseServers") && nPServs < 25 && nMoney >= 5e+6) { //Purchased Servers
|
||||
ns.tprint("purchasing servers ");
|
||||
await purchaseServers(ns);
|
||||
ns.exec(sServerLister, sThisRunner, 1, false, true);
|
||||
}
|
||||
else if (getSetting(ns, "autoUpgrades") && nLowestRAM < (2 ** 20) && !ns.scriptRunning("upgrade.js", sThisRunner) && nPServs >= 25 && nMoney >= 1e+6) {
|
||||
ns.tprint("upgrading servers ");
|
||||
ns.exec("upgrade.js", sThisRunner, 1);
|
||||
|
||||
}
|
||||
|
||||
//ns.tprint("autoPurchaseServers = " + getSetting(ns, "autoPurchaseServers"));
|
||||
//ns.tprint("autoUpgrades = " + getSetting(ns, "autoUpgrades"));
|
||||
|
||||
|
||||
//work on something
|
||||
if (bBusy === false) {
|
||||
if (bHasTOR === false) {
|
||||
if (bBruteSSH === false && nHackingLevel >= 50) {
|
||||
ns.singularity.createProgram("BruteSSH.exe", false);
|
||||
}
|
||||
else if (bFTPCrack === false && nHackingLevel >= 100) {
|
||||
ns.singularity.createProgram("FTPCrack.exe", false);
|
||||
}
|
||||
else if (bRelaySMTP === false && nHackingLevel >= 250) {
|
||||
ns.singularity.createProgram("relaySMTP.exe", false);
|
||||
}
|
||||
else if (bDeepscanV1 === false && nHackingLevel >= 75) {
|
||||
ns.singularity.createProgram("DeepscanV1.exe", false);
|
||||
}
|
||||
}
|
||||
if (nHackingLevel < 500) {
|
||||
ns.singularity.universityCourse("rothman university", "study computer science", false);
|
||||
}
|
||||
}
|
||||
|
||||
let nSharePower = Math.floor(ns.getSharePower() * 10000) / 100;
|
||||
ns.print("Faction Reputation = " + cCyan + nSharePower + " %" + cReset);
|
||||
|
||||
|
||||
if (bBusy) {
|
||||
let oCurrentWork = ns.singularity.getCurrentWork();
|
||||
//ns.print("oCurrentWork = " + JSON.stringify(oCurrentWork));
|
||||
let bCanResume = false;
|
||||
let nWorkCycles;
|
||||
switch (oCurrentWork.type) {
|
||||
case "CLASS": //Task = StudyTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Working at: " + cCyan + oCurrentWork.location + cReset);
|
||||
ns.print("Working with: " + cCyan + oCurrentWork.classType + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = true;
|
||||
break;
|
||||
case "CREATE_PROGRAM": //Task = CreateProgramWorkTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Creating Program: " + cCyan + oCurrentWork.programName + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = true;
|
||||
break;
|
||||
case "FACTION": //Task = FactionWorkTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Working at: " + cCyan + oCurrentWork.factionName + cReset);
|
||||
ns.print("Working with: " + cCyan + oCurrentWork.factionWorkType + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = true;
|
||||
break;
|
||||
case "CRIME": //Task = CrimeTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Comitting crime: " + cCyan + oCurrentWork.crimeType + cReset);
|
||||
ns.print("Crime Chance: " + cCyan + Math.floor(10000 * ns.singularity.getCrimeChance(oCurrentWork.crimeType)) / 100 + "%" + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = true;
|
||||
break;
|
||||
case "COMPANY": //Task = CompanyWorkTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Working at: " + cCyan + oCurrentWork.companyName + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = true;
|
||||
break;
|
||||
case "GRAFTING": //Task = GraftingTask
|
||||
nWorkCycles = oCurrentWork.cyclesWorked;
|
||||
ns.print("Grafting: " + cCyan + oCurrentWork.augmentation + cReset);
|
||||
ns.print("Task Cycle: " + cCyan + nWorkCycles.toLocaleString() + cReset)
|
||||
bCanResume = false;
|
||||
break;
|
||||
|
||||
}
|
||||
/*
|
||||
if (bBusy && bCanResume === true && nWorkCycles >= 100) {
|
||||
ns.singularity.stopAction();
|
||||
|
||||
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
await ns.sleep(nRefreshFrequency);
|
||||
}
|
||||
}
|
||||
120
local/path/home/backup/batch2.js
Normal file
120
local/path/home/backup/batch2.js
Normal file
@@ -0,0 +1,120 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
//Arguments
|
||||
const sTarget = ns.args[0]; // target server
|
||||
|
||||
const oRunner = ns.getServer();
|
||||
const sRunner = oRunner.hostname;
|
||||
|
||||
ns.tail("batch2.js", sRunner, sTarget);
|
||||
|
||||
//Settings
|
||||
//const oHome = ns.getServer("home");
|
||||
//const nCores = oHome.cpuCores;
|
||||
|
||||
const sScript = ns.getScriptName();
|
||||
const sWeaken = "RMweaken.js";
|
||||
const sGrow = "RMgrow.js";
|
||||
const sHack = "RMhack.js";
|
||||
const nScriptRAM = ns.getScriptRam(sScript, sRunner);
|
||||
const nWeakenRAM = ns.getScriptRam(sWeaken, sRunner);
|
||||
const nGrowRAM = ns.getScriptRam(sGrow, sRunner);
|
||||
const nHackRAM = ns.getScriptRam(sHack, sRunner);
|
||||
const nHomeUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
const nHomeMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
let nHomeFreeRAM = nHomeMaxRAM - nHomeUsedRAM;
|
||||
|
||||
const nDelays = [0, 20, 40, 60];
|
||||
|
||||
|
||||
//abort script if sTarget is undefined
|
||||
if (sTarget === undefined) {
|
||||
ns.tprint("1st arg sTarget is undefined");
|
||||
return false;
|
||||
}
|
||||
|
||||
//target server info
|
||||
const nMinSecurity = ns.getServerMinSecurityLevel(sTarget);
|
||||
const nMaxMoney = ns.getServerMaxMoney(sTarget);
|
||||
|
||||
let nWeakenTime1 = ns.getWeakenTime(sTarget);
|
||||
let nWeakenTime2 = nWeakenTime1;
|
||||
let nGrowTime = nWeakenTime1 * 0.8;
|
||||
let nHackTime = nWeakenTime1 / 4;
|
||||
|
||||
//let nHackSecurityGain = ns.hackAnalyzeSecurity(1, sTarget);
|
||||
let nHackSecurityGain = 0.002;
|
||||
//let nHackThreadsEstimate = Math.floor(1 / nHackSecurityGain);
|
||||
let nHackThreadsEstimate = 10;
|
||||
ns.tprint("nHackSecurityGain = " + nHackSecurityGain);
|
||||
ns.tprint("nHackThreadsEstimate = " + nHackThreadsEstimate);
|
||||
const nHackTotalRAM = nHackRAM * nHackThreadsEstimate;
|
||||
|
||||
//let nGrowSecurityGain = ns.growthAnalyzeSecurity(1, sTarget, nCores);
|
||||
let nGrowSecurityGain = 0.004;
|
||||
let nGrowThreadsEstimate = Math.floor(1 / nGrowSecurityGain);
|
||||
ns.tprint("nGrowSecurityGain = " + nGrowSecurityGain);
|
||||
ns.tprint("nGrowThreadsEstimate = " + nGrowThreadsEstimate);
|
||||
const nGrowTotalRAM = nGrowRAM * nGrowThreadsEstimate;
|
||||
|
||||
//let nWeakenSecurity = ns.weakenAnalyze(1, nCores);
|
||||
let nWeakenSecurity = 0.05;
|
||||
let nWeakenThreadsEstimate = Math.ceil(1 / nWeakenSecurity);
|
||||
ns.tprint("nWeakenSecurity = " + nWeakenSecurity);
|
||||
ns.tprint("nWeakenThreadsEstimate = " + nWeakenThreadsEstimate);
|
||||
const nWeakenTotalRAM = nWeakenRAM * nWeakenThreadsEstimate;
|
||||
|
||||
const nTotalRAM = nHackTotalRAM + nGrowTotalRAM + (nWeakenTotalRAM * 2)
|
||||
const nTotalBatches = Math.floor(nHomeFreeRAM / (nTotalRAM - nScriptRAM));
|
||||
ns.tprint("RAM per Cycle = " + nTotalRAM);
|
||||
ns.tprint("how many batches can i run at the same time? = " + nTotalBatches);
|
||||
|
||||
let nGrowDelay = nWeakenTime1 - nGrowTime;
|
||||
let nHackDelay = nWeakenTime1 - nHackTime;
|
||||
|
||||
const nCycleDuration = nWeakenTime2 + nDelays[3];
|
||||
ns.tprint("nCycleDuration = " + nCycleDuration);
|
||||
|
||||
const nBatchFrequency = Math.ceil(nCycleDuration / nTotalBatches);
|
||||
ns.tprint("nBatchFrequency = " + nBatchFrequency);
|
||||
|
||||
while (true) {
|
||||
|
||||
//server stats
|
||||
let nCurrentSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
let nCurrentMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
|
||||
//timestamp
|
||||
let currentDate = new Date();
|
||||
let nOffset;
|
||||
|
||||
ns.print("Cash: " + (Math.floor(nCurrentMoney * 1000) / 1000) + " / " + nMaxMoney);
|
||||
ns.print("Security: " + (Math.floor(nCurrentSecurity * 1000) / 1000) + " / " + nMinSecurity);
|
||||
|
||||
//Calculate estimate time of completion
|
||||
nOffset = ns.getWeakenTime(sTarget);
|
||||
let nWeakTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sWeakTime = nWeakTime.toLocaleTimeString('sw-SV'); //swedish time
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Weakening " + sTarget + " Estimated complete at " + sWeakTime);
|
||||
|
||||
//hack
|
||||
const nHackPID = ns.exec(sHack, sRunner, 10, sTarget, false, nHackDelay + nDelays[0]);
|
||||
//ns.tail(nHackPID, "home", "home", nHackThreadsEstimate, sTarget, 0, nHackDelay + nDelays[0]);
|
||||
|
||||
//weaken 1
|
||||
const nWeakenPID = ns.exec(sWeaken, sRunner, nWeakenThreadsEstimate, sTarget, false, nDelays[1]);
|
||||
//ns.tail(nWeakenPID, "home", "home", nWeakenThreadsEstimate, sTarget, 0, nDelays[1]);
|
||||
|
||||
//grow
|
||||
const nGrowPID = ns.exec(sGrow, sRunner, nGrowThreadsEstimate, sTarget, false, nGrowDelay + nDelays[2]);
|
||||
//ns.tail(nGrowPID, "home", "home", nGrowThreadsEstimate, sTarget, 0, nGrowDelay + nDelays[2]);
|
||||
|
||||
//weaken 2
|
||||
const nWeakenPID2 = ns.exec(sWeaken, sRunner, nWeakenThreadsEstimate, sTarget, false, nDelays[3]);
|
||||
//ns.tail(nWeakenPID2, "home", "home", nWeakenThreadsEstimate, sTarget, 0, nDelays[3]);
|
||||
|
||||
await ns.sleep(nBatchFrequency);
|
||||
}
|
||||
}
|
||||
18
local/path/home/backup/bitnodeStart.js
Normal file
18
local/path/home/backup/bitnodeStart.js
Normal file
@@ -0,0 +1,18 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
|
||||
/*
|
||||
goals
|
||||
get money
|
||||
upgrade home ram
|
||||
/*
|
||||
|
||||
let nPID = ns.run("serverlister.js");
|
||||
while (ns.getRunningScript(nPID)){
|
||||
ns.tprint("waiting for script to finish");
|
||||
await ns.sleep(100);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
5
local/path/home/backup/growrepeater.js
Normal file
5
local/path/home/backup/growrepeater.js
Normal file
@@ -0,0 +1,5 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sTarget = ns.args[0]; // target server
|
||||
while (true) { await ns.grow(sTarget); }
|
||||
}
|
||||
28
local/path/home/backup/maxGrow.js
Normal file
28
local/path/home/backup/maxGrow.js
Normal file
@@ -0,0 +1,28 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
//args
|
||||
const sTarget = ns.args[0]; // target server
|
||||
|
||||
ns.tail(ns.pid,"home",ns.args);
|
||||
let nMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
const nMaxMoney = ns.getServerMaxMoney(sTarget);
|
||||
|
||||
|
||||
|
||||
const startValue = nMoney; // First argument: starting value
|
||||
const target = nMaxMoney; // Second argument: target value
|
||||
let result = startValue; // Initialize result with the starting value
|
||||
let n = 1;
|
||||
// For loop that continues until the result exceeds or matches the target
|
||||
for (; result < target; n++) {
|
||||
result += 1; // Add 1 before multiplication
|
||||
result *= n; // Multiply by the current step value
|
||||
ns.print("result = "+result.toLocaleString() + " / "+ nMaxMoney.toLocaleString());
|
||||
ns.print("n = "+n);
|
||||
}
|
||||
let nGrowThreadsNeeded = n;
|
||||
// * ns.growthAnalyze(sTarget, n, 1);
|
||||
ns.print("nGrowThreadsNeeded = " + nGrowThreadsNeeded);
|
||||
|
||||
|
||||
}
|
||||
@@ -1,93 +1,117 @@
|
||||
import { getGrowThreads } from "myLibrary.js";
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
//Arguments
|
||||
const nArgs = ns.args.length
|
||||
const sTarget = ns.args[0]; // target server
|
||||
let nFrequency = ns.args[1]; // frequency to run the Hack / Grow / Weaken
|
||||
const bIgnoreRAM = ns.args[2]; //if true the script will run even if estimated RAM is too low
|
||||
const bTail = ns.args[3]; //if true the script will run even if estimated RAM is too low
|
||||
|
||||
//Settings
|
||||
const sWeakenScript = "Ramses-weaken.js";
|
||||
const sGrowScript = "Ramses-grow.js";
|
||||
const sHackScript = "Ramses-hack.js";
|
||||
const nWeakenThreads = 5;
|
||||
const nGrowThreads = 10;
|
||||
const nHackThreads = 1;
|
||||
//host and script info
|
||||
//const sThisRunner = ns.getHostname();
|
||||
//const sThisScript = ns.getScriptName();
|
||||
if (bTail === true) { ns.tail(); }
|
||||
|
||||
//logs
|
||||
ns.disableLog("getServerMaxRam");
|
||||
ns.disableLog("getServerUsedRam");
|
||||
ns.disableLog("getServerMinSecurityLevel");
|
||||
ns.disableLog("getServerMaxMoney");
|
||||
ns.disableLog("getServerSecurityLevel");
|
||||
ns.disableLog("getServerMoneyAvailable");
|
||||
ns.disableLog("ALL");
|
||||
|
||||
//Settings
|
||||
const sHackScript = "RMhack.js";
|
||||
const sGrowScript = "RMgrow.js";
|
||||
const sWeakenScript = "RMweaken.js";
|
||||
|
||||
const nHackThreads = 5; //1
|
||||
|
||||
const nHackScriptRAM = 1.75;
|
||||
const nGrowScriptRAM = 1.7;
|
||||
const nWeakenScriptRAM = 1.75;
|
||||
|
||||
|
||||
//abort script if sTarget is undefined
|
||||
if (sTarget === undefined) {
|
||||
ns.tprint("1st arg sTarget is undefined");
|
||||
return false;
|
||||
}
|
||||
if (sTarget === undefined) { ns.tprint("1st arg sTarget is undefined"); return false; }
|
||||
|
||||
//how often do we run script in milliseconds
|
||||
if (nFrequency === undefined) {
|
||||
nFrequency = 20000; //run every 20 seconds unless defined as the 2nd argument when calling the script
|
||||
}
|
||||
if (nFrequency === undefined) { nFrequency = 1000; }
|
||||
|
||||
//target server info
|
||||
const nMinSecurity = ns.getServerMinSecurityLevel(sTarget);
|
||||
const nMaxMoney = ns.getServerMaxMoney(sTarget);
|
||||
|
||||
//abort script if sTarget cant have money
|
||||
if (nMaxMoney <= 0) {
|
||||
ns.tprint("sTarget (" + sTarget + ") has no nMaxMoney");
|
||||
return false;
|
||||
if (nMaxMoney <= 0) { ns.tprint("sTarget (" + sTarget + ") has no nMaxMoney"); return false; }
|
||||
|
||||
let nCurrentSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
let nCurrentMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
|
||||
let nBonusWeaken = 0;
|
||||
let nBonusGrow = 0;
|
||||
|
||||
/*if (nCurrentSecurity > nMinSecurity + 3) {
|
||||
nBonusWeaken = 4;
|
||||
}
|
||||
if (nCurrentMoney <= nMaxMoney * 0.8) {
|
||||
nBonusGrow = 9;
|
||||
}*/
|
||||
|
||||
let nGrowThreads = Math.max(12 + nBonusGrow, getGrowThreads(ns, sTarget, nHackThreads));
|
||||
let nGrowThreadsINT = Math.ceil(nGrowThreads);
|
||||
|
||||
//25 hacks or 12.5 grows
|
||||
let nWeakenThreads = Math.max(1 + nBonusWeaken, (nHackThreads / 25) + (nGrowThreads / 12.5));
|
||||
let nWeakenThreadsINT = Math.ceil(nWeakenThreads);
|
||||
|
||||
//main variables
|
||||
const oRunner = ns.getServer(); //which server object is running this script
|
||||
const sRunner = oRunner.hostname; //hostname string of the server running the script
|
||||
const nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
const nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
let nFreeRam = nMaxRAM - nUsedRAM;
|
||||
const sScriptName = ns.getScriptName();
|
||||
const nScriptSize = ns.getScriptRam(sScriptName, sRunner);
|
||||
const nCores = oRunner.cpuCores;
|
||||
|
||||
const nWeakenScriptRAM = ns.getScriptRam(sWeakenScript, sRunner) * nWeakenThreads;
|
||||
const nGrowScriptRAM = ns.getScriptRam(sGrowScript, sRunner) * nGrowThreads;
|
||||
const nHackScriptRAM = ns.getScriptRam(sHackScript, sRunner) * nHackThreads;
|
||||
//const sRunner = ns.getHostname(); //hostname string of the server running the script
|
||||
let nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
let nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
let nFreeRam = nMaxRAM - nUsedRAM;
|
||||
//const sScriptName = ns.getScriptName();
|
||||
//const nScriptSize = ns.getScriptRam(sScriptName, sRunner);
|
||||
//let nMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
let nHomeServerReserve = Math.min(nMaxRAM / 8, 64);
|
||||
|
||||
const nWeakenTime = ns.getWeakenTime(sTarget);
|
||||
const nGrowTime = ns.getGrowTime(sTarget);
|
||||
const nHackTime = ns.getHackTime(sTarget);
|
||||
if (sRunner !== "home") {
|
||||
nHomeServerReserve = 0;
|
||||
}
|
||||
|
||||
ns.tprint(sScriptName + " nScriptSize = " + nScriptSize+"GB");
|
||||
/*
|
||||
let nWeakenPower = ns.weakenAnalyze(1, nCores); // default 0.05 (always?)
|
||||
ns.tprint("nWeakenPower = " + nWeakenPower + " with " + nCores + " nCores");
|
||||
|
||||
const nMaxWeakenRAM = Math.ceil(nWeakenScriptRAM * ((nWeakenTime / 1000) / (nFrequency / 1000)));
|
||||
ns.tprint("nWeakenTime = " + nWeakenTime / 1000);
|
||||
ns.tprint("nFrequency = " + nFrequency / 1000);
|
||||
ns.tprint("nMaxWeakenRAM = " + nMaxWeakenRAM);
|
||||
let nHackSecurity = ns.hackAnalyzeSecurity(1, sTarget); // default 0.002
|
||||
ns.tprint("nHackSecurity = " + nHackSecurity + " on " + sTarget + " sTarget");
|
||||
|
||||
const nMaxGrowRAM = Math.ceil(nGrowScriptRAM * ((nGrowTime / 1000) / (nFrequency / 1000)));
|
||||
ns.tprint("nGrowTime = " + nGrowTime / 1000);
|
||||
ns.tprint("nFrequency = " + nFrequency / 1000);
|
||||
ns.tprint("nMaxGrowRAM = " + nMaxGrowRAM);
|
||||
|
||||
const nMaxHackRAM = Math.ceil(nHackScriptRAM * ((nHackTime / 1000) / (nFrequency / 1000)));
|
||||
ns.tprint("nHackTime = " + nHackTime / 1000);
|
||||
ns.tprint("nFrequency = " + nFrequency / 1000);
|
||||
ns.tprint("nMaxHackRAM = " + nMaxHackRAM);
|
||||
|
||||
const nTotalRAM = (nScriptSize + nMaxWeakenRAM + nMaxGrowRAM + nMaxHackRAM) * 1.07;
|
||||
ns.tprint("Total estimated required RAM = " + nTotalRAM+"GB");
|
||||
ns.tprint("Available RAM: " + nFreeRam+" / "+nMaxRAM+"GB");
|
||||
|
||||
if (nTotalRAM < nFreeRam || bIgnoreRAM === true) {
|
||||
let nGrowSecurity = ns.growthAnalyzeSecurity(1, "", nCores);// default 0.004 (always?)
|
||||
ns.tprint("nGrowSecurity = " + nGrowSecurity + " on " + "_" + " sTarget" + " with " + nCores + " nCores");
|
||||
*/
|
||||
while (true) {
|
||||
|
||||
//server stats
|
||||
let nCurrentSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
let nCurrentMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
nCurrentSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
nCurrentMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
|
||||
nBonusWeaken = 0;
|
||||
if (nCurrentSecurity > nMinSecurity + 3) {
|
||||
nBonusWeaken = 4;
|
||||
}
|
||||
nBonusGrow = 0;
|
||||
if (nCurrentMoney <= nMaxMoney * 0.8) {
|
||||
nBonusGrow = 11;
|
||||
}
|
||||
|
||||
|
||||
nGrowThreads = Math.max(1 + nBonusGrow, getGrowThreads(ns, sTarget, nHackThreads));
|
||||
nGrowThreadsINT = Math.ceil(nGrowThreads);
|
||||
|
||||
//25 hacks or 12.5 grows
|
||||
nWeakenThreads = Math.max(1 + nBonusWeaken, (nHackThreads / 25) + (nGrowThreads / 12.5));
|
||||
nWeakenThreadsINT = Math.ceil(nWeakenThreads);
|
||||
|
||||
//timestamp
|
||||
let currentDate = new Date();
|
||||
@@ -96,6 +120,18 @@ export async function main(ns) {
|
||||
ns.print("Cash: " + (Math.floor(nCurrentMoney * 1000) / 1000) + " / " + nMaxMoney);
|
||||
ns.print("Security: " + (Math.floor(nCurrentSecurity * 1000) / 1000) + " / " + nMinSecurity);
|
||||
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
|
||||
while (nFreeRam <= (nWeakenScriptRAM * nWeakenThreads) + nHomeServerReserve + 6) {
|
||||
await ns.sleep(100);
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
}
|
||||
|
||||
if (nFreeRam > (nWeakenScriptRAM * nWeakenThreads) + nHomeServerReserve + 6) {
|
||||
//Calculate estimate time of completion
|
||||
nOffset = ns.getWeakenTime(sTarget);
|
||||
let nWeakTime = new Date(currentDate.getTime() + nOffset);
|
||||
@@ -103,11 +139,24 @@ export async function main(ns) {
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Weakening " + sTarget + " Estimated complete at " + sWeakTime);
|
||||
ns.print("Weakening with " + nWeakenThreadsINT + " threads on " + sTarget);
|
||||
let nWeakenPID = ns.run(sWeakenScript, nWeakenThreadsINT, sTarget);
|
||||
if (nWeakenPID === 0) { ns.print("Weaken Failed..."); }
|
||||
}
|
||||
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
|
||||
while (nFreeRam <= (nGrowScriptRAM * nGrowThreads) + nHomeServerReserve + 6) {
|
||||
await ns.sleep(100);
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
|
||||
}
|
||||
|
||||
if (nCurrentSecurity <= (nMinSecurity + 5)) {
|
||||
if (nCurrentSecurity <= (nMinSecurity + 1) && nFreeRam > (nGrowScriptRAM * nGrowThreads) + nHomeServerReserve + 6) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
nOffset = ns.getGrowTime(sTarget);
|
||||
@@ -116,10 +165,24 @@ export async function main(ns) {
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Growing " + sTarget + " Estimated complete at " + sGrowTime);
|
||||
ns.print("Growing with " + nGrowThreadsINT + " threads on " + sTarget);
|
||||
let nGrowPID = ns.run(sGrowScript, nGrowThreadsINT, sTarget);
|
||||
if (nGrowPID === 0) { ns.print("Grow Failed..."); }
|
||||
|
||||
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
|
||||
if (nCurrentMoney >= nMaxMoney * 0.8) {
|
||||
while (nFreeRam <= (nHackScriptRAM * nHackThreads) + nHomeServerReserve + 6) {
|
||||
await ns.sleep(100);
|
||||
nMaxRAM = ns.getServerMaxRam(sRunner);
|
||||
nUsedRAM = ns.getServerUsedRam(sRunner);
|
||||
nFreeRam = nMaxRAM - nUsedRAM;
|
||||
|
||||
}
|
||||
|
||||
if (nCurrentMoney >= nMaxMoney * 0.8 && nFreeRam > (nHackScriptRAM * nHackThreads) + nHomeServerReserve + 6) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
nOffset = ns.getHackTime(sTarget);
|
||||
@@ -128,20 +191,15 @@ export async function main(ns) {
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Hacking " + sTarget + " Estimated complete at " + sHackTime);
|
||||
ns.print("Hacking with " + nHackThreads + " threads on " + sTarget);
|
||||
let mHackPID = ns.run(sHackScript, nHackThreads, sTarget);
|
||||
if (mHackPID === 0) { ns.print("Hack Failed..."); }
|
||||
|
||||
ns.run(sHackScript, 1, sTarget);
|
||||
}
|
||||
ns.run(sGrowScript, 10, sTarget);
|
||||
}
|
||||
ns.run(sWeakenScript, 5, sTarget);
|
||||
nFreeRam = ns.getServerMaxRam(sRunner) - ns.getServerUsedRam(sRunner);
|
||||
|
||||
}
|
||||
await ns.sleep(nFrequency);
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
}
|
||||
else {
|
||||
ns.tprint("Insufficient estimated required RAM... no scripts were started...");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1 +1 @@
|
||||
{"serverName":"omega-net","maxRam":32,"maxMoney":69174578,"minSec":10,"minPorts":2,"minHackLvl":202,"rootAccess":true,"factorMoneyPerTime":0.0319075530954955,"openPorts":0,"serverFiles":["S4tGrow.js","S4tHack.js","S4tWeaken.js","the-new-god.lit"]}
|
||||
{"serverName":"the-hub","maxRam":32,"maxMoney":483168296.25,"minSec":13,"minPorts":2,"minHackLvl":318,"rootAccess":true,"factorMoneyPerTime":0.1841702873569451,"openPorts":0,"serverFiles":["factionboost.js"],"hackingChance":0.40919188586028893}
|
||||
63
local/path/home/breach.js
Normal file
63
local/path/home/breach.js
Normal file
@@ -0,0 +1,63 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
//args
|
||||
const sTarget = ns.args[0]; // target server
|
||||
|
||||
// declare objects
|
||||
const oHome = ns.getServer("home");
|
||||
//const oTarget = ns.getServer(sTarget);
|
||||
|
||||
//declare variables
|
||||
const sScriptName = ns.getScriptName();
|
||||
const sWeakenScript = "RMweaken.js";
|
||||
const nScriptRAM = ns.getScriptRam(sScriptName);
|
||||
const sBatch = "EveryServerRun.js";
|
||||
const nCores = oHome.cpuCores;
|
||||
let nSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
const nMinSecurity = ns.getServerMinSecurityLevel(sTarget);
|
||||
const nWeakenSTR = ns.weakenAnalyze(1, nCores);
|
||||
const nThreads = Math.ceil((nSecurity - nMinSecurity) / nWeakenSTR);
|
||||
ns.tprint("nThreads = " + nThreads);
|
||||
|
||||
|
||||
ns.tail(ns.pid, oHome.hostname, sTarget);
|
||||
//ns.resizeTail(815, 395);
|
||||
//ns.moveTail(1925, 0);
|
||||
|
||||
if (nThreads > 0) {
|
||||
const nDelay = ns.getWeakenTime(sTarget);
|
||||
|
||||
ns.tprint("current security is: " + nSecurity);
|
||||
ns.tprint("minimum security is: " + nMinSecurity);
|
||||
ns.tprint("threads needed for weaken: " + nThreads);
|
||||
ns.tprint(nThreads + " will reduce Security by " + ns.weakenAnalyze(nThreads, nCores));
|
||||
ns.tprint(nThreads + " of " + sWeakenScript + " requires " + (ns.getScriptRam(sWeakenScript, "home") * nThreads) + " GB of RAM");
|
||||
ns.tprint("weakening will take " + (nDelay / 1000 / 60) + " minutes");
|
||||
|
||||
if ((ns.getServerMaxRam(oHome.hostname) - ns.getServerUsedRam(oHome.hostname)) >= (ns.getScriptRam(sWeakenScript, "home") * nThreads)) {
|
||||
|
||||
|
||||
|
||||
ns.run(sWeakenScript, nThreads, sTarget);
|
||||
await ns.sleep(Math.ceil(nDelay));
|
||||
nSecurity = ns.getServerSecurityLevel(sTarget);
|
||||
ns.tprint("Breach complete, security level is now at: " + nSecurity);
|
||||
|
||||
//run batch
|
||||
const nBatchPID = ns.run(sBatch, 1, sTarget);
|
||||
ns.tail(nBatchPID, "home", sBatch, 1, sTarget);
|
||||
ns.resizeTail(815, 395, nBatchPID);
|
||||
ns.moveTail(1925, 0, nBatchPID);
|
||||
}
|
||||
else {
|
||||
ns.tprint("try to loop untill finished");
|
||||
let nScripts = Math.ceil((ns.getServerMaxRam("home") - ns.getServerUsedRam("home")) / ns.getScriptRam(sWeakenScript, "home")-nScriptRAM);
|
||||
ns.tprint("nScripts = " + nScripts);
|
||||
ns.run(sWeakenScript, nScripts, sTarget);
|
||||
await ns.sleep(Math.ceil(nDelay));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,384 +0,0 @@
|
||||
/*
|
||||
Welcome to part 3. I'll only be commenting on things that have changed from the previous parts, so if there's something
|
||||
confusing, be sure to go back and look at parts 1 and 2 for more detailed explanations.
|
||||
|
||||
This time we're going to make a shotgun batcher. In some ways this is really just a protobatcher that makes a
|
||||
much larger batch. We're going to fill up ram with as many batches as we can manage, wait for them to finish, then
|
||||
fire off another blast.
|
||||
|
||||
Note that this is mainly written with the fact that I intend to adapt this into a continuous batcher later in mind.
|
||||
There are far more optimal ways to run a shotgun-style batcher, but rather than make the best shotgun I could,
|
||||
I aimed to make this an ideal stepping stone on the quest for a continuous batcher.
|
||||
*/
|
||||
|
||||
import { getServers, copyScripts, checkTarget, isPrepped, prep } from "/utils.js";
|
||||
|
||||
const TYPES = ["hack", "weaken1", "grow", "weaken2"];
|
||||
const WORKERS = ["tHack.js", "tWeaken.js", "tGrow.js"];
|
||||
const SCRIPTS = { hack: "tHack.js", weaken1: "tWeaken.js", grow: "tGrow.js", weaken2: "tWeaken.js" };
|
||||
const COSTS = { hack: 1.7, weaken1: 1.75, grow: 1.75, weaken2: 1.75 };
|
||||
// We won't be using the offsets anymore, but I've left them here in case we bring them back for a later part.
|
||||
// const OFFSETS = { hack: 0, weaken1: 1, grow: 2, weaken2: 3 };
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.disableLog("ALL");
|
||||
ns.tail();
|
||||
|
||||
while (true) {
|
||||
// Setup is mostly the same.
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear();
|
||||
let target = "n00dles";
|
||||
const servers = getServers(ns, (server) => {
|
||||
target = checkTarget(ns, server, target, ns.fileExists("Formulas.exe", "home"));
|
||||
copyScripts(ns, server, WORKERS, true);
|
||||
return ns.hasRootAccess(server);
|
||||
});
|
||||
/* manual override */
|
||||
target = "max-hardware";
|
||||
const ramNet = new RamNet(ns, servers);
|
||||
const metrics = new Metrics(ns, target);
|
||||
if (!isPrepped(ns, target)) await prep(ns, metrics, ramNet);
|
||||
ns.clearLog();
|
||||
ns.print("Optimizing. This may take a few seconds...")
|
||||
/*
|
||||
New optimizer is async because it can take upwards of 5 seconds to run. We can afford the heavy
|
||||
computations because shotgun batchers are very front-loaded. In a "real" shotgun batcher, you'll want
|
||||
to modify the ramnet so that you can do this during the downtime between mega-batches.
|
||||
*/
|
||||
await optimizeShotgun(ns, metrics, ramNet); // See the function below for details.
|
||||
metrics.calculate(ns);
|
||||
|
||||
// I've renamed the schedule array from "batch" to "jobs" just for clarity purposes.
|
||||
// The batchCount declaration has also been moved down here because we use it for scheduling.
|
||||
const jobs = [];
|
||||
let batchCount = 0;
|
||||
|
||||
// Another change. Instead of tracking the end times by type, I'm now using a unified end time.
|
||||
// This makes the scheduling a bit simpler as long as we're always going in chronological order.
|
||||
metrics.end = Date.now() + metrics.wTime - metrics.spacer;
|
||||
|
||||
// Instead of one batch, we repeat the scheduling based on the depth calculated by the optimizer.
|
||||
while (batchCount++ < metrics.depth) {
|
||||
for (const type of TYPES) {
|
||||
// As you can see, calculating the end time for each new job is much simpler this way.
|
||||
// The rest of the scheduling is mostly unchanged.
|
||||
metrics.end += metrics.spacer;
|
||||
|
||||
// Batchcount is part of the constructor now. Yes I was that lazy in the last part.
|
||||
const job = new Job(type, metrics, batchCount);
|
||||
if (!ramNet.assign(job)) {
|
||||
ns.print(`ERROR: Unable to assign ${type}. Dumping debug info:`);
|
||||
ns.print(job);
|
||||
ns.print(metrics);
|
||||
ramNet.printBlocks(ns);
|
||||
return;
|
||||
}
|
||||
jobs.push(job);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Deployment is completely unchanged. However, with the much larger batch sizes, you may find that
|
||||
this can potentially freeze the game for minutes at a time. If it's too disruptive or triggers the
|
||||
infinite loop failsafe, you can uncomment the sleep line.
|
||||
|
||||
There's really no need to do this synchronously for our batcher, but in a "real" shotgun batcher, you wouldn't
|
||||
use any spacers at all, and try to keep deployment time and execution time down to as little as possible in order
|
||||
to minimize downtime.
|
||||
*/
|
||||
for (const job of jobs) {
|
||||
job.end += metrics.delay;
|
||||
const jobPid = ns.exec(SCRIPTS[job.type], job.server, { threads: job.threads, temporary: true }, JSON.stringify(job));
|
||||
if (!jobPid) throw new Error(`Unable to deploy ${job.type}`);
|
||||
const tPort = ns.getPortHandle(jobPid);
|
||||
await tPort.nextWrite();
|
||||
metrics.delay += tPort.read();
|
||||
}
|
||||
|
||||
/*
|
||||
This is a silly hack. Due to the way arrays work in JS, pop() is much faster than shift() and we're
|
||||
going to be accessing these jobs in FIFO order in a moment (ie. a queue). Since we've got lots of downtime
|
||||
and the jobs array can get really huge, I just reverse them now to save time later.
|
||||
|
||||
We'll be implementing a more sophisticated schedule in the next part.
|
||||
*/
|
||||
jobs.reverse();
|
||||
|
||||
// I've stepped up the logging/feedback a bit here, but it's otherwise pretty much the same.
|
||||
const timer = setInterval(() => {
|
||||
ns.clearLog();
|
||||
ns.print(`Hacking ~\$${ns.formatNumber(metrics.maxMoney * metrics.greed * batchCount * metrics.chance)} from ${metrics.target}`);
|
||||
ns.print(`Greed: ${Math.floor(metrics.greed * 1000) / 10}%`);
|
||||
ns.print(`Ram available: ${ns.formatRam(ramNet.totalRam)}/${ns.formatRam(ramNet.maxRam)}`);
|
||||
ns.print(`Total delay: ${metrics.delay}ms`);
|
||||
ns.print(`Active jobs remaining: ${jobs.length}`);
|
||||
ns.print(`ETA ${ns.tFormat(metrics.end - Date.now())}`);
|
||||
}, 1000);
|
||||
ns.atExit(() => {
|
||||
clearInterval(timer);
|
||||
});
|
||||
|
||||
/*
|
||||
As each job finishes, we update the ramnet to reflect it. Once the queue is empty, we start over.
|
||||
Updating the ramnet like this isn't really necessary since we're just going to rebuild it entirely in
|
||||
the next iteration, but I wanted to demonstrate what it will look like in preparation for the next part.
|
||||
*/
|
||||
do {
|
||||
await dataPort.nextWrite();
|
||||
dataPort.clear();
|
||||
|
||||
// It's technically possible that some of these might finish out of order due to lag or something.
|
||||
// But it doesn't actually matter since we're not doing anything with this data yet.
|
||||
ramNet.finish(jobs.pop());
|
||||
} while (jobs.length > 0);
|
||||
clearInterval(timer);
|
||||
}
|
||||
}
|
||||
|
||||
// The Job class, lean as it is, remains mostly unchanged. I got rid of the server argument since I wasn't using it
|
||||
// and added a batch number instead.
|
||||
class Job {
|
||||
constructor(type, metrics, batch) {
|
||||
this.type = type;
|
||||
// this.end = metrics.ends[type]; // Left in for now, in case I decided to use it again later.
|
||||
this.end = metrics.end; // Using the unified end time now.
|
||||
this.time = metrics.times[type];
|
||||
this.target = metrics.target;
|
||||
this.threads = metrics.threads[type];
|
||||
this.cost = this.threads * COSTS[type];
|
||||
this.server = "none";
|
||||
this.report = true; // All workers now report when they finish.
|
||||
this.port = metrics.port;
|
||||
this.batch = batch;
|
||||
|
||||
// Future stuff. Ignore these.
|
||||
// this.status = "active";
|
||||
// this.id = type + batch;
|
||||
}
|
||||
}
|
||||
|
||||
// Almost entirely the same, aside from the changes to end time.
|
||||
/** @param {NS} ns */
|
||||
class Metrics {
|
||||
constructor(ns, server) {
|
||||
this.target = server;
|
||||
this.maxMoney = ns.getServerMaxMoney(server);
|
||||
this.money = Math.max(ns.getServerMoneyAvailable(server), 1);
|
||||
this.minSec = ns.getServerMinSecurityLevel(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.prepped = isPrepped(ns, server);
|
||||
this.chance = 0;
|
||||
this.wTime = 0;
|
||||
this.delay = 0;
|
||||
this.spacer = 5;
|
||||
this.greed = 0.1;
|
||||
this.depth = 0; // The number of concurrent batches to run. Set by the optimizer.
|
||||
|
||||
this.times = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.end = 0; // Slight change for the new timing. The old way in commented out in case I switch back later.
|
||||
// this.ends = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
this.threads = { hack: 0, weaken1: 0, grow: 0, weaken2: 0 };
|
||||
|
||||
this.port = ns.pid;
|
||||
}
|
||||
|
||||
// Almost totally unchanged, except that I've commented out the default depth calculation, since it's done elsewhere.
|
||||
calculate(ns, greed = this.greed) {
|
||||
const server = this.target;
|
||||
const maxMoney = this.maxMoney;
|
||||
this.money = ns.getServerMoneyAvailable(server);
|
||||
this.sec = ns.getServerSecurityLevel(server);
|
||||
this.wTime = ns.getWeakenTime(server);
|
||||
this.times.weaken1 = this.wTime;
|
||||
this.times.weaken2 = this.wTime;
|
||||
this.times.hack = this.wTime / 4;
|
||||
this.times.grow = this.wTime * 0.8;
|
||||
// this.depth = this.wTime / this.spacer * 4;
|
||||
|
||||
const hPercent = ns.hackAnalyze(server);
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(server, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
|
||||
// Okay I lied. We now overestimate grow threads by 1%. This helps prevent level ups from causing desyncs.
|
||||
// Only a little, though. If you gain too many levels per shotgun blast, it will still have to re-prep the server.
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(server, maxMoney / (maxMoney - maxMoney * tGreed)) * 1.01);
|
||||
this.threads.weaken1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
this.threads.weaken2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
this.threads.hack = hThreads;
|
||||
this.threads.grow = gThreads;
|
||||
this.chance = ns.hackAnalyzeChance(server);
|
||||
}
|
||||
}
|
||||
|
||||
// Once again, not a whole lot of changes. I've added a new function in support of the optimizer. Details below.
|
||||
/** @param {NS} ns */
|
||||
class RamNet {
|
||||
#blocks = [];
|
||||
#minBlockSize = Infinity;
|
||||
#maxBlockSize = 0;
|
||||
#totalRam = 0;
|
||||
#maxRam = 0;
|
||||
#prepThreads = 0;
|
||||
#index = new Map();
|
||||
constructor(ns, servers) {
|
||||
for (const server of servers) {
|
||||
if (ns.hasRootAccess(server)) {
|
||||
const maxRam = ns.getServerMaxRam(server);
|
||||
const ram = maxRam - ns.getServerUsedRam(server);
|
||||
if (ram >= 1.60) {
|
||||
const block = { server: server, ram: ram };
|
||||
this.#blocks.push(block);
|
||||
if (ram < this.#minBlockSize) this.#minBlockSize = ram;
|
||||
if (ram > this.#maxBlockSize) this.#maxBlockSize = ram;
|
||||
this.#totalRam += ram;
|
||||
this.#maxRam += maxRam;
|
||||
this.#prepThreads += Math.floor(ram / 1.75);
|
||||
}
|
||||
}
|
||||
}
|
||||
this.#sort();
|
||||
this.#blocks.forEach((block, index) => this.#index.set(block.server, index));
|
||||
}
|
||||
|
||||
#sort() {
|
||||
this.#blocks.sort((x, y) => {
|
||||
if (x.server === "home") return 1;
|
||||
if (y.server === "home") return -1;
|
||||
|
||||
return x.ram - y.ram;
|
||||
});
|
||||
}
|
||||
|
||||
get totalRam() {
|
||||
return this.#totalRam;
|
||||
}
|
||||
|
||||
get maxRam() {
|
||||
return this.#maxRam;
|
||||
}
|
||||
|
||||
get maxBlockSize() {
|
||||
return this.#maxBlockSize;
|
||||
}
|
||||
|
||||
get prepThreads() {
|
||||
return this.#prepThreads;
|
||||
}
|
||||
|
||||
getBlock(server) {
|
||||
if (this.#index.has(server)) {
|
||||
return this.#blocks[this.#index.get(server)];
|
||||
} else {
|
||||
throw new Error(`Server ${server} not found in RamNet.`);
|
||||
}
|
||||
}
|
||||
|
||||
assign(job) {
|
||||
const block = this.#blocks.find(block => block.ram >= job.cost);
|
||||
if (block) {
|
||||
job.server = block.server;
|
||||
block.ram -= job.cost;
|
||||
this.#totalRam -= job.cost;
|
||||
return true;
|
||||
} else return false;
|
||||
}
|
||||
|
||||
finish(job) {
|
||||
const block = this.getBlock(job.server);
|
||||
block.ram += job.cost;
|
||||
this.#totalRam += job.cost;
|
||||
}
|
||||
|
||||
cloneBlocks() {
|
||||
return this.#blocks.map(block => ({ ...block }));
|
||||
}
|
||||
|
||||
printBlocks(ns) {
|
||||
for (const block of this.#blocks) ns.print(block);
|
||||
}
|
||||
|
||||
// This function takes an array of job costs and simulates assigning them to see how many batches it can fit.
|
||||
testThreads(threadCosts) {
|
||||
// Clone the blocks, since we don't want to actually change the ramnet.
|
||||
const pRam = this.cloneBlocks();
|
||||
let batches = 0;
|
||||
let found = true;
|
||||
while (found) {
|
||||
// Pretty much just a copy of assign(). Repeat until a batch fails to assign all it's jobs.
|
||||
for (const cost of threadCosts) {
|
||||
found = false;
|
||||
const block = pRam.find(block => block.ram >= cost);
|
||||
if (block) {
|
||||
block.ram -= cost;
|
||||
found = true;
|
||||
} else break;
|
||||
}
|
||||
if (found) batches++; // If all of the jobs were assigned successfully, +1 batch and loop.
|
||||
}
|
||||
return batches; // Otherwise, we've found our number.
|
||||
}
|
||||
}
|
||||
|
||||
// This one's got some pretty big changes, even if it doesn't look like it. For one, it's now async, and you'll see why.
|
||||
/**
|
||||
* @param {NS} ns
|
||||
* @param {Metrics} metrics
|
||||
* @param {RamNet} ramNet
|
||||
*/
|
||||
async function optimizeShotgun(ns, metrics, ramNet) {
|
||||
// Setup is mostly the same.
|
||||
const maxThreads = ramNet.maxBlockSize / 1.75;
|
||||
const maxMoney = metrics.maxMoney;
|
||||
const hPercent = ns.hackAnalyze(metrics.target);
|
||||
const wTime = ns.getWeakenTime(metrics.target); // We'll need this for one of our calculations.
|
||||
|
||||
const minGreed = 0.001;
|
||||
const stepValue = 0.01; // Step value is now 10x higher. If you think that's overkill, it's not.
|
||||
let greed = 0.99;
|
||||
let best = 0; // Initializing the best value found.
|
||||
|
||||
// This algorithm starts out pretty much the same. We begin by weeding out the obviously way too huge greed levels.
|
||||
while (greed > minGreed) {
|
||||
const amount = maxMoney * greed;
|
||||
const hThreads = Math.max(Math.floor(ns.hackAnalyzeThreads(metrics.target, amount)), 1);
|
||||
const tGreed = hPercent * hThreads;
|
||||
// 1% overestimation here too. Always make sure your calculations match.
|
||||
const gThreads = Math.ceil(ns.growthAnalyze(metrics.target, maxMoney / (maxMoney - maxMoney * tGreed)) * 1.01);
|
||||
|
||||
if (Math.max(hThreads, gThreads) <= maxThreads) {
|
||||
const wThreads1 = Math.max(Math.ceil(hThreads * 0.002 / 0.05), 1);
|
||||
const wThreads2 = Math.max(Math.ceil(gThreads * 0.004 / 0.05), 1);
|
||||
|
||||
const threadCosts = [hThreads * 1.7, wThreads1 * 1.75, gThreads * 1.75, wThreads2 * 1.75];
|
||||
|
||||
// These lines were supposed to help weed out a few more too-high values, but in my unit tests they never
|
||||
// actually did anything. Uncomment them if you want.
|
||||
// const totalCost = threadCosts.reduce((t, c) => t + c);
|
||||
// if (totalCost > ramNet.totalRam) continue;
|
||||
|
||||
/*
|
||||
Here's where it all changes. First we calculate the number of batches we can fit into ram at the current
|
||||
greed level. Then we calculate how much money that nets and how long it will take. If that income/time is
|
||||
better than what we've found before, we update the metrics and then continue.
|
||||
|
||||
Unlike the previous version, this one checks every value. Between that and the loop to simulate assigning
|
||||
jobs, this is a very heavy algorithm that can take seconds to execute if done synchronously. To prevent it
|
||||
from freezing the game, we run it asynchronously and sleep after checking each value.
|
||||
*/
|
||||
const batchCount = ramNet.testThreads(threadCosts);
|
||||
const income = tGreed * maxMoney * batchCount / (metrics.spacer * 4 * batchCount + wTime);
|
||||
if (income > best) {
|
||||
best = income;
|
||||
metrics.greed = tGreed;
|
||||
metrics.depth = batchCount;
|
||||
}
|
||||
}
|
||||
await ns.sleep(0);
|
||||
greed -= stepValue;
|
||||
}
|
||||
// Added the check here to only throw an error if we failed to find any valid configurations.
|
||||
if (best === 0) throw new Error("Not enough ram to run even a single batch. Something has gone seriously wrong.");
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let cities = ["Sector-12", "Aevum", "Volhaven", "Chongqing", "New Tokyo", "Ishima"];
|
||||
let corpName = "AgraNeo";
|
||||
ns.tprint(ns.corporation.getMaterial(corpName,cities[0],"Plants"))
|
||||
ns.corporation.sellMaterial()
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let cities = ["Sector-12", "Aevum", "Volhaven", "Chongqing", "New Tokyo", "Ishima"];
|
||||
let corpName = "ChemNeo";
|
||||
let currentSize = 0;
|
||||
for (let city of cities) {
|
||||
|
||||
let currentOffice=(ns.corporation.getOffice(corpName, city));
|
||||
if (currentOffice.numEmployees < currentOffice.size) {
|
||||
(currentOffice.employeeJobs.Operations < 1) ? ns.corporation.hireEmployee(corpName, city,"Operations") : "";
|
||||
(currentOffice.employeeJobs.Engineer < 1) ? ns.corporation.hireEmployee(corpName, city,"Engineer") : "";
|
||||
(currentOffice.employeeJobs.Business < 1) ? ns.corporation.hireEmployee(corpName, city,"Business") : "";
|
||||
(currentOffice.employeeJobs.Management < 1) ? ns.corporation.hireEmployee(corpName, city,"Management") : "";
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let cities = ["Sector-12", "Aevum", "Volhaven", "Chongqing", "New Tokyo", "Ishima"];
|
||||
let corpName1 = ["AgraNeo","Plants"];
|
||||
let corpName2 = ["ChemNeo","Chemicals"];
|
||||
let exportString = "IPROD*-1"
|
||||
for (let city of cities) {
|
||||
ns.corporation.cancelExportMaterial(corpName1[0],city,corpName2[0],city,corpName1[1]);
|
||||
ns.corporation.cancelExportMaterial(corpName2[0],city,corpName1[0],city,corpName2[1]);
|
||||
ns.corporation.exportMaterial(corpName1[0],city,corpName2[0],city,corpName1[1],exportString);
|
||||
ns.corporation.exportMaterial(corpName2[0],city,corpName1[0],city,corpName2[1],exportString);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let [corpName, city] = ns.args;
|
||||
//ns.corporation.setSmartSupply(corpName, city, true);
|
||||
return true;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let cities = ["Sector-12", "Aevum", "Volhaven", "Chongqing", "New Tokyo", "Ishima"];
|
||||
let corpName = "ChemNeo";
|
||||
let currentSize = 0;
|
||||
for (let city of cities) {
|
||||
currentSize = ns.corporation.getOffice(corpName, city).size;
|
||||
if (currentSize < 4) {
|
||||
ns.corporation.upgradeOfficeSize(corpName, city, 4 - currentSize);
|
||||
};
|
||||
}
|
||||
}
|
||||
46
local/path/home/fixpserv.js
Normal file
46
local/path/home/fixpserv.js
Normal file
@@ -0,0 +1,46 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
/*
|
||||
ns.renamePurchasedServer("pserv-23", "pserv-24");
|
||||
ns.renamePurchasedServer("pserv-22", "pserv-23");
|
||||
ns.renamePurchasedServer("pserv-21", "pserv-22");
|
||||
ns.renamePurchasedServer("pserv-20", "pserv-21");
|
||||
ns.renamePurchasedServer("pserv-19", "pserv-20");
|
||||
ns.renamePurchasedServer("pserv-18", "pserv-19");
|
||||
ns.renamePurchasedServer("pserv-17", "pserv-18");
|
||||
ns.renamePurchasedServer("pserv-16", "pserv-17");
|
||||
ns.renamePurchasedServer("pserv-15", "pserv-16");
|
||||
ns.renamePurchasedServer("pserv-14", "pserv-15");
|
||||
ns.renamePurchasedServer("pserv-13", "pserv-14");
|
||||
ns.renamePurchasedServer("pserv-12", "pserv-13");
|
||||
ns.renamePurchasedServer("pserv-11", "pserv-12");
|
||||
ns.renamePurchasedServer("pserv-10", "pserv-11");
|
||||
ns.renamePurchasedServer("pserv-9", "pserv-10");
|
||||
ns.renamePurchasedServer("pserv-8", "pserv-9");
|
||||
ns.renamePurchasedServer("pserv-7", "pserv-8");
|
||||
ns.renamePurchasedServer("pserv-6", "pserv-7");
|
||||
ns.renamePurchasedServer("pserv-5", "pserv-6");
|
||||
ns.renamePurchasedServer("pserv-4", "pserv-5");
|
||||
ns.renamePurchasedServer("pserv-3", "pserv-4");
|
||||
ns.renamePurchasedServer("pserv-2", "pserv-3");
|
||||
ns.renamePurchasedServer("pserv-1-0", "pserv-2");
|
||||
*/
|
||||
ns.renamePurchasedServer("pserv-1", "pserv-01");
|
||||
ns.renamePurchasedServer("pserv-2", "pserv-02");
|
||||
ns.renamePurchasedServer("pserv-3", "pserv-03");
|
||||
ns.renamePurchasedServer("pserv-4", "pserv-04");
|
||||
ns.renamePurchasedServer("pserv-5", "pserv-05");
|
||||
ns.renamePurchasedServer("pserv-6", "pserv-06");
|
||||
ns.renamePurchasedServer("pserv-7", "pserv-07");
|
||||
ns.renamePurchasedServer("pserv-8", "pserv-08");
|
||||
ns.renamePurchasedServer("pserv-9", "pserv-09");
|
||||
|
||||
|
||||
|
||||
//const nServers = ns.getPurchasedServers();
|
||||
|
||||
//for (let i = 0; i < nServers; i++)
|
||||
//let hostname = ns.purchaseServer("pserv-" + i, ram);
|
||||
// ns.renamePurchasedServer(([i]), "pserv-" + i);
|
||||
|
||||
}
|
||||
30
local/path/home/gang/argFunctions.js
Normal file
30
local/path/home/gang/argFunctions.js
Normal file
@@ -0,0 +1,30 @@
|
||||
export function GetFlag(ns, flag)
|
||||
{
|
||||
return ns.args.includes(flag);
|
||||
}
|
||||
|
||||
export function GetArg(ns, arg, def = null)
|
||||
{
|
||||
for(var i = 0; i < ns.args.length - 1; i++)
|
||||
{
|
||||
if(ns.args[i] == arg)
|
||||
{
|
||||
return ns.args[i+1];
|
||||
}
|
||||
}
|
||||
|
||||
return def;
|
||||
}
|
||||
|
||||
export function GetIndex(ns, arg)
|
||||
{
|
||||
for(var i = 0; i < ns.args.length; i++)
|
||||
{
|
||||
if(ns.args[i] == arg)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
114
local/path/home/gang/auto-gang.js
Normal file
114
local/path/home/gang/auto-gang.js
Normal file
@@ -0,0 +1,114 @@
|
||||
/*
|
||||
|
||||
A 'cycle' lasts 5 minutes and the current task for any given member on a cycle
|
||||
is set by taking the cycle and their member index and modding by the number
|
||||
of tasks in your list, so it should spread out tasks evenly among your members,
|
||||
and each one should progress through the list of tasks, although when you start
|
||||
only the first member will start on task 0.
|
||||
|
||||
Set 'upgradeEquipmentNames' to a list of the gear you want to purchase,
|
||||
currently it gets a list of all equipment by type and includes all types.
|
||||
|
||||
|
||||
|
||||
Jobs are:
|
||||
[
|
||||
"Unassigned",
|
||||
"Mug People",
|
||||
"Deal Drugs",
|
||||
"Strongarm Civilians",
|
||||
"Run a Con",
|
||||
"Armed Robbery",
|
||||
"Traffick Illegal Arms",
|
||||
"Threaten & Blackmail",
|
||||
"Human Trafficking",
|
||||
"Terrorism",
|
||||
"Vigilante Justice",
|
||||
"Train Combat",
|
||||
"Train Hacking",
|
||||
"Train Charisma",
|
||||
"Territory Warfare"
|
||||
]
|
||||
|
||||
*/
|
||||
|
||||
const DURATION = 5 * 60 * 1000 // 5 minutes
|
||||
|
||||
const newMemberNames = ('General Kenobi,General Zod,Admiral Akbar,Admiral Thrawn' +
|
||||
',Colonel Duke,Colonel Nick Fury,Major Tom,Major Paine' +
|
||||
',Corporal Klinger,Corporal Barnes,Sergeant Slaughter,Sergeant Smith').split(',')
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
// // show list of job names
|
||||
// ns.tprint(JSON.stringify(ns.gang.getTaskNames(), null, 2))
|
||||
// return
|
||||
|
||||
ns.disableLog('ALL')
|
||||
|
||||
// what gear will we buy after ascension?
|
||||
let equipmentNames = ns.gang.getEquipmentNames()
|
||||
let upgradeEquipmentNames = equipmentNames.filter(x => ['Weapon', 'Armor', 'Vehicle', 'Rootkit', 'Augmentation'].find(y => ns.gang.getEquipmentType(x) === y))
|
||||
|
||||
let cycle = 0
|
||||
|
||||
// with 6 jobs and 12 members, we should have two members on each
|
||||
let cycleTasks = ['Train Combat', 'Train Combat',
|
||||
'Vigilante Justice', 'Terrorism',
|
||||
'Human Trafficking', 'Territory Warfare']
|
||||
|
||||
while (true) {
|
||||
let memberNames = ns.gang.getMemberNames()
|
||||
ns.print(`Cycle ${cycle} activating for ${memberNames.length} gang members`)
|
||||
memberNames.forEach((name, index) => {
|
||||
let taskIndex = (cycle + index) % cycleTasks.length
|
||||
if (taskIndex === 0) {
|
||||
let result = ns.gang.ascendMember(name)
|
||||
if (result) ns.print(`INFO: Ascended gang member ${name}:\n Hack:${sf(result.hack)}, Str:${sf(result.str)}, Def:${sf(result.def)}, Dex:${sf(result.dex)}, Agi:${sf(result.agi)}`)
|
||||
// if (result) ns.print(`INFO: Ascended gang member ${name}:\n ${JSON.stringify(result)}`)
|
||||
purchaseEquipment(name)
|
||||
}
|
||||
ns.gang.setMemberTask(name, cycleTasks[taskIndex])
|
||||
})
|
||||
|
||||
// hire new members if possible and set them to first job for this cycle,
|
||||
// should be training probably
|
||||
if (ns.gang.canRecruitMember()) {
|
||||
newMemberNames.forEach(name => {
|
||||
if (ns.gang.recruitMember(name)) {
|
||||
ns.print(`INFO: Recruited new gang member '${name}`)
|
||||
ns.gang.setMemberTask(name, cycleTasks[0])
|
||||
purchaseEquipment()
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
let cycleEnd = new Date(new Date().valueOf() + DURATION).toLocaleTimeString()
|
||||
ns.print(`Next cycle at ${cycleEnd}`)
|
||||
await ns.sleep(DURATION) // wait 5 minutes
|
||||
cycle++
|
||||
}
|
||||
|
||||
/**
|
||||
* Purchase equipment for a gang member if we have the money
|
||||
*
|
||||
* @param {string} memberName Name of the gang member to purchase equipment for
|
||||
*/
|
||||
function purchaseEquipment(memberName) {
|
||||
let { money } = ns.getPlayer()
|
||||
upgradeEquipmentNames.forEach(equipName => {
|
||||
let cost = ns.gang.getEquipmentCost(equipName)
|
||||
if (money >= cost && ns.gang.purchaseEquipment(memberName, equipName)) money -= cost
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* Simple format for stats
|
||||
*
|
||||
* @param {number} value
|
||||
*/
|
||||
function sf(value) {
|
||||
if (typeof(value) !== 'number') return '???'
|
||||
return Math.trunc(value * 1000) / 1000
|
||||
}
|
||||
}
|
||||
144
local/path/home/gang/auto-gang2.js
Normal file
144
local/path/home/gang/auto-gang2.js
Normal file
@@ -0,0 +1,144 @@
|
||||
const TASK_TRAIN = "Train Combat";
|
||||
const TASK_VIGI = "Vigilante Justice";
|
||||
const TASK_NOOB = String.fromCharCode(77) + "ug People";
|
||||
const TASK_RESPECT = String.fromCharCode(84) + "errorism";
|
||||
const TASK_MONEY = "Human " + String.fromCharCode(84) + "rafficking";
|
||||
const TASK_WARFARE = "Territory Warfare";
|
||||
const TASK_NULL = "Unassigned";
|
||||
const TASK_MANUAL = "Manual/NotReallyTaskName";
|
||||
|
||||
const ASCEND_ON_MPL = 10;
|
||||
const EQUIP_AFFORD_COEFF = 100;
|
||||
|
||||
const STATS_TRESHOLD = 0.7;
|
||||
const STATS_MIN = 4000;
|
||||
const STATS_HARD_MIN = 200;
|
||||
const TRAIN_CHANCE = 0.2;
|
||||
const RESPECT_MIN = 2e+7;
|
||||
|
||||
const WANTED_PENALTY_TRESHOLD = 0.99;
|
||||
const WARFARE_TRESHOLD = 2;
|
||||
|
||||
const MEMBERS_MIN = 6;
|
||||
const MEMBERS_MAX = 12;
|
||||
|
||||
const SLEEP_TIME = 10000;
|
||||
|
||||
/** @param {NS} ns **/
|
||||
export async function main(ns) {
|
||||
ns.tail();
|
||||
const gang = ns.gang;
|
||||
// Get weighted stats sum (at this moment, sum of combat stats in eq proportions)
|
||||
function getStatsSum(member) {
|
||||
const info = gang.getMemberInformation(member);
|
||||
return info.str + info.def + info.dex + info.agi;
|
||||
}
|
||||
// Find the best gang power except our gang
|
||||
function maxEnemyPower(myGang) {
|
||||
const others = ns.gang.getOtherGangInformation();
|
||||
let maxPower = 0;
|
||||
for (let name in others) {
|
||||
if (name === myGang.faction) continue;
|
||||
maxPower = Math.max(maxPower, others[name].power);
|
||||
}
|
||||
return maxPower;
|
||||
}
|
||||
// Set a task or not to set (if manually overridden)
|
||||
const autoTasks = {}
|
||||
function setAutoTask(member, task) {
|
||||
const info = gang.getMemberInformation(member);
|
||||
const lastTask = info.task;
|
||||
// Manual task: stored task mismatches real task and not unassigned
|
||||
if (lastTask !== TASK_NULL && autoTasks.hasOwnProperty(member) && autoTasks[member] !== lastTask) {
|
||||
autoTasks[member] = TASK_MANUAL;
|
||||
return;
|
||||
}
|
||||
// Automatic task: set it if differs from real one
|
||||
autoTasks[member] = task;
|
||||
if (lastTask !== task) {
|
||||
gang.setMemberTask(member, task);
|
||||
}
|
||||
}
|
||||
// The script accepts argument for default task override (optional)
|
||||
let defaultTask = null;
|
||||
if (ns.args[0] && gang.getTaskNames().includes(ns.args[0])) {
|
||||
defaultTask = ns.args[0];
|
||||
}
|
||||
// Main loop
|
||||
for (; ;) {
|
||||
// Recruit any member possible
|
||||
while (gang.canRecruitMember()) {
|
||||
gang.recruitMember('member' + Math.random().toString().substr(2, 3));
|
||||
}
|
||||
let bestStats = STATS_MIN / STATS_TRESHOLD; // minimum
|
||||
const members = gang.getMemberNames();
|
||||
const info = gang.getGangInformation();
|
||||
// Ascend if good enough
|
||||
for (let member of members) {
|
||||
const r = gang.getAscensionResult(member);
|
||||
if (!r) continue;
|
||||
const mpl = r.agi * r.def * r.dex * r.str;
|
||||
if (mpl > ASCEND_ON_MPL) {
|
||||
gang.ascendMember(member);
|
||||
ns.tprint(`Member ${member} ascended!`);
|
||||
}
|
||||
}
|
||||
// Purchase equipment
|
||||
const allEquip = gang.getEquipmentNames();
|
||||
let money = ns.getServerMoneyAvailable('home');
|
||||
for (let equip of allEquip) {
|
||||
const cost = gang.getEquipmentCost(equip);
|
||||
const amount = money / cost;
|
||||
if (amount < EQUIP_AFFORD_COEFF) continue;
|
||||
for (let member of members) {
|
||||
const info = gang.getMemberInformation(member);
|
||||
if (info.upgrades.includes(equip) || info.augmentations.includes(equip)) continue;
|
||||
if (gang.purchaseEquipment(member, equip)) {
|
||||
money -= cost;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Find best stats
|
||||
for (let member of members) {
|
||||
let sum = getStatsSum(member);
|
||||
if (sum > bestStats) bestStats = sum;
|
||||
}
|
||||
// Check if we are powerful enough
|
||||
let powerfulEnough = info.power >= maxEnemyPower(info) * WARFARE_TRESHOLD;
|
||||
gang.setTerritoryWarfare(powerfulEnough);
|
||||
// Choose the default task for members
|
||||
let task = defaultTask;
|
||||
if (!defaultTask) {
|
||||
// If gang isn't full - gain respect
|
||||
if (members.length < MEMBERS_MAX) {
|
||||
task = (members.length < MEMBERS_MIN) ? TASK_NOOB : TASK_RESPECT;
|
||||
} else {
|
||||
// if respect too low - gain it first, power second, money last
|
||||
if (info.respect < RESPECT_MIN) {
|
||||
task = TASK_RESPECT;
|
||||
} else if (!powerfulEnough) {
|
||||
task = TASK_WARFARE;
|
||||
} else {
|
||||
task = TASK_MONEY;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Assign tasks
|
||||
for (let member of members) {
|
||||
let sum = getStatsSum(member);
|
||||
// Train members, not acceptable in 'noob mode'
|
||||
if (sum < STATS_HARD_MIN || (members.length >= MEMBERS_MIN && sum < bestStats * STATS_TRESHOLD)) {
|
||||
setAutoTask(member, TASK_TRAIN);
|
||||
continue;
|
||||
}
|
||||
// Vigi if wanted penalty too large
|
||||
if (info.wantedLevel > 2 && info.wantedPenalty < WANTED_PENALTY_TRESHOLD) {
|
||||
setAutoTask(member, TASK_VIGI);
|
||||
continue;
|
||||
}
|
||||
// Do the default task (autoselected or called with args[0])
|
||||
setAutoTask(member, Math.random() < TRAIN_CHANCE ? TASK_TRAIN : task);
|
||||
}
|
||||
await ns.sleep(SLEEP_TIME);
|
||||
}
|
||||
}
|
||||
219
local/path/home/gang/gangManager.js
Normal file
219
local/path/home/gang/gangManager.js
Normal file
@@ -0,0 +1,219 @@
|
||||
import { GetFlag, GetArg } from "gang/argFunctions.js";
|
||||
|
||||
function getRandomInt(max) {
|
||||
return Math.floor(Math.random() * Math.floor(max));
|
||||
}
|
||||
|
||||
// 30 possible gang members
|
||||
// create list of names
|
||||
let memberNamePool = [
|
||||
"Thor", // 1
|
||||
"Iron Man", // 2
|
||||
"Starlord", // 3
|
||||
"Thanos", // 4
|
||||
"Groot", // 5
|
||||
"Ant-Man", // 6
|
||||
"Wasp", // 7
|
||||
"Spiderman", // 8
|
||||
"Loki", // 9
|
||||
"Gamora", // 10
|
||||
"Rocket Raccoon", // 11
|
||||
"T'Challa", // 12
|
||||
"Vision", // 13
|
||||
"Scarlet Witch", // 14
|
||||
"Winter Soldier", // 15
|
||||
"Black Widow", // 16
|
||||
"Hulk", // 17
|
||||
"Bruce Banner", // 18
|
||||
"Hawkeye", // 19
|
||||
"Captain Marvel", // 20
|
||||
"War Machine", // 21
|
||||
"Nick Fury", // 22
|
||||
"Nebula", // 23
|
||||
"Drax", // 24
|
||||
"Deadpool", // 25
|
||||
"Cable", // 26
|
||||
"Quicksilver", // 27
|
||||
"Wolverine", // 28
|
||||
"Adam Warlock", // 29
|
||||
"Yondu", // 30
|
||||
];
|
||||
|
||||
export async function main(ns) {
|
||||
var buyAll = GetFlag(ns, "--buyAll");
|
||||
|
||||
var buyEquip = buyAll || GetFlag(ns, "--buyEquip");
|
||||
|
||||
var buyWeapon = buyAll || buyEquip || GetFlag(ns, "--buyWeapon");
|
||||
var buyArmor = buyAll || buyEquip || GetFlag(ns, "--buyArmor");
|
||||
var buyVehicle = buyAll || buyEquip || GetFlag(ns, "--buyVehicle");
|
||||
var buyRoot = buyAll || buyEquip || GetFlag(ns, "--buyRoot");
|
||||
|
||||
var buyAug = buyAll || GetFlag(ns, "--buyAug");
|
||||
|
||||
var myGang = ns.gang.getGangInformation();
|
||||
var possibleTasks = ns.gang.getTaskNames();
|
||||
var unassignedTask = possibleTasks.shift();
|
||||
|
||||
var territoryTask = possibleTasks.pop();
|
||||
var trainingTasks = possibleTasks.splice(possibleTasks.length - 3, 3);
|
||||
var wantedLevelLowerTask = possibleTasks.pop();
|
||||
|
||||
var desirableAugs = [];
|
||||
|
||||
if (myGang.isHacking) {
|
||||
wantedLevelLowerTask = possibleTasks.pop();
|
||||
|
||||
// replace combat with hacking
|
||||
trainingTasks.splice(0, 1, trainingTasks[1]);
|
||||
|
||||
desirableAugs.push("BitWire");
|
||||
desirableAugs.push("Neuralstimulator");
|
||||
desirableAugs.push("DataJack");
|
||||
}
|
||||
else {
|
||||
// replace hacking with combat
|
||||
trainingTasks.splice(1, 1, trainingTasks[0]);
|
||||
|
||||
desirableAugs.push("Bionic Arms");
|
||||
desirableAugs.push("Bionic Legs");
|
||||
desirableAugs.push("Bionic Spine");
|
||||
desirableAugs.push("BrachiBlades");
|
||||
desirableAugs.push("Nanofiber Weave");
|
||||
desirableAugs.push("Synthetic Heart");
|
||||
desirableAugs.push("Synfibril Muscle");
|
||||
desirableAugs.push("Graphene Bone Lacings");
|
||||
}
|
||||
|
||||
var ascensionCycles = GetArg(ns, "--asc", 600000);
|
||||
var nextAscensionAttempt = 0;
|
||||
var cycleMs = 1100;
|
||||
var ascensionMultLimit = GetArg(ns, "--alim", 2);
|
||||
|
||||
while (true) {
|
||||
myGang = ns.gang.getGangInformation();
|
||||
var otherGangs = ns.gang.getOtherGangInformation();
|
||||
var buyableEquipment = ns.gang.getEquipmentNames().filter(e => {
|
||||
return ns.gang.getEquipmentType(e) != "Augmentation" || desirableAugs.includes(e);
|
||||
});
|
||||
|
||||
var members = ns.gang.getMemberNames();
|
||||
|
||||
while (ns.gang.canRecruitMember()) {
|
||||
var possibleNames = memberNamePool.filter(name => !members.includes(name));
|
||||
var toRecruit = possibleNames[getRandomInt(possibleNames.length)];
|
||||
|
||||
ns.gang.recruitMember(toRecruit);
|
||||
await ns.sleep(1);
|
||||
}
|
||||
|
||||
members = ns.gang.getMemberNames();
|
||||
var memInfo = null;
|
||||
|
||||
members.sort((a, b) => { return Math.random() * 2 - 1; });
|
||||
members.forEach((m) => {
|
||||
var didBuy = false;
|
||||
var hadAll = true;
|
||||
|
||||
memInfo = ns.gang.getMemberInformation(m);
|
||||
|
||||
ns.gang.setMemberTask(m, unassignedTask);
|
||||
|
||||
buyableEquipment.forEach((e) => {
|
||||
if (memInfo.equipment.includes(e)) return;
|
||||
if (memInfo.augmentations.includes(e)) return;
|
||||
|
||||
hadAll = false;
|
||||
|
||||
var type = ns.gang.getEquipmentType(e);
|
||||
switch (type) {
|
||||
case "Weapon":
|
||||
if (buyWeapon) {
|
||||
didBuy |= ns.gang.purchaseEquipment(m, e);
|
||||
}
|
||||
break;
|
||||
case "Armor":
|
||||
if (buyArmor) {
|
||||
didBuy |= ns.gang.purchaseEquipment(m, e);
|
||||
}
|
||||
break;
|
||||
case "Vehicle":
|
||||
if (buyVehicle) {
|
||||
didBuy |= ns.gang.purchaseEquipment(m, e);
|
||||
}
|
||||
break;
|
||||
case "Rootkit":
|
||||
if (buyRoot) {
|
||||
didBuy |= ns.gang.purchaseEquipment(m, e);
|
||||
}
|
||||
break;
|
||||
case "Augmentation":
|
||||
if (buyAug) {
|
||||
didBuy |= ns.gang.purchaseEquipment(m, e);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
});
|
||||
var wantsToAscend = hadAll;
|
||||
|
||||
if (myGang.isHacking) {
|
||||
wantsToAscend &= memInfo.hackingAscensionMult < ascensionMultLimit;
|
||||
}
|
||||
else {
|
||||
wantsToAscend &= memInfo.hackingAscensionMult < ascensionMultLimit;
|
||||
wantsToAscend &= memInfo.strengthAscensionMult < ascensionMultLimit;
|
||||
wantsToAscend &= memInfo.agilityAscensionMult < ascensionMultLimit;
|
||||
wantsToAscend &= memInfo.dexterityAscensionMult < ascensionMultLimit;
|
||||
}
|
||||
|
||||
if (wantsToAscend && nextAscensionAttempt <= 0) {
|
||||
ns.gang.ascendMember(m);
|
||||
}
|
||||
});
|
||||
|
||||
if (nextAscensionAttempt <= 0) {
|
||||
nextAscensionAttempt = ascensionCycles;
|
||||
}
|
||||
|
||||
var member = "";
|
||||
if (!myGang.isHacking) {
|
||||
var memCount = members.length;
|
||||
|
||||
while (members.length > (memCount / 2)) {
|
||||
member = members.pop();
|
||||
ns.gang.setMemberTask(member, territoryTask);
|
||||
}
|
||||
}
|
||||
|
||||
while (members.length > 0) {
|
||||
var task = "";
|
||||
member = members.pop();
|
||||
memInfo = ns.gang.getMemberInformation(member);
|
||||
|
||||
var statsTarget = 50;
|
||||
|
||||
if ((myGang.isHacking && memInfo.hacking < statsTarget) ||
|
||||
(!myGang.isHacking && memInfo.strength < statsTarget && memInfo.agility < statsTarget && memInfo.charisma < statsTarget && memInfo.defense < statsTarget)) {
|
||||
task = trainingTasks[getRandomInt(trainingTasks.length)];
|
||||
}
|
||||
else if (myGang.wantedLevel > 1) {
|
||||
task = wantedLevelLowerTask;
|
||||
}
|
||||
else {
|
||||
if (Math.random() > 0.25) {
|
||||
task = possibleTasks[possibleTasks.length - getRandomInt(2) - 1];
|
||||
}
|
||||
else {
|
||||
task = trainingTasks[getRandomInt(trainingTasks.length)];
|
||||
}
|
||||
}
|
||||
|
||||
ns.gang.setMemberTask(member, task);
|
||||
}
|
||||
|
||||
await ns.sleep(cycleMs);
|
||||
nextAscensionAttempt -= cycleMs;
|
||||
}
|
||||
}
|
||||
41
local/path/home/hacknetmanager.js
Normal file
41
local/path/home/hacknetmanager.js
Normal file
@@ -0,0 +1,41 @@
|
||||
/** @param {NS} ns **/
|
||||
export async function main(ns) {
|
||||
function myMoney() {
|
||||
return ns.getServerMoneyAvailable("home");
|
||||
}
|
||||
//this script is designed to manage the hacknet nodes
|
||||
//to prevent excess spending i've limited it from spending
|
||||
//more than half the players money
|
||||
var nodes = 0;
|
||||
var ref = 0;
|
||||
ns.disableLog("ALL");
|
||||
while (true) {
|
||||
//sleep for second to prevent the loop from crashing the game
|
||||
await ns.sleep(50);
|
||||
//buy a node if we have more than twice the money needed
|
||||
if (ns.hacknet.getPurchaseNodeCost() < myMoney() / 10) {
|
||||
ref = ns.hacknet.purchaseNode();
|
||||
ns.print("bought node hn-" + ref);
|
||||
}
|
||||
nodes = ns.hacknet.numNodes()
|
||||
for (var i = 0; i < nodes; i++) {
|
||||
//check if nodes level is a multiple of 10
|
||||
var mod = ns.hacknet.getNodeStats(i).level % 10;
|
||||
//buy level node to the nearest multiple of 10 if we have double the money needed
|
||||
if (ns.hacknet.getLevelUpgradeCost(i, 10 - mod) < myMoney() / 10) {
|
||||
ns.hacknet.upgradeLevel(i, 10 - mod);
|
||||
ns.print("node hn-" + i + " leveled up");
|
||||
}
|
||||
//same for ram
|
||||
if (ns.hacknet.getRamUpgradeCost(i) < myMoney() / 10) {
|
||||
ns.hacknet.upgradeRam(i);
|
||||
ns.print("node hn-" + i + " ram upgraded");
|
||||
}
|
||||
//and cores
|
||||
if (ns.hacknet.getCoreUpgradeCost(i) < myMoney() / 10) {
|
||||
ns.hacknet.upgradeCore(i);
|
||||
ns.print("node hn-" + i + " core upgraded");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
77
local/path/home/myLibrary.js
Normal file
77
local/path/home/myLibrary.js
Normal file
@@ -0,0 +1,77 @@
|
||||
// Custom color coding.
|
||||
const cCyan = "\u001b[36m";
|
||||
const cGreen = "\u001b[32m";
|
||||
const cRed = "\u001b[31m";
|
||||
const cReset = "\u001b[0m";
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.print("This script does nothing on its own, it contains functions for other scripts to use");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function purchaseServers(ns) {
|
||||
|
||||
const ram = 64;
|
||||
|
||||
let aServers = listPurchasedServers(ns);
|
||||
let nServers = aServers.length;
|
||||
if (nServers >= ns.getPurchasedServerLimit()) {
|
||||
return nServers;
|
||||
}
|
||||
|
||||
if (ns.getServerMoneyAvailable("home") > ns.getPurchasedServerCost(ram)) {
|
||||
let sFrontZero = "0";
|
||||
if (nServers >= 9) {
|
||||
sFrontZero = "";
|
||||
}
|
||||
let hostname = ns.purchaseServer("pserv-" + sFrontZero + (aServers.length + 1), ram);
|
||||
|
||||
ns.tprint("Purchased " + cCyan + hostname + cReset);
|
||||
ns.toast("Purchased " + hostname, "info", 10000);
|
||||
}
|
||||
|
||||
aServers = listPurchasedServers(ns);
|
||||
return aServers.length;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function listPurchasedServers(ns) {
|
||||
return ns.getPurchasedServers();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function getSetting(ns, sSetting) {
|
||||
let oSettings = JSON.parse(ns.read("settings.txt"));
|
||||
let settingEntry = oSettings.setting[sSetting];
|
||||
//ns.tprint(oSettings.setting[sSetting])
|
||||
//ns.tprint("settingEntry = "+settingEntry);
|
||||
return settingEntry;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function getGrowThreads(ns, sTarget, nHackThreads, nCores) {
|
||||
let nHackAmountPercent = ns.hackAnalyze(sTarget) * nHackThreads;
|
||||
let nGrowthThreads = ns.growthAnalyze(sTarget, 1 + nHackAmountPercent, nCores);
|
||||
return nGrowthThreads;
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint('success')
|
||||
}
|
||||
23
local/path/home/notes.txt
Normal file
23
local/path/home/notes.txt
Normal file
@@ -0,0 +1,23 @@
|
||||
Karma loss per second by crime:
|
||||
0.0500 Shoplifting
|
||||
0.0083 Robbery
|
||||
0.0625 Mugging
|
||||
0.0167 Larceny
|
||||
0.0500 Drug dealing
|
||||
0.0003 Bond forgery
|
||||
0.0250 Trafficking arms
|
||||
1.0000 Homicide
|
||||
0.0625 Grand theft auto
|
||||
0.0500 Kidnapping
|
||||
0.0333 Assassination
|
||||
0.0250 The ultimate heist
|
||||
|
||||
|
||||
|
||||
|
||||
cool functions
|
||||
ns.singularity.getOwnedSourceFiles();
|
||||
ns.asleep();
|
||||
ns.atExit();
|
||||
ns.spawn();
|
||||
ns.toast();
|
||||
39
local/path/home/progress.js
Normal file
39
local/path/home/progress.js
Normal file
@@ -0,0 +1,39 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sMessage = ns.args[0]; //
|
||||
const nCurrentProgress = ns.args[1]; //
|
||||
const stest = ns.args[2];
|
||||
|
||||
const nPID = ns.pid;
|
||||
const sFileName = "progress_" + nPID;
|
||||
|
||||
|
||||
//ns.print("nPID = "+nPID);
|
||||
const sProgress = [
|
||||
"░░░░░░░░░░",
|
||||
"█░░░░░░░░░",
|
||||
"██░░░░░░░░",
|
||||
"███░░░░░░░",
|
||||
"████░░░░░░",
|
||||
"█████░░░░░",
|
||||
"██████░░░░",
|
||||
"███████░░░",
|
||||
"████████░░",
|
||||
"█████████░",
|
||||
"██████████"
|
||||
];
|
||||
ns.tail(nPID);
|
||||
|
||||
|
||||
while (nCurrentProgress < 100) {
|
||||
ns.read(""filename"");
|
||||
ns.print(sProgress[Math.floor(nCurrentProgress / (sProgress.length - 1))]);
|
||||
|
||||
ns.write("filename", "text", "w");
|
||||
|
||||
}
|
||||
if (nCurrentProgress >= 100)
|
||||
ns.rm(sFileName);
|
||||
return nPID;
|
||||
|
||||
}
|
||||
52
local/path/home/pserv.js
Normal file
52
local/path/home/pserv.js
Normal file
@@ -0,0 +1,52 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
|
||||
let aPservers = ns.getPurchasedServers();
|
||||
ns.tprint("aPservers = " + aPservers);
|
||||
let nPservers = aPservers.length;
|
||||
ns.tprint("nPservers = " + nPservers);
|
||||
|
||||
let nCurrentRAM;
|
||||
let nLowestRAM = 2 ** 21;
|
||||
let nHighestRAM = 0;
|
||||
let sLowestPserv;
|
||||
let sHighestPserv;
|
||||
let nTotalPServRAM = 0;
|
||||
|
||||
|
||||
const oPservers = new Object();
|
||||
|
||||
|
||||
/*
|
||||
const oPservers = {
|
||||
pserv-01 : { name: "pserv-01" , ram: nRAM}
|
||||
|
||||
};
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
for (let i = 0; i < nPservers; i++) {
|
||||
nCurrentRAM = ns.getServerMaxRam(aPservers[i]);
|
||||
//ns.tprint("nTotalPServRAM = " + nTotalPServRAM + " + " + "nCurrentRAM = " + nCurrentRAM);
|
||||
nTotalPServRAM += nCurrentRAM;
|
||||
if (nCurrentRAM < nLowestRAM) {
|
||||
nLowestRAM = nCurrentRAM
|
||||
sLowestPserv = aPservers[i];
|
||||
}
|
||||
|
||||
if (nCurrentRAM > nHighestRAM) {
|
||||
nHighestRAM = nCurrentRAM
|
||||
sHighestPserv = aPservers[i];
|
||||
}
|
||||
}
|
||||
ns.tprint("sLowestPserv = " + sLowestPserv);
|
||||
ns.tprint("nLowestRAM = " + nLowestRAM);
|
||||
|
||||
ns.tprint("sHighestPserv = " + sHighestPserv);
|
||||
ns.tprint("nHighestRAM = " + nHighestRAM);
|
||||
|
||||
ns.tprint("nTotalPServRAM = " + nTotalPServRAM);
|
||||
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
import { getCracks, scanServerList, findBestTarget, crackingAndRooting, copyAndRunScript, purchaseAndUpgradeServers } from "/RamsesUtils.js";
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
await purchaseAndUpgradeServers(ns);
|
||||
}
|
||||
@@ -1,164 +0,0 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
let files = ["contract-115802.cct",
|
||||
"contract-121862.cct",
|
||||
"contract-124253.cct",
|
||||
"contract-130050.cct",
|
||||
"contract-132458.cct",
|
||||
"contract-133951.cct",
|
||||
"contract-137578.cct",
|
||||
"contract-140971.cct",
|
||||
"contract-141455.cct",
|
||||
"contract-143455.cct",
|
||||
"contract-160840.cct",
|
||||
"contract-16178.cct",
|
||||
"contract-166840.cct",
|
||||
"contract-171215.cct",
|
||||
"contract-173050.cct",
|
||||
"contract-17770.cct",
|
||||
"contract-18028.cct",
|
||||
"contract-183510.cct",
|
||||
"contract-195657.cct",
|
||||
"contract-202801.cct",
|
||||
"contract-204367.cct",
|
||||
"contract-217301.cct",
|
||||
"contract-221818.cct",
|
||||
"contract-230038.cct",
|
||||
"contract-236291.cct",
|
||||
"contract-241097.cct",
|
||||
"contract-242406.cct",
|
||||
"contract-253624.cct",
|
||||
"contract-25923.cct",
|
||||
"contract-265811.cct",
|
||||
"contract-267921.cct",
|
||||
"contract-275503.cct",
|
||||
"contract-278600.cct",
|
||||
"contract-279485.cct",
|
||||
"contract-280015.cct",
|
||||
"contract-280601.cct",
|
||||
"contract-286276.cct",
|
||||
"contract-286508.cct",
|
||||
"contract-298018.cct",
|
||||
"contract-30149.cct",
|
||||
"contract-302603.cct",
|
||||
"contract-305569.cct",
|
||||
"contract-322138.cct",
|
||||
"contract-323283.cct",
|
||||
"contract-328409.cct",
|
||||
"contract-328979.cct",
|
||||
"contract-334003.cct",
|
||||
"contract-36206.cct",
|
||||
"contract-375990.cct",
|
||||
"contract-376805.cct",
|
||||
"contract-410024.cct",
|
||||
"contract-413055.cct",
|
||||
"contract-423941.cct",
|
||||
"contract-427686.cct",
|
||||
"contract-441619.cct",
|
||||
"contract-446103.cct",
|
||||
"contract-448094.cct",
|
||||
"contract-467871.cct",
|
||||
"contract-480431.cct",
|
||||
"contract-505241.cct",
|
||||
"contract-516679.cct",
|
||||
"contract-519369.cct",
|
||||
"contract-529643.cct",
|
||||
"contract-535021.cct",
|
||||
"contract-535336.cct",
|
||||
"contract-547419.cct",
|
||||
"contract-560001.cct",
|
||||
"contract-564079.cct",
|
||||
"contract-570111.cct",
|
||||
"contract-570844.cct",
|
||||
"contract-573534.cct",
|
||||
"contract-576739.cct",
|
||||
"contract-580202.cct",
|
||||
"contract-584555.cct",
|
||||
"contract-586489.cct",
|
||||
"contract-592906.cct",
|
||||
"contract-599940.cct",
|
||||
"contract-600802.cct",
|
||||
"contract-603840.cct",
|
||||
"contract-605640.cct",
|
||||
"contract-6060.cct",
|
||||
"contract-606205.cct",
|
||||
"contract-610194.cct",
|
||||
"contract-619856.cct",
|
||||
"contract-631275.cct",
|
||||
"contract-6317.cct",
|
||||
"contract-653136.cct",
|
||||
"contract-655415.cct",
|
||||
"contract-658731.cct",
|
||||
"contract-662427.cct",
|
||||
"contract-663124.cct",
|
||||
"contract-663518.cct",
|
||||
"contract-669853.cct",
|
||||
"contract-671683.cct",
|
||||
"contract-676164.cct",
|
||||
"contract-677643.cct",
|
||||
"contract-681060.cct",
|
||||
"contract-683911.cct",
|
||||
"contract-685393.cct",
|
||||
"contract-695727.cct",
|
||||
"contract-696156.cct",
|
||||
"contract-703758.cct",
|
||||
"contract-720460.cct",
|
||||
"contract-722083.cct",
|
||||
"contract-727788.cct",
|
||||
"contract-735210.cct",
|
||||
"contract-736394.cct",
|
||||
"contract-736483.cct",
|
||||
"contract-748113.cct",
|
||||
"contract-751169.cct",
|
||||
"contract-752502.cct",
|
||||
"contract-765155.cct",
|
||||
"contract-772173.cct",
|
||||
"contract-773439.cct",
|
||||
"contract-77492.cct",
|
||||
"contract-778492.cct",
|
||||
"contract-784712.cct",
|
||||
"contract-785014.cct",
|
||||
"contract-786215.cct",
|
||||
"contract-789483.cct",
|
||||
"contract-7918.cct",
|
||||
"contract-796855.cct",
|
||||
"contract-800839.cct",
|
||||
"contract-801748.cct",
|
||||
"contract-81208.cct",
|
||||
"contract-817514.cct",
|
||||
"contract-82882.cct",
|
||||
"contract-843473.cct",
|
||||
"contract-843884.cct",
|
||||
"contract-847170.cct",
|
||||
"contract-847956.cct",
|
||||
"contract-848049.cct",
|
||||
"contract-856399.cct",
|
||||
"contract-862326.cct",
|
||||
"contract-866043.cct",
|
||||
"contract-866539.cct",
|
||||
"contract-870914.cct",
|
||||
"contract-887241.cct",
|
||||
"contract-893688.cct",
|
||||
"contract-89945.cct",
|
||||
"contract-900580.cct",
|
||||
"contract-915646.cct",
|
||||
"contract-918325.cct",
|
||||
"contract-9193.cct",
|
||||
"contract-921551.cct",
|
||||
"contract-942582.cct",
|
||||
"contract-945836.cct",
|
||||
"contract-947944.cct",
|
||||
"contract-954121.cct",
|
||||
"contract-957901.cct",
|
||||
"contract-960362.cct",
|
||||
"contract-963099.cct",
|
||||
"contract-965221.cct",
|
||||
"contract-979556.cct",
|
||||
"contract-985969.cct",
|
||||
"contract-992733.cct",
|
||||
"contract-996245.cct",
|
||||
"contract-997464.cct"];
|
||||
for (let file of files) {
|
||||
ns.rm(file)
|
||||
}
|
||||
}
|
||||
24
local/path/home/scanFactionAugments.js
Normal file
24
local/path/home/scanFactionAugments.js
Normal file
@@ -0,0 +1,24 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
|
||||
let aFactions = ns.getPlayer().factions;
|
||||
ns.tprint("aFactions = " + aFactions);
|
||||
let aAugmentations;
|
||||
let sStats;
|
||||
|
||||
for (let f = 0; f < aFactions.length; f++) {
|
||||
//ns.tprint("f = " + f);
|
||||
//sFaction = ns.singularity.faction
|
||||
aAugmentations = ns.singularity.getAugmentationsFromFaction(aFactions[f]);
|
||||
ns.tprint("aAugmentations = " + aAugmentations);
|
||||
ns.tprint("----------------------------------------------------------------------------------------------------------------------------------------------------------");
|
||||
for (let a = 0; a < aFactions.length; a++) {
|
||||
sStats = JSON.stringify(ns.singularity.getAugmentationStats(aAugmentations[a]));
|
||||
ns.tprint(aAugmentations[f] + "sStats = " + sStats);
|
||||
ns.tprint("----------------------------------------------------------------------------------------------------------------------------------------------------------");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -1,97 +1,83 @@
|
||||
|
||||
|
||||
// Custom color coding.
|
||||
const cCyan = "\u001b[36m";
|
||||
const cGreen = "\u001b[32m";
|
||||
const cRed = "\u001b[31m";
|
||||
const cReset = "\u001b[0m";
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint("This is just a function library, it doesn't do anything.");
|
||||
}
|
||||
let reset = ns.args[0];
|
||||
const bSilent = ns.args[1] === true ? true : false; // if true supress feedback
|
||||
//ns.tprint("bSilent = " + bSilent);
|
||||
//host and script info
|
||||
const sThisRunner = ns.getHostname();
|
||||
const sThisScript = ns.getScriptName();
|
||||
const nThisPID = ns.pid;
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function getCracks(ns) {
|
||||
//open log for this script
|
||||
if (!bSilent) ns.tail(nThisPID, sThisRunner, ns.args);
|
||||
|
||||
const funnyScript = ["breach.js", "batch.js", "grow.js", "weaken.js", "hack.js"];
|
||||
const sScript = "breach.js";
|
||||
//write function to purchase scripts from tor network and rerun getCracks() then recrack and reroot
|
||||
let cracks = {};
|
||||
if (ns.fileExists("BruteSSH.exe", "home")) {
|
||||
cracks["BruteSSH.exe"] = ns.brutessh;
|
||||
};
|
||||
if (ns.fileExists("FTPCrack.exe", "home")) {
|
||||
cracks["FTPCrack.exe"] = ns.ftpcrack;
|
||||
};
|
||||
if (ns.fileExists("relaySMTP.exe", "home")) {
|
||||
cracks["relaySMTP.exe"] = ns.relaysmtp;
|
||||
};
|
||||
if (ns.fileExists("HTTPWorm.exe", "home")) {
|
||||
cracks["HTTPWorm.exe"] = ns.httpworm;
|
||||
};
|
||||
if (ns.fileExists("SQLInject.exe", "home")) {
|
||||
cracks["SQLInject.exe"] = ns.sqlinject;
|
||||
};
|
||||
return cracks;
|
||||
cracks = getCracks(ns);
|
||||
let maxPorts = Object.keys(cracks).length;
|
||||
scanServerList(ns, bSilent);
|
||||
let manualTargetOverride = "";
|
||||
let nHackingLevel = ns.getHackingLevel();
|
||||
let nServerMaxSecurity = 100;
|
||||
|
||||
|
||||
if (nHackingLevel < 10) {
|
||||
manualTargetOverride = "n00dles";
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function scanServerList(ns) {
|
||||
const home = "home";
|
||||
let serverList = {};
|
||||
let unscanned = [];
|
||||
unscanned.push(home);
|
||||
while (unscanned.length > 0) {
|
||||
let currentServer = unscanned.pop();
|
||||
if (!serverList[currentServer]) {
|
||||
let maxRam = ns.getServerMaxRam(currentServer);
|
||||
let minPorts = ns.getServerNumPortsRequired(currentServer);
|
||||
let minSecLevel = ns.getServerMinSecurityLevel(currentServer);
|
||||
let minHackLevel = ns.getServerRequiredHackingLevel(currentServer);
|
||||
let rootAccess = ns.hasRootAccess(currentServer);
|
||||
let serverMoney = ns.getServerMaxMoney(currentServer);
|
||||
let serverFiles = ns.ls(currentServer);
|
||||
let skillFactor = (2.5 * minHackLevel * minSecLevel + 500) / (ns.getHackingLevel() + 50);
|
||||
let compareTimeFactor = serverMoney / skillFactor / 10e7;
|
||||
serverList[currentServer] =
|
||||
{
|
||||
serverName: currentServer,
|
||||
maxRam: maxRam,
|
||||
maxMoney: serverMoney,
|
||||
minSec: minSecLevel,
|
||||
minPorts: minPorts,
|
||||
minHackLvl: minHackLevel,
|
||||
rootAccess: rootAccess,
|
||||
factorMoneyPerTime: compareTimeFactor,
|
||||
openPorts: 0,
|
||||
serverFiles: serverFiles,
|
||||
};
|
||||
let neighbours = ns.scan(currentServer);
|
||||
for (let i = 0; i < neighbours.length; i++) {
|
||||
let neighbour = neighbours[i];
|
||||
if (serverList[neighbour]) {
|
||||
continue
|
||||
}
|
||||
unscanned.push(neighbour);
|
||||
}
|
||||
}
|
||||
}
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function findBestTarget(ns, maxSec, maxPorts, currentHackLevel, manualTargetOverride) {
|
||||
if (!ns.fileExists("serverList.txt", "home")) scanServerList();
|
||||
|
||||
//ns.tprint("find best target");
|
||||
findBestTarget(ns, nServerMaxSecurity, maxPorts, ns.getHackingLevel(), manualTargetOverride);
|
||||
//ns.tprint("Best Target found? ");
|
||||
//let bestTarget = ns.read("bestTarget.txt");
|
||||
//ns.tprint("Best Target: " + bestTarget);
|
||||
//ns.tprint(Object.keys(JSON.parse(ns.read("serverList.txt"))).length);
|
||||
crackingAndRooting(ns, cracks, funnyScript);
|
||||
//ns.exec(funnyScript[0], "home", 1, JSON.parse(bestTarget).serverName);
|
||||
//ns.print(reset);
|
||||
if (reset === true) {
|
||||
//ns.tprint("reset === true")
|
||||
findBestTarget(ns, nServerMaxSecurity, maxPorts, ns.getHackingLevel(), manualTargetOverride);
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
let bestEntry = null;
|
||||
let compareTime = 0;
|
||||
for (const [name, entry] of Object.entries(serverList)) {
|
||||
if (entry.minSec <= maxSec && entry.minPorts <= maxPorts && entry.minHackLvl < currentHackLevel) {
|
||||
if (entry.factorMoneyPerTime > compareTime) {
|
||||
compareTime = entry.factorMoneyPerTime;
|
||||
bestEntry = name;
|
||||
//copyAndRunSript(ns, funnyScript, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (manualTargetOverride.length > 0) {
|
||||
bestEntry = manualTargetOverride;
|
||||
}
|
||||
ns.write("bestTarget.txt", JSON.stringify(serverList[bestEntry]), "w");
|
||||
}
|
||||
/*let serverListForFiles = JSON.parse(ns.read("serverList.txt"));
|
||||
for (const [name2, entry2] of Object.entries(serverListForFiles)) {
|
||||
ns.tprint(name2 + " Files: " + entry2.serverFiles)
|
||||
}*/
|
||||
//await ns.sleep(500000);
|
||||
//await purchaseAndUpgradeServers(ns, funnyScript);
|
||||
//await runScriptsFromServers(ns, sScript, JSON.parse(bestTarget).serverName);
|
||||
let oBestTarget = JSON.parse(ns.read("bestTarget.txt"));
|
||||
let sBestTarget = oBestTarget.serverName;
|
||||
//ns.exec(sScript, "home", 1, sBestTarget);
|
||||
|
||||
/*
|
||||
if(){
|
||||
ns.exec(sScript,"home",1);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function crackingAndRooting(ns, cracks, funnyScript, copy) {
|
||||
if (!ns.fileExists("serverList.txt", "home")) scanServerList();
|
||||
function crackingAndRooting(ns, cracks, funnyScript) {
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
for (const [name, entry] of Object.entries(serverList)) {
|
||||
let cracked = false;
|
||||
@@ -107,8 +93,8 @@ export function crackingAndRooting(ns, cracks, funnyScript, copy) {
|
||||
ns.nuke(name);
|
||||
if (ns.hasRootAccess(name)) {
|
||||
serverList[name].rootAccess = true;
|
||||
if (serverList[name].maxRam > 0 && copy === true) {
|
||||
copyAndRunScript(ns, funnyScript, name);
|
||||
if (serverList[name].maxRam > 0) {
|
||||
copyAndRunSript(ns, funnyScript, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -117,13 +103,73 @@ export function crackingAndRooting(ns, cracks, funnyScript, copy) {
|
||||
ns.tprint("Cracking and rooting done");
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
async function purchaseAndUpgradeServers(ns, funnyScript) {
|
||||
let maxPurchasedServers = ns.getPurchasedServerLimit();
|
||||
let purchasedServers = [];
|
||||
let count = listPurchasedServers(ns).length;
|
||||
let currentMoney = 0;
|
||||
let serverList = {};
|
||||
while (count < maxPurchasedServers) {
|
||||
purchasedServers = listPurchasedServers(ns);
|
||||
currentMoney = ns.getServerMoneyAvailable("home");
|
||||
let targetRamInitial = 16;
|
||||
if (ns.getPurchasedServerCost(targetRamInitial) < currentMoney) {
|
||||
let hostname = ns.purchaseServer("pserv-" + purchasedServers.length, 16);
|
||||
count = listPurchasedServers(ns).length;
|
||||
serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
serverList[hostname] = {
|
||||
serverName: hostname,
|
||||
maxRam: 16,
|
||||
maxMoney: 0,
|
||||
minSec: 0,
|
||||
minPorts: 5,
|
||||
minHackLvl: 1,
|
||||
rootAccess: true,
|
||||
factorMoneyPerTime: 99999999,
|
||||
openPorts: 0,
|
||||
};
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
copyAndRunSript(ns, funnyScript, hostname);
|
||||
continue
|
||||
} else {
|
||||
await ns.sleep(5000);
|
||||
}
|
||||
}
|
||||
let i = 5;
|
||||
while (i < 21) {
|
||||
let targetRam = 2 ** i;
|
||||
purchasedServers = listPurchasedServers(ns);
|
||||
for (let currentServer of purchasedServers) {
|
||||
currentMoney = ns.getServerMoneyAvailable("home");
|
||||
if (ns.getPurchasedServerUpgradeCost(currentServer, targetRam) < currentMoney) {
|
||||
if (ns.upgradePurchasedServer(currentServer, targetRam)) {
|
||||
ns.print(currentServer + " upgraded to " + targetRam + " GB RAM");
|
||||
copyAndRunSript(ns, funnyScript, currentServer);
|
||||
serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
serverList[currentServer].maxRam = targetRam;
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
}
|
||||
} else {
|
||||
await ns.sleep(5000);
|
||||
continue
|
||||
};
|
||||
}
|
||||
++i;
|
||||
}
|
||||
ns.tprint("Extiting purchaseServers script!")
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export function copyAndRunScript(ns, funnyScript, currentServer) {
|
||||
function listPurchasedServers(ns) {
|
||||
return ns.getPurchasedServers();
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
function copyAndRunSript(ns, funnyScript, currentServer) {
|
||||
// change to run for one specific server with bestTarget from file
|
||||
//let minRam = ns.getScriptRam(funnyScript);
|
||||
let bestTarget = JSON.parse(ns.read("bestTarget.txt"));
|
||||
|
||||
let name = currentServer;
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
ns.print(name);
|
||||
@@ -137,16 +183,15 @@ export function copyAndRunScript(ns, funnyScript, currentServer) {
|
||||
if (serverList[name].maxRam > 0) {
|
||||
ns.scp(funnyScript, name, "home");
|
||||
let maxProcesses = 1;
|
||||
if (serverList[name].maxRam >= 8) {
|
||||
maxProcesses = Math.max(Math.floor((serverList[name].maxRam) / 8), 1);
|
||||
if (serverList[name].maxRam - 64 > 512) {
|
||||
|
||||
maxProcesses = Math.max(Math.floor((serverList[name].maxRam - 64) / 512), 1);
|
||||
} else {
|
||||
maxProcesses = 1
|
||||
};
|
||||
|
||||
for (let n = 1; n <= maxProcesses; n++) {
|
||||
ns.exec(funnyScript[0], name, 1, bestTarget.serverName);
|
||||
}
|
||||
|
||||
/*let maxThreads = 0;
|
||||
if (name === "home") {
|
||||
maxThreads = Math.floor((serverList[name].maxRam - ns.getServerUsedRam(name) - 32) / minRam);
|
||||
@@ -171,108 +216,156 @@ export function copyAndRunScript(ns, funnyScript, currentServer) {
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function purchaseAndUpgradeServers(ns) {
|
||||
ns.disableLog("sleep");
|
||||
ns.disableLog("getServerMoneyAvailable");
|
||||
ns.disableLog("getServerMaxRam");
|
||||
let maxPurchasedServers = ns.getPurchasedServerLimit();
|
||||
let purchasedServers = [];
|
||||
let count = listPurchasedServers(ns).length;
|
||||
let currentMoney = 0;
|
||||
function getCracks(ns) {
|
||||
let cracks = {};
|
||||
if (ns.fileExists("BruteSSH.exe", "home")) {
|
||||
cracks["BruteSSH.exe"] = ns.brutessh;
|
||||
};
|
||||
if (ns.fileExists("FTPCrack.exe", "home")) {
|
||||
cracks["FTPCrack.exe"] = ns.ftpcrack;
|
||||
};
|
||||
if (ns.fileExists("relaySMTP.exe", "home")) {
|
||||
cracks["relaySMTP.exe"] = ns.relaysmtp;
|
||||
};
|
||||
if (ns.fileExists("HTTPWorm.exe", "home")) {
|
||||
cracks["HTTPWorm.exe"] = ns.httpworm;
|
||||
};
|
||||
if (ns.fileExists("SQLInject.exe", "home")) {
|
||||
cracks["SQLInject.exe"] = ns.sqlinject;
|
||||
};
|
||||
return cracks;
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
function scanServerList(ns, bSilent) {
|
||||
const home = "home";
|
||||
let serverList = {};
|
||||
while (count < maxPurchasedServers) {
|
||||
purchasedServers = listPurchasedServers(ns);
|
||||
currentMoney = ns.getServerMoneyAvailable("home");
|
||||
let targetRamInitial = 16;
|
||||
if (ns.getPurchasedServerCost(targetRamInitial) < currentMoney) {
|
||||
let hostname = ns.purchaseServer("pserv-" + purchasedServers.length, 16);
|
||||
|
||||
count = listPurchasedServers(ns).length;
|
||||
serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
serverList[hostname] = {
|
||||
serverName: hostname,
|
||||
maxRam: 16,
|
||||
maxMoney: 0,
|
||||
minSec: 0,
|
||||
minPorts: 5,
|
||||
minHackLvl: 1,
|
||||
rootAccess: true,
|
||||
factorMoneyPerTime: 99999999,
|
||||
let unscanned = [];
|
||||
let nHackingLevel = ns.getHackingLevel();
|
||||
let oServer;
|
||||
unscanned.push(home);
|
||||
while (unscanned.length > 0) {
|
||||
let currentServer = unscanned.pop();
|
||||
if (!serverList[currentServer]) {
|
||||
let maxRam = ns.getServerMaxRam(currentServer);
|
||||
let minPorts = ns.getServerNumPortsRequired(currentServer);
|
||||
let minSecLevel = ns.getServerMinSecurityLevel(currentServer);
|
||||
let minHackLevel = ns.getServerRequiredHackingLevel(currentServer);
|
||||
let rootAccess = ns.hasRootAccess(currentServer);
|
||||
let serverMoney = ns.getServerMaxMoney(currentServer);
|
||||
let serverFiles = ns.ls(currentServer);
|
||||
let skillFactor = (2.5 * minHackLevel * minSecLevel + 500) / (nHackingLevel + 50);
|
||||
let compareTimeFactor = serverMoney / skillFactor / 10e7;
|
||||
let nHackingChance = ns.hackAnalyzeChance(currentServer);
|
||||
oServer = ns.getServer(currentServer);
|
||||
let sOrg = oServer.organizationName;
|
||||
let nCores = oServer.cpuCores;
|
||||
if (minHackLevel <= nHackingLevel && !currentServer.includes("home") && !currentServer.includes("pserv") && serverMoney > 0 && !bSilent) {
|
||||
//if (!currentServer.includes("home") && !currentServer.includes("pserv") && !bSilent) {
|
||||
ns.tprint("Server : " + currentServer);
|
||||
ns.tprint("sOrg : " + sOrg);
|
||||
ns.tprint("Hacking : " + minHackLevel);
|
||||
ns.tprint("RAM : " + maxRam);
|
||||
ns.tprint("Cores : " + nCores);
|
||||
ns.tprint("Money : " + Math.floor(serverMoney).toLocaleString());
|
||||
ns.tprint("Hack chance : " + Math.floor(nHackingChance * 10000) / 100 + " %");
|
||||
ns.tprint("Security : " + minSecLevel);
|
||||
ns.tprint("--------------------------------------------------------------");
|
||||
}
|
||||
serverList[currentServer] =
|
||||
{
|
||||
serverName: currentServer,
|
||||
maxRam: maxRam,
|
||||
maxMoney: serverMoney,
|
||||
minSec: minSecLevel,
|
||||
minPorts: minPorts,
|
||||
minHackLvl: minHackLevel,
|
||||
rootAccess: rootAccess,
|
||||
factorMoneyPerTime: compareTimeFactor,
|
||||
openPorts: 0,
|
||||
serverFiles: serverFiles,
|
||||
hackingChance: nHackingChance
|
||||
};
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
let neighbours = ns.scan(currentServer);
|
||||
for (let i = 0; i < neighbours.length; i++) {
|
||||
let neighbour = neighbours[i];
|
||||
if (serverList[neighbour]) {
|
||||
continue
|
||||
} else {
|
||||
await ns.sleep(5000);
|
||||
}
|
||||
unscanned.push(neighbour);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let i = 5;
|
||||
while (i < 21) {
|
||||
let targetRam = 2 ** i;
|
||||
purchasedServers = listPurchasedServers(ns);
|
||||
for (let currentServer of purchasedServers) {
|
||||
currentMoney = ns.getServerMoneyAvailable("home");
|
||||
|
||||
if (ns.getServerMaxRam(currentServer) < targetRam && ns.getPurchasedServerUpgradeCost(currentServer, targetRam) < currentMoney) {
|
||||
if (ns.upgradePurchasedServer(currentServer, targetRam)) {
|
||||
ns.print(currentServer + " upgraded to " + targetRam + " GB RAM");
|
||||
serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
serverList[currentServer].maxRam = targetRam;
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
}
|
||||
} else {
|
||||
await ns.sleep(5000);
|
||||
continue
|
||||
};
|
||||
}
|
||||
++i;
|
||||
}
|
||||
ns.tprint("Extiting purchaseServers script!")
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
function listPurchasedServers(ns) {
|
||||
return ns.getPurchasedServers();
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function runControllerOnPserv(ns) {
|
||||
let purchasedServers = listPurchasedServers(ns);
|
||||
let nPID = 0;
|
||||
nPID = ns.exec("S2controller.js", "home");
|
||||
ns.tprint("Started S2controller.js on " + "home" + " with PID " + nPID)
|
||||
for (let currentServer of purchasedServers) {
|
||||
ns.scp(["S2tGrow.js", "S2tWeaken.js", "S2tHack.js", "S2controller.js", "S2utils.js"], currentServer, "home");
|
||||
nPID = ns.exec("S2controller.js", currentServer);
|
||||
if (nPID > 0) {
|
||||
ns.tprint("Started S2controller.js on " + currentServer + " with PID " + nPID)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function backdoor(ns) {
|
||||
function findBestTarget(ns, maxSec, maxPorts, currentHackLevel, manualTargetOverride) {
|
||||
//ns.tprint("start of findBestTarget ");
|
||||
const bSilent = ns.args[1] === true ? true : false; // if true supress feedback
|
||||
//ns.tprint("bSilent = " +bSilent);
|
||||
let sCurrentBestTarget = JSON.parse(ns.read("bestTarget.txt"));
|
||||
//let sCurrentBestTarget = "n00dles";
|
||||
//ns.tprint("sCurrentBestTarget = " +JSON.stringify(sCurrentBestTarget));
|
||||
//if (!bSilent) ns.tprint("sCurrentBestTarget = " + sCurrentBestTarget.serverName);
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
let lasthackingLevel = 0;
|
||||
let currentHackingLevel = 0;
|
||||
while (true) {
|
||||
currentHackingLevel = ns.getHackingLevel();
|
||||
if (currentHackingLevel > lasthackingLevel) {
|
||||
lasthackingLevel = currentHackingLevel;
|
||||
let bestEntry = null;
|
||||
let compareTime = 0;
|
||||
let nMaxMoneyPerChance = 0;
|
||||
let nBestMoneyPerChance = 0;
|
||||
//ns.tprint("before for loop ");
|
||||
for (const [name, entry] of Object.entries(serverList)) {
|
||||
if (entry.minHackLvl <= lasthackingLevel && entry.hasBackdoor !== true) {
|
||||
ns.singularity.connect(name);
|
||||
await ns.singularity.installBackdoor();
|
||||
ns.singularity.connect("home");
|
||||
serverList[name].hasBackdoor = true;
|
||||
ns.tprint("Backdoor on: " + name);
|
||||
if (entry.minSec <= maxSec && entry.minPorts <= maxPorts && entry.minHackLvl < currentHackLevel) {
|
||||
nMaxMoneyPerChance = (entry.maxMoney * entry.hackingChance) / entry.minSec;
|
||||
//ns.tprint("nMaxMoneyPerChance " + nMaxMoneyPerChance);
|
||||
/*
|
||||
if (entry.factorMoneyPerTime > compareTime) {
|
||||
compareTime = entry.factorMoneyPerTime;
|
||||
bestEntry = name;
|
||||
}
|
||||
}
|
||||
ns.write("serverList.txt", JSON.stringify(serverList), "w");
|
||||
} else {
|
||||
await ns.sleep(30000)
|
||||
};
|
||||
*/
|
||||
if (nMaxMoneyPerChance > nBestMoneyPerChance) {
|
||||
nBestMoneyPerChance = nMaxMoneyPerChance;
|
||||
bestEntry = name;
|
||||
if (!bSilent) ns.tprint("bestEntry " + bestEntry);
|
||||
if (!bSilent) ns.tprint("╚ value = " + Math.floor(nMaxMoneyPerChance));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (manualTargetOverride.length > 0) {
|
||||
bestEntry = manualTargetOverride;
|
||||
}
|
||||
|
||||
if (sCurrentBestTarget.serverName === bestEntry) {
|
||||
if (!bSilent) ns.tprint("Same target = " + bestEntry);
|
||||
}
|
||||
else {
|
||||
ns.tprint("New best target = " + cCyan + bestEntry + cReset);
|
||||
}
|
||||
ns.write("bestTarget.txt", JSON.stringify(serverList[bestEntry]), "w");
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
async function runScriptsFromServers(ns, sScript, sTarget) {
|
||||
let serverList = JSON.parse(ns.read("serverList.txt"));
|
||||
let nScripts;
|
||||
let nMaxRam = 0;
|
||||
const nScriptRAM = ns.getScriptRam(sScript);
|
||||
for (const [name, entry] of Object.entries(serverList)) {
|
||||
//let rootAccess = ns.hasRootAccess(currentServer);
|
||||
nMaxRam = ns.getServerMaxRam(entry.serverName);
|
||||
nScripts = Math.floor(nMaxRam / nScriptRAM);
|
||||
if (entry.maxRam >= 8 && serverList[name].rootAccess === true && !entry.serverName.includes("home") && !entry.serverName.includes("pserv")) {
|
||||
//ns.killall(entry.serverName);
|
||||
ns.scriptKill(sScript, entry.serverName);
|
||||
ns.scp(sScript, entry.serverName);
|
||||
while (nScripts > 0) {
|
||||
ns.exec(sScript, entry.serverName, 1, sTarget);
|
||||
nScripts--;
|
||||
await ns.sleep(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
4
local/path/home/settings.txt
Normal file
4
local/path/home/settings.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
{"setting":{
|
||||
"autoUpgrades":true,
|
||||
"autoPurchaseServers":true
|
||||
}}
|
||||
34
local/path/home/sharePserv.js
Normal file
34
local/path/home/sharePserv.js
Normal file
@@ -0,0 +1,34 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const bKill = ns.args[0]; // if true kill all existing processess
|
||||
|
||||
//host and script info
|
||||
const sThisRunner = ns.getHostname();
|
||||
//const sThisScript = ns.getScriptName();
|
||||
const nThisPID = ns.pid;
|
||||
|
||||
//open log for this script
|
||||
ns.tail(nThisPID, sThisRunner, ns.args);
|
||||
|
||||
|
||||
//my servers
|
||||
const nServ = ns.getPurchasedServers();
|
||||
|
||||
const sShareScript = "factionboost.js";
|
||||
let nScripts = 0;
|
||||
|
||||
//kill all scripts
|
||||
for (let i = 0; i < nServ.length; i++) {
|
||||
|
||||
nScripts = Math.floor(ns.getServerMaxRam(nServ[i]) / ns.getScriptRam(sShareScript));
|
||||
|
||||
if (bKill) { ns.killall(nServ[i]); }
|
||||
else { ns.scriptKill(sShareScript, nServ[i]); }
|
||||
ns.scp(sShareScript, nServ[i], "home");
|
||||
|
||||
let nShare = Math.floor(((ns.getServerMaxRam(nServ[i]) - ns.getServerUsedRam(nServ[i])) / ns.getScriptRam(sShareScript)));
|
||||
if (nShare > 0) {
|
||||
ns.exec(sShareScript, nServ[i], nShare);
|
||||
}
|
||||
}
|
||||
}
|
||||
52
local/path/home/singularity/RMroutelist.js
Normal file
52
local/path/home/singularity/RMroutelist.js
Normal file
@@ -0,0 +1,52 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tail();
|
||||
let serverRoutes = await scanRecursiveWrapper(ns);
|
||||
let currentHackingLevel = ns.getHackingLevel();
|
||||
let currentArray = [];
|
||||
let currentHop = "";
|
||||
|
||||
for (const [name, entry] of Object.entries(serverRoutes)) {
|
||||
if (ns.getServerRequiredHackingLevel(name) < currentHackingLevel && ns.hasRootAccess(name) === true) {
|
||||
currentArray = entry;
|
||||
if (entry.length > 0) {
|
||||
while (currentArray.length > 0) {
|
||||
currentHop = currentArray.shift();
|
||||
if (ns.singularity.connect(currentHop) === false) ns.tprint("Error when trying to connect to: " + currentHop);
|
||||
}
|
||||
ns.tprint("Trying to backdoor " + currentHop)
|
||||
await ns.singularity.installBackdoor(currentHop);
|
||||
ns.tprint("Success on " + currentHop)
|
||||
ns.singularity.connect("home");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
async function scanRecursiveWrapper(ns) {
|
||||
let startTime = Date.now();
|
||||
ns.rm("ServerRouteList.txt");
|
||||
await scanRecursive(ns, [], "home", startTime);
|
||||
let result = JSON.parse("[" + ns.read("ServerRouteList.txt") + "{}]").reduce((acc, obj) => ({ ...acc, ...obj }), {});
|
||||
ns.write("ServerRouteList.txt", JSON.stringify(result, "w"));
|
||||
return result;
|
||||
}
|
||||
|
||||
/** @param {NS} ns */
|
||||
async function scanRecursive(ns, parents, currentServer, startTime) {
|
||||
let currentTime = Date.now();
|
||||
if (currentTime > startTime + 5) {
|
||||
return
|
||||
} else {
|
||||
let currentChildren = ns.scan(currentServer);
|
||||
let parentsSet = new Set(parents);
|
||||
let cleanedChildren = currentChildren.filter(element => !parentsSet.has(element));
|
||||
let tempServername = String(currentServer);
|
||||
ns.write("ServerRouteList.txt", JSON.stringify({ [tempServername]: parents }) + ",", "a");
|
||||
parents.push(currentServer);
|
||||
for (let child in cleanedChildren) {
|
||||
await scanRecursive(ns, parents, cleanedChildren[child], startTime)
|
||||
}
|
||||
}
|
||||
}
|
||||
71
local/path/home/singularity/manualalgo.js
Normal file
71
local/path/home/singularity/manualalgo.js
Normal file
@@ -0,0 +1,71 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const sNode = ns.args[0]; // target server
|
||||
|
||||
//logs
|
||||
ns.disableLog("getServerSecurityLevel");
|
||||
ns.disableLog("getServerMoneyAvailable");
|
||||
|
||||
//server info
|
||||
const nMinSec = ns.getServerMinSecurityLevel(sNode);
|
||||
const nMaxCash = ns.getServerMaxMoney(sNode);
|
||||
while (true) {
|
||||
|
||||
//timestamp
|
||||
let currentDate = new Date();
|
||||
let ntimeStamp = currentDate.toLocaleTimeString('sw-SV') + " -";
|
||||
|
||||
const nCurrSec = ns.getServerSecurityLevel(sNode);
|
||||
const nCurrCash = ns.getServerMoneyAvailable(sNode);
|
||||
|
||||
ns.print(ntimeStamp + "---------------------------------------------------------------");
|
||||
ns.print("Cash: " + (Math.floor(nCurrCash * 1000) / 1000) + " / " + nMaxCash);
|
||||
ns.print("Security: " + (Math.floor(nCurrSec * 1000) / 1000) + " / " + nMinSec);
|
||||
|
||||
if (nCurrSec > (nMinSec + 1)) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getWeakenTime(sNode);
|
||||
let nWeakTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sWeakTime = nWeakTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Weakening " + sNode + " Estimated complete at " + sWeakTime);
|
||||
|
||||
//run weaken
|
||||
await ns.weaken(sNode);
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
else if (nCurrCash < (nMaxCash * 0.9)) {
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getGrowTime(sNode);
|
||||
let nGrowTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sGrowTime = nGrowTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Growing " + sNode + " Estimated complete at " + sGrowTime);
|
||||
|
||||
//run grow
|
||||
await ns.grow(sNode);
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
else {
|
||||
|
||||
|
||||
//Calculate estimate time of completion
|
||||
let nOffset = ns.getHackTime(sNode);
|
||||
let nHackTime = new Date(currentDate.getTime() + nOffset);
|
||||
let sHackTime = nHackTime.toLocaleTimeString('sw-SV');
|
||||
|
||||
|
||||
//Print estimated time of completion
|
||||
ns.print("Hacking " + sNode + " Estimated complete at " + sHackTime);
|
||||
|
||||
//run hack
|
||||
//await ns.hack(sNode);
|
||||
await ns.singularity.manualHack();
|
||||
ns.print("-------------------------------------------------------------------------");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
/*
|
||||
Workers are mostly the same, aside from uncommented portions allowing the hack and grow workers to report.
|
||||
I've also generally commented out the terminal logging, as it gets rather laggy when there's a lot of scripts
|
||||
writing to terminal.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.grow(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
ns.atExit(() => {
|
||||
if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
/*
|
||||
Workers are mostly the same, aside from uncommented portions allowing the hack and grow workers to report.
|
||||
I've also generally commented out the terminal logging, as it gets rather laggy when there's a lot of scripts
|
||||
writing to terminal.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.hack(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
ns.atExit(() => {
|
||||
if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
/*
|
||||
Workers are mostly the same, aside from uncommented portions allowing the hack and grow workers to report.
|
||||
I've also generally commented out the terminal logging, as it gets rather laggy when there's a lot of scripts
|
||||
writing to terminal.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
const job = JSON.parse(ns.args[0]);
|
||||
|
||||
let delay = job.end - job.time - Date.now();
|
||||
if (delay < 0) {
|
||||
// We write back to the controller if jobs are delayed so that it can adjust the other jobs to match.
|
||||
ns.tprint(`WARN: Batch ${job.batch} ${job.type} was ${-delay}ms late. (${job.end})\n`);
|
||||
ns.writePort(ns.pid, -delay);
|
||||
delay = 0;
|
||||
} else {
|
||||
ns.writePort(ns.pid, 0);
|
||||
}
|
||||
await ns.weaken(job.target, { additionalMsec: delay });
|
||||
const end = Date.now();
|
||||
|
||||
// Write back to let the controller know that we're done.
|
||||
ns.atExit(() => {
|
||||
if (job.report) ns.writePort(job.port, job.type + job.server);
|
||||
// ns.tprint(`Batch ${job.batch}: ${job.type} finished at ${end.toString().slice(-6)}/${Math.round(job.end).toString().slice(-6)}\n`);
|
||||
});
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
export async function main(ns) {
|
||||
ns.tprint("Hello World!");
|
||||
}
|
||||
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIkM6L2dhbWVzL0JpdEJ1cm5lckdpdC92aXRlYnVybmVyLXRlbXBsYXRlL3NyYy90ZW1wbGF0ZS50cyJdLCJzb3VyY2VzQ29udGVudCI6WyJpbXBvcnQgeyBOUyB9IGZyb20gJ0Bucyc7XHJcblxyXG5leHBvcnQgYXN5bmMgZnVuY3Rpb24gbWFpbihuczogTlMpIHtcclxuICBucy50cHJpbnQoJ0hlbGxvIFdvcmxkIScpO1xyXG59XHJcbiJdLCJtYXBwaW5ncyI6IkFBRUEsc0JBQXNCLEtBQUssSUFBUTtBQUNqQyxLQUFHLE9BQU8sY0FBYztBQUMxQjsiLCJuYW1lcyI6W119
|
||||
@@ -1,161 +1,16 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint(ns.codingcontract.getContractTypes())
|
||||
let testcontract = ns.codingcontract.createDummyContract("Total Ways to Sum")
|
||||
let contractType = ns.codingcontract.getContractType(testcontract);
|
||||
ns.tprint(ns.codingcontract.getDescription(testcontract))
|
||||
let n = ns.codingcontract.getData(testcontract);
|
||||
ns.tprint("Data: " + n);
|
||||
let answer = "";
|
||||
if (contractType === "Find Largest Prime Factor") {
|
||||
answer = largestPrimeFactor(n);
|
||||
}
|
||||
if (contractType === "Subarray with Maximum Sum") {
|
||||
answer = SubarrayWithMaximumSum(ns, n)
|
||||
}
|
||||
if (contractType === "Total Ways to Sum") {
|
||||
answer = TotalWaysToSum(ns, n)
|
||||
}
|
||||
|
||||
let oSettings = JSON.parse(ns.read("settings.txt"));
|
||||
// let variable = someJSON.missingKey || ""
|
||||
//let tempVar = oSettings.settings.missingKey || "";
|
||||
//ns.tprint(tempVar)
|
||||
|
||||
ns.tprint(answer);
|
||||
ns.tprint(oSettings);
|
||||
ns.tprint(JSON.stringify(oSettings));
|
||||
ns.tprint(oSettings.setting.autoUpgrades);
|
||||
|
||||
//let tempVar = oSettings.settings.missingKey || "";
|
||||
//ns.tprint(tempVar)
|
||||
|
||||
ns.tprint(ns.codingcontract.attempt(answer, testcontract));
|
||||
}
|
||||
/*
|
||||
5:
|
||||
4 1
|
||||
3 2
|
||||
3 1 1
|
||||
2 2 1
|
||||
2 1 1 1
|
||||
1 1 1 1 1
|
||||
|
||||
6:
|
||||
5 1
|
||||
4 2
|
||||
4 1 1
|
||||
3 3
|
||||
3 2 1
|
||||
3 1 1 1
|
||||
2 2 2
|
||||
2 2 1 1
|
||||
2 1 1 1 1
|
||||
1 1 1 1 1 1
|
||||
|
||||
# Start with one position m filling it with the integers between 1 and target
|
||||
# For each m, fill the next position n with integers between 1 and m
|
||||
# Repeat as long as the sum is smaller than target.
|
||||
# append all iterations to the Array and count
|
||||
*/
|
||||
|
||||
function TotalWaysToSum(ns, target) {
|
||||
let sumArray = [];
|
||||
let inputArray = [];
|
||||
let unfinishedArray = [];
|
||||
let rollingSum = 0;
|
||||
for (let i = 1; i < target; i++) {
|
||||
inputArray.push([i]);
|
||||
}
|
||||
let z = 1
|
||||
while (inputArray.length > 0) {
|
||||
z++
|
||||
inputArray.forEach((element) => {
|
||||
rollingSum = element.reduce((a, b) => a + b, 0);
|
||||
if (rollingSum === target) {
|
||||
sumArray.push(element)
|
||||
} else {
|
||||
|
||||
for (let k = 1; k <= element[element.length-1] && k <= target - rollingSum; k++) {
|
||||
|
||||
unfinishedArray.push(element.concat([k]))
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
inputArray = unfinishedArray;
|
||||
}
|
||||
ns.tprint("Target: " +target)
|
||||
ns.tprint("Length: " + sumArray.length)
|
||||
return sumArray.length
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
function SubarrayWithMaximumSum(ns, givenArray) {
|
||||
let arrayLength = givenArray.length;
|
||||
let maxSum = -10000;
|
||||
let runningSum = 0;
|
||||
for (let i = 1; i <= arrayLength; i++) {
|
||||
for (let j = 0; j <= arrayLength - i; j++) {
|
||||
runningSum = eval(givenArray.slice(j, i + j).join('+'));
|
||||
//ns.tprint("i: "+i+ " j: "+ j + " Array: "+givenArray.slice(j,i+j)+ " eval: "+ givenArray.slice(j,i+j).join('+')+"runningSum: "+runningSum);
|
||||
if (maxSum < runningSum) { maxSum = runningSum };
|
||||
}
|
||||
}
|
||||
return maxSum
|
||||
}
|
||||
|
||||
|
||||
function FindLargestPrimeFactor(number) {
|
||||
|
||||
let factor = 2;
|
||||
while (factor * factor <= number) {
|
||||
if (number % factor === 0) {
|
||||
number /= factor;
|
||||
} else {
|
||||
factor++
|
||||
}
|
||||
}
|
||||
return number;
|
||||
}
|
||||
|
||||
/*
|
||||
function FindLargestPrimeFactor(n) {
|
||||
let x = Math.ceil(Math.random()*10);
|
||||
let y = x;
|
||||
let d = 1;
|
||||
|
||||
while (d === 1) {
|
||||
x = g(x, n);
|
||||
y = g(g(y, n), n)
|
||||
d = gcd(n, Math.abs(x - y))
|
||||
//ns.tprint("x:" + x + " y: " + y + " d: " + d)
|
||||
}
|
||||
if (d === n) {
|
||||
return ("failure")
|
||||
}
|
||||
else {
|
||||
return (d)
|
||||
}
|
||||
}
|
||||
|
||||
function g(x, n) {
|
||||
return (x * x) % n
|
||||
}
|
||||
|
||||
function gcd(a,b) {
|
||||
a = Math.abs(a);
|
||||
b = Math.abs(b);
|
||||
if (b > a) {var temp = a; a = b; b = temp;}
|
||||
while (true) {
|
||||
if (b == 0) return a;
|
||||
a %= b;
|
||||
if (a == 0) return b;
|
||||
b %= a;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function gcd(a, b) {
|
||||
if (!b) {
|
||||
return a;
|
||||
}
|
||||
return gcd(b, a % b);
|
||||
}
|
||||
*/
|
||||
41
local/path/home/testhackgrow.js
Normal file
41
local/path/home/testhackgrow.js
Normal file
@@ -0,0 +1,41 @@
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tail();
|
||||
const sTarget = ns.args[0]; // run on this target instead of best
|
||||
const nHackThreads = ns.args[1] ? ns.args[1] : 1;
|
||||
|
||||
ns.disableLog("sleep");
|
||||
|
||||
ns.print("nHackThreads = " + nHackThreads);
|
||||
|
||||
//ns.tprint(ns.getHackingMultipliers());
|
||||
|
||||
let nHackAmountPercent = ns.hackAnalyze(sTarget) * nHackThreads;
|
||||
let nTargetMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
let nHackAmount = nTargetMoney * nHackAmountPercent;
|
||||
ns.print("nHackAmountPercent = " + nHackAmountPercent);
|
||||
ns.print("nTargetMoney = " + nTargetMoney);
|
||||
ns.print("nHackAmount = " + nHackAmount);
|
||||
|
||||
let nGrowthThreads = ns.growthAnalyze(sTarget, 1 + nHackAmountPercent, 1);
|
||||
ns.print("nGrowthThreads = " + nGrowthThreads);
|
||||
let nGrowThreadsINT = Math.ceil(nGrowthThreads);
|
||||
ns.print("Hack() : Grow() Ratio = " + nHackThreads + ":" + nGrowThreadsINT);
|
||||
|
||||
|
||||
|
||||
//test hack() and grow()
|
||||
/*
|
||||
let nHackPID = ns.exec("RMhack.js", "home", nHackThreads, sTarget);
|
||||
ns.tail(nHackPID);
|
||||
let nGrowPID = ns.exec("RMgrow.js", "home", nGrowThreadsINT, sTarget);
|
||||
ns.tail(nGrowPID);
|
||||
ns.print("Wait for Hack and Grow...");
|
||||
while (ns.isRunning(nHackPID) || ns.isRunning(nGrowPID)) {
|
||||
await ns.sleep(1000);
|
||||
}
|
||||
ns.print("Wait complete");
|
||||
nTargetMoney = ns.getServerMoneyAvailable(sTarget);
|
||||
ns.print("nTargetMoney = " + nTargetMoney);
|
||||
*/
|
||||
}
|
||||
66
local/path/home/upgrade.js
Normal file
66
local/path/home/upgrade.js
Normal file
@@ -0,0 +1,66 @@
|
||||
import { listPurchasedServers, getSetting } from "myLibrary.js";
|
||||
|
||||
// Custom color coding.
|
||||
const cCyan = "\u001b[36m";
|
||||
const cGreen = "\u001b[32m";
|
||||
const cRed = "\u001b[31m";
|
||||
const cReset = "\u001b[0m";
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.disableLog("ALL");
|
||||
|
||||
//host and script info
|
||||
const sThisRunner = ns.getHostname();
|
||||
|
||||
//open log for this script
|
||||
ns.tail(ns.pid, sThisRunner);
|
||||
|
||||
//const npServ = ["pserv-0", "pserv-1", "pserv-2", "pserv-3", "pserv-4", "pserv-5", "pserv-6", "pserv-7", "pserv-8", "pserv-9", "pserv-10", "pserv-11", "pserv-12", "pserv-13", "pserv-14", "pserv-15", "pserv-16", "pserv-17", "pserv-18", "pserv-19", "pserv-20", "pserv-21", "pserv-22", "pserv-23", "pserv-24"];
|
||||
const npServ = listPurchasedServers(ns);
|
||||
let nCurrentRAM = 4;
|
||||
let nMyMoney = ns.getServerMoneyAvailable("home");
|
||||
let bAutoUpgrade = getSetting(ns, "autoUpgrades");
|
||||
while (bAutoUpgrade && nCurrentRAM < 2 ** 20) {
|
||||
|
||||
//for (let i = 0; i < npServ.length; i++) {
|
||||
for (let i = 0; i < npServ.length && bAutoUpgrade; i++) {
|
||||
ns.print("----------------------------------------------------------------------");
|
||||
nMyMoney = ns.getServerMoneyAvailable("home");
|
||||
|
||||
let nNextRAM = nCurrentRAM * 2;
|
||||
let nUpgradeCost = ns.getPurchasedServerUpgradeCost(npServ[i], nNextRAM);
|
||||
|
||||
ns.print("npServ = " + npServ[i]);
|
||||
ns.print("nMyMoney = " + Math.ceil(nMyMoney).toLocaleString());
|
||||
ns.print("nCurrentRAM = " + nCurrentRAM.toLocaleString());
|
||||
ns.print("nNextRAM = " + nNextRAM);
|
||||
ns.print("nUpgradeCost = " + Math.ceil(nUpgradeCost).toLocaleString());
|
||||
|
||||
while (bAutoUpgrade && nMyMoney < nUpgradeCost) {
|
||||
ns.print("Money Treshold = " + Math.ceil(nMyMoney).toLocaleString() + " / " + Math.ceil(nUpgradeCost).toLocaleString());
|
||||
await ns.sleep(1000);
|
||||
bAutoUpgrade = getSetting(ns, "autoUpgrades");
|
||||
if (bAutoUpgrade === false) {
|
||||
return;
|
||||
}
|
||||
nMyMoney = ns.getServerMoneyAvailable("home");
|
||||
}
|
||||
|
||||
if (ns.upgradePurchasedServer(npServ[i], nNextRAM)) {
|
||||
ns.print("Server: " + npServ[i] + " upgraded to: " + nNextRAM + "GB");
|
||||
ns.tprint(cCyan + "Server: " + npServ[i] + " upgraded to: " + nNextRAM.toLocaleString() + " GB" + cReset);
|
||||
ns.toast("Server: " + npServ[i] + " upgraded to: " + nNextRAM.toLocaleString() + " GB", "info", 10000);
|
||||
}
|
||||
else {
|
||||
ns.print("Server: " + npServ[i] + " could not be upgraded to : " + nNextRAM + "GB it is currently at: " + ns.getServerMaxRam(npServ[i]) + "GB");
|
||||
}
|
||||
bAutoUpgrade = getSetting(ns, "autoUpgrades");
|
||||
if (bAutoUpgrade === false) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
nCurrentRAM *= 2;
|
||||
}
|
||||
ns.print("----------------------------------------------------------------------");
|
||||
}
|
||||
@@ -1,218 +0,0 @@
|
||||
/*
|
||||
This file remains unchanged from the previous part, aside from updating the file paths.
|
||||
I didn't even bother removing the old comments.
|
||||
*/
|
||||
|
||||
/** @param {NS} ns */
|
||||
export async function main(ns) {
|
||||
ns.tprint("This is just a function library, it doesn't do anything.");
|
||||
}
|
||||
|
||||
// The recursive server navigation algorithm. The lambda predicate determines which servers to add to the final list.
|
||||
// You can also plug other functions into the lambda to perform other tasks that check all servers at the same time.
|
||||
/** @param {NS} ns */
|
||||
export function getServers(ns, lambdaCondition = () => true, hostname = "home", servers = [], visited = []) {
|
||||
if (visited.includes(hostname)) return;
|
||||
visited.push(hostname);
|
||||
if (lambdaCondition(hostname)) servers.push(hostname);
|
||||
const connectedNodes = ns.scan(hostname);
|
||||
if (hostname !== "home") connectedNodes.shift();
|
||||
for (const node of connectedNodes) getServers(ns, lambdaCondition, node, servers, visited);
|
||||
return servers;
|
||||
}
|
||||
|
||||
// Here are a couple of my own getServers modules.
|
||||
// This one finds the best target for hacking. It tries to balance expected return with time taken.
|
||||
/** @param {NS} ns */
|
||||
export function checkTarget(ns, server, target = "n00dles", forms = false) {
|
||||
if (!ns.hasRootAccess(server)) return target;
|
||||
const player = ns.getPlayer();
|
||||
const serverSim = ns.getServer(server);
|
||||
const pSim = ns.getServer(target);
|
||||
let previousScore;
|
||||
let currentScore;
|
||||
if (serverSim.requiredHackingSkill <= player.skills.hacking / (forms ? 1 : 2)) {
|
||||
if (forms) {
|
||||
serverSim.hackDifficulty = serverSim.minDifficulty;
|
||||
pSim.hackDifficulty = pSim.minDifficulty;
|
||||
previousScore = pSim.moneyMax / ns.formulas.hacking.weakenTime(pSim, player) * ns.formulas.hacking.hackChance(pSim, player);
|
||||
currentScore = serverSim.moneyMax / ns.formulas.hacking.weakenTime(serverSim, player) * ns.formulas.hacking.hackChance(serverSim, player);
|
||||
} else {
|
||||
previousScore = pSim.moneyMax / pSim.minDifficulty / ns.getWeakenTime(pSim.hostname);
|
||||
currentScore = serverSim.moneyMax / serverSim.minDifficulty / ns.getWeakenTime(serverSim.hostname);
|
||||
}
|
||||
if (currentScore > previousScore) target = server;
|
||||
}
|
||||
return target;
|
||||
}
|
||||
|
||||
// A simple function for copying a list of scripts to a server.
|
||||
/** @param {NS} ns */
|
||||
export function copyScripts(ns, server, scripts, overwrite = false) {
|
||||
for (const script of scripts) {
|
||||
if ((!ns.fileExists(script, server) || overwrite) && ns.hasRootAccess(server)) {
|
||||
ns.scp(script, server);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A generic function to check that a given server is prepped. Mostly just a convenience.
|
||||
export function isPrepped(ns, server) {
|
||||
const tolerance = 0.0001;
|
||||
const maxMoney = ns.getServerMaxMoney(server);
|
||||
const money = ns.getServerMoneyAvailable(server);
|
||||
const minSec = ns.getServerMinSecurityLevel(server);
|
||||
const sec = ns.getServerSecurityLevel(server);
|
||||
const secFix = Math.abs(sec - minSec) < tolerance;
|
||||
return (money === maxMoney && secFix) ? true : false;
|
||||
}
|
||||
|
||||
/*
|
||||
This prep function isn't part of the tutorial, but the rest of the code wouldn't work without it.
|
||||
I don't make any guarantees, but I've been using it and it's worked well enough. I'll comment it anyway.
|
||||
The prep strategy uses a modified proto-batching technique, which will be covered in part 2.
|
||||
*/
|
||||
/** @param {NS} ns */
|
||||
export async function prep(ns, values, ramNet) {
|
||||
const maxMoney = values.maxMoney;
|
||||
const minSec = values.minSec;
|
||||
let money = values.money;
|
||||
let sec = values.sec;
|
||||
while (!isPrepped(ns, values.target)) {
|
||||
const wTime = ns.getWeakenTime(values.target);
|
||||
const gTime = wTime * 0.8;
|
||||
const dataPort = ns.getPortHandle(ns.pid);
|
||||
dataPort.clear();
|
||||
|
||||
const pRam = ramNet.cloneBlocks();
|
||||
const maxThreads = Math.floor(ramNet.maxBlockSize / 1.75);
|
||||
const totalThreads = ramNet.prepThreads;
|
||||
let wThreads1 = 0;
|
||||
let wThreads2 = 0;
|
||||
let gThreads = 0;
|
||||
let batchCount = 1;
|
||||
let script, mode;
|
||||
/*
|
||||
Modes:
|
||||
0: Security only
|
||||
1: Money only
|
||||
2: One shot
|
||||
*/
|
||||
|
||||
if (money < maxMoney) {
|
||||
gThreads = Math.ceil(ns.growthAnalyze(values.target, maxMoney / money));
|
||||
wThreads2 = Math.ceil(ns.growthAnalyzeSecurity(gThreads) / 0.05);
|
||||
}
|
||||
if (sec > minSec) {
|
||||
wThreads1 = Math.ceil((sec - minSec) * 20);
|
||||
if (!(wThreads1 + wThreads2 + gThreads <= totalThreads && gThreads <= maxThreads)) {
|
||||
gThreads = 0;
|
||||
wThreads2 = 0;
|
||||
batchCount = Math.ceil(wThreads1 / totalThreads);
|
||||
if (batchCount > 1) wThreads1 = totalThreads;
|
||||
mode = 0;
|
||||
} else mode = 2;
|
||||
} else if (gThreads > maxThreads || gThreads + wThreads2 > totalThreads) {
|
||||
mode = 1;
|
||||
const oldG = gThreads;
|
||||
wThreads2 = Math.max(Math.floor(totalThreads / 13.5), 1);
|
||||
gThreads = Math.floor(wThreads2 * 12.5);
|
||||
batchCount = Math.ceil(oldG / gThreads);
|
||||
} else mode = 2;
|
||||
|
||||
// Big buffer here, since all the previous calculations can take a while. One second should be more than enough.
|
||||
const wEnd1 = Date.now() + wTime + 1000;
|
||||
const gEnd = wEnd1 + values.spacer;
|
||||
const wEnd2 = gEnd + values.spacer;
|
||||
|
||||
// "metrics" here is basically a mock Job object. Again, this is just an artifact of repurposed old code.
|
||||
const metrics = {
|
||||
batch: "prep",
|
||||
target: values.target,
|
||||
type: "none",
|
||||
time: 0,
|
||||
end: 0,
|
||||
port: ns.pid,
|
||||
log: values.log,
|
||||
report: false
|
||||
};
|
||||
|
||||
// Actually assigning threads. We actually allow grow threads to be spread out in mode 1.
|
||||
// This is because we don't mind if the effect is a bit reduced from higher security unlike a normal batcher.
|
||||
// We're not trying to grow a specific amount, we're trying to grow as much as possible.
|
||||
for (const block of pRam) {
|
||||
while (block.ram >= 1.75) {
|
||||
const bMax = Math.floor(block.ram / 1.75)
|
||||
let threads = 0;
|
||||
if (wThreads1 > 0) {
|
||||
script = "tWeaken.js";
|
||||
metrics.type = "pWeaken1";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd1;
|
||||
threads = Math.min(wThreads1, bMax);
|
||||
if (wThreads2 === 0 && wThreads1 - threads <= 0) metrics.report = true;
|
||||
wThreads1 -= threads;
|
||||
} else if (wThreads2 > 0) {
|
||||
script = "tWeaken.js";
|
||||
metrics.type = "pWeaken2";
|
||||
metrics.time = wTime;
|
||||
metrics.end = wEnd2;
|
||||
threads = Math.min(wThreads2, bMax);
|
||||
if (wThreads2 - threads === 0) metrics.report = true;
|
||||
wThreads2 -= threads;
|
||||
} else if (gThreads > 0 && mode === 1) {
|
||||
script = "tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = Math.min(gThreads, bMax);
|
||||
metrics.report = false;
|
||||
gThreads -= threads;
|
||||
} else if (gThreads > 0 && bMax >= gThreads) {
|
||||
script = "tGrow.js";
|
||||
metrics.type = "pGrow";
|
||||
metrics.time = gTime;
|
||||
metrics.end = gEnd;
|
||||
threads = gThreads;
|
||||
metrics.report = false;
|
||||
gThreads = 0;
|
||||
} else break;
|
||||
metrics.server = block.server;
|
||||
const pid = ns.exec(script, block.server, { threads: threads, temporary: true }, JSON.stringify(metrics));
|
||||
if (!pid) throw new Error("Unable to assign all jobs.");
|
||||
block.ram -= 1.75 * threads;
|
||||
}
|
||||
}
|
||||
|
||||
// Fancy UI stuff to update you on progress.
|
||||
const tEnd = ((mode === 0 ? wEnd1 : wEnd2) - Date.now()) * batchCount + Date.now();
|
||||
const timer = setInterval(() => {
|
||||
ns.clearLog();
|
||||
switch (mode) {
|
||||
case 0:
|
||||
ns.print(`Weakening security on ${values.target}...`);
|
||||
break;
|
||||
case 1:
|
||||
ns.print(`Maximizing money on ${values.target}...`);
|
||||
break;
|
||||
case 2:
|
||||
ns.print(`Finalizing preparation on ${values.target}...`);
|
||||
}
|
||||
ns.print(`Security: +${ns.formatNumber(sec - minSec, 3)}`);
|
||||
ns.print(`Money: \$${ns.formatNumber(money, 2)}/${ns.formatNumber(maxMoney, 2)}`);
|
||||
const time = tEnd - Date.now();
|
||||
ns.print(`Estimated time remaining: ${ns.tFormat(time)}`);
|
||||
ns.print(`~${batchCount} ${(batchCount === 1) ? "batch" : "batches"}.`);
|
||||
}, 200);
|
||||
ns.atExit(() => clearInterval(timer));
|
||||
|
||||
// Wait for the last weaken to finish.
|
||||
do await dataPort.nextWrite(); while (!dataPort.read().startsWith("pWeaken"));
|
||||
clearInterval(timer);
|
||||
await ns.sleep(100);
|
||||
|
||||
money = ns.getServerMoneyAvailable(values.target);
|
||||
sec = ns.getServerSecurityLevel(values.target);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
Reference in New Issue
Block a user